Chris Sims - Scrum: a Breathtakingly Brief and Agile Introduction
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An overview of the roles, rituals and artifacts of the popular agile framework, by the authors of the Amazon bestseller, The Elements of Scrum.
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Scrum:
a Breathtakingly Brief and Agile Introduction
This overview of roles, artifacts and the sprint cycle is adapted from
The Elements of Scrum
by Chris Sims & Hillary Louise Johnson
Scrum: a Breathtakingly Brief
and Agile Introduction
2012 Chris Sims & Hillary Louise Johnson
Kindle Edition
Published by Dymaxicon
Material in this book has been adapted from The Elements of Scrum by Chris Sims & Hillary Louise Johnson
Table of Contents
What is Scrum?
Scrum is a lightweight framework designed to help small, close-knit teams of people develop complex products. The brainchild of a handful of software engineers working together in the late 20th Century, scrum has gained the most traction in the technology sector, but it is not inherently technical and you can easily adapt the tools and practices described in this book to other industries. You can use scrum to build a better mousetrap, for example, or to run the marketing division of a puppy chow company. You can even use it to collaborate on writing a bookwe did.
A scrum team typically consists of around seven people who work together in short, sustainable bursts of activity called sprints, with plenty of time for review and reflection built in. One of the mantras of scrum is inspect and adapt, and scrum teams are characterized by an intense focus on continuous improvementof their process, but also of the product.
This tiny book is a just-the-facts-maam introduction to the various moving parts of scrum: the various roles, artifacts and events that occupy the sprint cycle.
Roles
Scrum recognizes only three distinct roles:
product owner,
scrum master,
and team member
Product Owner
A development team represents a significant investment on the part of the business. There are salaries to pay, offices to rent, computers and software to buy and maintain and on and on. The product owner is responsible for maximizing the return the business gets on this investment (ROI).
One way that the product owner maximizes ROI is by directing the team toward the most valuable work, and away from less valuable work. That is, the product owner controls the order, sometimes called priority, of items in the teams backlog. In scrum, no-one but the product owner is authorized to ask the team to do work or to change the order of backlog items.
Another way that the product owner maximizes the value realized from the teams efforts is to make sure the team fully understands the requirements. If the team fully understands the requirements, then they will build the right thing, and not waste time building the wrong thing. The product owner is responsible for recording the requirements, often in the form of user stories (eg, As a , I want , so that I can ) and adding them to the product backlog. Each of these users stories, when completed, will incrementally increase in the value of the product. For this reason, we often say that each time a user story is done we have a new product increment.
As a ,
I want to ,
so that .
The Product Owner Role in a Nutshell:
- holds the vision for the product
- represents the interests of the business
- represents the customers
- owns the product backlog
- orders (prioritizes) the items in the product backlog
- creates acceptance criteria for the backlog items
- is available to answer team members questions
Scrum Master
The scrum master acts as a coach, guiding the team to ever-higher levels of cohesiveness, self-organization, and performance. While a teams deliverable is the product, a scrum masters deliverable is a high-performing, self-organizing team.
The scrum master is the teams good shepherd, its champion, guardian, facilitator, and scrum expert. The scrum master helps the team learn and apply scrum and related agile practices to the teams best advantage. The scrum master is constantly available to the team to help them remove any impediments or road-blocks that are keeping them from doing their work. The scrum master is notwe repeat, notthe teams boss. This is a peer position on the team, set apart by knowledge and responsibilities not rank.
The scrum master role in a Nutshell:
- scrum expert and advisor
- coach
- impediment bulldozer
- facilitator
Team Member
High-performing scrum teams are highly collaborative; they are also self-organizing. The team members doing the work have total authority over how the work gets done. The team alone decides which tools and techniques to use, and which team members will work on which tasks. The theory is that the people who do the work are the highest authorities on how best to do it. Similarly, if the business needs schedule estimates, it is the team members who should create these estimates.
A scrum team should posess all of the skills required to create a potentially shippable product. Most often, this means we will have a team of specialists, each with their own skills to contribute to the teams success. However, on a scrum team, each team members role is not to simply contribute in their special area. The role of each and every team member is to help the team deliver potentially shippable product in each sprint. Often, the best way for a team member to do this is by contributing work in their area of specialty. Other times, however, the team will need them to work outside their area of specialty in order to best move backlog items (aka user stories) from in progress to done. What we are describing is a mindset change from doing my job to doing the job. It is also a change in focus from what we are doing (work) to what is getting done (results).
The Team Member Role in a Nutshell:
- responsible for completing user stories to incrementally increase the value of the product
- self-organizes to get all of the necessary work done
- creates and owns the estimates
- owns the how to do the work decisions
- avoids siloed not my job thinking
7 +/- 2
So, how many team members should a scrum team have? The common rule of thumb is seven, plus or minus two. That is, from five to nine. Fewer team members and the team may not have enough variety of skills to do all of the work needed to complete user stories. More team members and the communication overhead starts to get excessive.
Scrum Artifacts
These are the tools we scrum practitioners use to make our process visible.
The Product Backlog
The product backlog is the cumulative list of desired deliverables for the product. This includes features, bug fixes, documentation changes, and anything else that might be meaningful and valuable to produce. Generically, they are all referred to as backlog items. While backlog item is technically correct, many scrum teams prefer the term user story, as it reminds us that we build products to satisfy our users needs.
The list of user stories is ordered such that the most important story, the one that the team should do next, is at the top of the list. Right below it is the story that the team should do second, and so on. Since stories near the top of the product backlog will be worked on soon, they should be small and well understood by the whole team. Stories further down in the list can be larger and less well understood, as it will be some time before the team works on them.
Each item, or story, in the product backlog should include the following information:
- Which users the story will benefit (who it is for)
- A brief description of the desired functionality (what needs to be built)
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