P. C. Hodgell
[Kencyrath 02] - Dark of the Moon
Prologue:
SOME THIRTY MILLENNIA ago, the entity known as Perimal Darkling first breached the barrier between the outer void and the series of parallel universes called the Chain of Creation. It began to devour universe after universe, invading each one in turn by way of the threshold world that linked it to the adjacent dimensions.
To meet this threat, the Three-Faced God forged together three races from different threshold worlds into the Kencyrath. Then, apparently, he abandoned them. The Three People- Highborn, Kendar, and catlike Arrin-ken-found themselves alone, pitted against a foe too great for them. And so the long, bitterly fought retreat began from world to world. As the fighting skills of the Kencyrath increased, its number dwindled and its bitterness grew. The Three People felt betrayed by their god and yet unable to refuse the role that he had forced on them. Honor alone upheld them.
Then one man rebelled. Gerridon, Master of Knorth, Highlord of the Kencyrath, offered himself and his followers to Perimal Darkling in exchange for immortality. He persuaded his twin sister and consort, Jamethiel Dream-Weaver, to dance out the souls of the Kencyr Host. On that night, two-thirds of it fell. The remnant fled to the next threshold world, Rathillien.
At this point, the Kencyrath has been on Rathillien nearly three thousand years. In all that time, there have been no major clashes with Perimal Darkling, though the Perimal Darkling and Gerridon have taken over part of the planet, and the Highborn have long since begun to fight among themselves. Some thirty-three years ago, one of these power struggles, combined with a major battlefield defeat in the White Hills, led to the exile of the then Highlord, Ganth of Knorth, called the Gray Lord.
Ganth settled in the Haunted Lands, near the Barrier between the free lands and those controlled by the Perimal Darkling. He took as consort a mysterious Highborn lady whom he brought back one day out of the hills near the Barrier, seemingly out of nowhere. She bore him twins: Torisen and Jamethiel, called Jame. Then she disappeared back into the hills.
Ganth didn't particularly want a daughter, especially when it became clear that Jame had inherited Shanir blood, which linked her, as it had both the Master and her namesake, to the oldest, most feared powers of her race. Ganth cursed her and drove her out of the keep.
Jame crossed the Barrier into Perimal Darkling. She was gone from Rathillien for at least ten years of her life, apparently spending most of that time in Gerridon's House. Then she fled back to her home world, bringing with her an ancient object of power called the Book Bound in Pale Leather but no clear memory of what had happened to her during all that lost time. She found that on Rathillien more than twenty years had passed. She also found her old home, but now it was only a broken shell containing the dead. Her twin brother alone wasn't there. She took their father's ring and his sword, Kin-Slayer, and went southward to look for Torisen.
What she came across first, though, was the city of Tai-tastigon, where she was delayed for more than a year. During her stay, she became involved in the Thieves' Guild, where she made a name for herself as the Talisman, and with an inn called the Res aB'tyrr, where she discovered that she had not only brought the Book out of Perimal Darkling, but fighting and dancing skills that drew on her Shanir blood in alarming ways. The latter ability proved especially useful, however, when Ishti?r, renegade priest of her own god, went mad and she had to dance down the rampant power of his temple before it could destroy all Tai-tastigon. At the same time, war broke out in the Thieves' Guild and Jame found herself accused of the Guild Lord's murder. She fled the city with her ounce Jorin and the Kendar Marcarn.
This story begins three days later.
Chapter 1
Fire and Ice
The Ebonbane: 7th of Winter
TAI-TASTIGON BURNED.
"Wake, wake!" shouted city guards under windows barred for the night. Fists pounded on doors. Bells began to shrill. From the roof of the Council Hall came the sudden boom of the warning horn, all five of its mouthpieces manned at once.
The citizens woke. They tumbled bleary-eyed into the streets to find the sky alight overhead. From the north came shrieks and the crash of falling buildings. An unearthly wail rose from the Temple District as the gods, bound in their sanctuaries, felt the stones heat around them. Fiery motes danced in the air. What they touched, burned: roofs, clothes, flesh. Panic spread. Now people were running, some already on fire, down through the twisting streets, toward where the River Tone ran between dark buildings. Quick, the water. The swift, cold current bore them downstream under the soaring bridges to smash against the prow of Ship Island or drown in the white water along its sheer sides.
On the island itself, in the Palace of the Thieves' Guild, an old man sat in a tapestry-hung room. On his lap lay a book bound in white leather with the texture of an infant's skin. His head tilted back. Gaping mouth and empty eye sockets opened only into darkness.
The chamber room door burst open. A man clad in royal blue stood on the threshold, his golden hair shining softly in the gloom. He stared at the old man. An unpleasant smile twisted his handsome features, but when he turned to the dark figures crowding the corridor behind him, they saw only anger and grief in his face.
"The Talisman has done this," he said to them. "Get her."
A low growl answered him. The hallway emptied. Moments later, shadowy forms slipped through the streets, oblivious to fire and ruin, growling still. Swift as they were, rumor outpaced them:
The Lord of the Thieves' Guild is dead, is dead. The Talisman has slain him. Brother thieves, the hunt is up!
The Talisman ran for her life, ran for home. One corner more, and there was the inn, the Res aB'tyrr, blazing. Dark figures came at her, silhouetted by the glare.
"The fire might have spared it, Talisman. We didn't."
They closed in on her. Someone inside the inn began to scream. She fought her captors' sooty hands, shouting the names of her friends: Cleppetty, Ghillie, Taniscent But here was Tanis now, clinging to her arm.
"A party, Talisman, a lovely party, and you're the guest of honor! See, here's a friend to escort us."
The brigand Bortis shambled out of the darkness, grinning. The blood streaming from the red ruin of his eyes looked black in the light of the burning inn. He took her arm. The streets were lined with silent people, staring at her: Hangrell, Raffing, Scramp with the rope still around his neck, Marplet dead, all dead. Judgment Square. The Mercy Seat.
Dally was sitting on the stone chair. He looked up, smiling, and courteously rose to make room for her. His skin hung in tatters about him.
"I loved you, Talisman. See what your love did to me."
Still smiling, he bound her to the chair with strips of his own skin.
They were all coming for her. Firelight flashed off knives, off short, flaying blades, their edges white hot. She huddled back in the Mercy Seat, but they kept coming, coming
"No!"
Jame woke to her own cry of horror. Stone pressed against her back, but where were the knives? The air here was cold, so cold that it seared her lungs as she drew a deep, shuddering gulp of it. Where was she? The wind keened and snow stung her face, numbing it. No, not in Tai-tastigon at all, but high above it in the storm-locked passes of the Ebonbane. She had fled the city before the thieves could catch her. Now a blizzard had her instead, and she was lost in it. But why was it so dark? She drew back against the rock that sheltered her, fighting the first feather touch of panic.