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Collins - CHESS FOR BEGINNERS: The Complete Fundamental Step-By-Step Winning Guide Book. Rules, Strategies, Openings, Tactics, Checkmates

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CHESS FOR BEGINNERS
About The Author
George L. Collins, with many years of experience as a chess coach, acknowledged how difficult it was to look back and watch children lose the chance to catch a piece after an opportunity.
"I also see kids leave their pieces undefended. It is as if the kids are just moving their pieces around the board with no goals or purpose. In a game like chess, the kid who can notice and capture undefended pieces will be king of the hill." admitted George L. Collins.
George L. Collins is generally considered one of the top analysts, researchers, and teachers of chess in the world. For his definitive works on openings, Collins is known worldwide. The editor of more than 100 chess books, including the seminal review of many chess openings. To Collins, chess is an experience that stretches the imagination beyond a strategy board game. In other facets of life, chess builds mental capabilities that are valuable. Critical thought, attention, problem-solving, abstract logic, observation, strategic planning, understanding of patterns, and imagination are taught.
As a National and Life Master, an International Arbiter, and a mentor for many of the top young players in America, including America's best Chess World Championship under-18 team. He has chaired world championship matches going back to 1983, was the arbiter of the World Championship in 2000, and manages prestigious international tournaments. All the leading journals and publications have featured his games. For the master, how much more so for the beginner and club player, Collins' young minds who celebrated observation are real. The best and most effective way to boost chess success by far and wide is to improve one's tactical abilities so that one can see the usual mating patterns and material-winning tactical motifs that determine a game so much at a glance. There is no question that lessons that teach one to understand the tactical building blocks that make up any mixture are the perfect way to develop a strong tactical vision.
Chess for Beginners: For young chess beginners, the Full Fundamental Strategy and Tactics Book is useful, and one or two puzzles are solved every day. That might be enough to get him excited about the game of kings, as solving this kind of puzzles and finding the hanging piece and how to grab it is enjoyable for children. As chess is viewed as a game for those who are extremely intelligent or smart, one can feel insecure about getting started with chess. The reality is that most people became chess experts when they read several books and/or learn the abilities from their friends and master them.
This book reflects on the critical positions that must be learned by any chess player. It should not be emphasized enough that if one has not first learned the basics of strategies, experience of strategy is of no value. By removing distractions, Chess can teach us how to properly evaluate circumstances and reflect on important factors. The game is self-motivating. Chess for Beginners: The Full Fundamental Strategy and Tactics Book is a great guide for both beginners and experts. You will learn the fundamentals of chess, learn how each piece fits on the board, master the moves and rules, and learn all the strategies that will help you win all your matches against them. Your aim will be to attack and defend your main pieces and battle your way to' checkmate.'
Sommario
INTRODUCTION
Chess is a game in which a victory is the result of a mistake.
You can't lose if you should not make a mistake. Both sides make a lot of mistakes in most games and the one who commits the last major error, leading to a checkmate, loses.
Mistakes are created for both chess players. And the great World Champions have succeeded in making some awful movements.
Beginners make a lot of mistakes normally, often unintentionally dropping pieces, but with a little support from the enemy, they will always survive or even prevail.
However when facing more robust resistance, even a minor mistake will lead to defeat.
As a player, to make improvement. Your number one goal is to avoid your defects, or at least limit them.
History Of Chess
We must hear exactly how this beloved game originated before we go through the different chess openings and strategies. Chess history is interesting enough, and you'd be thrilled to see how this game has evolved over the years. The story we know nowadays is not as it began centuries ago. Let's rewind the clocks and dig deep into this game's glorious past.
CHATURANGA Although we will not associate with this game a single beginning - photo 1
CHATURANGA
Although we will not associate with this game a single beginning timeline, we would have to go by the time period decided upon by most historians. Around the sixth century, the Chaturanga game was thought to have been invented in India. It was under the Guptas' rule that the Chaturanga game was discovered. The game was then renamed Chaturanga, based on the military's four divisions. At that point in time, the elephants, infantry, horse cavalry and chariots were the four divisions of the army, and the pieces in the game reflected these four divisions. The King was accompanied by his general or counsellor in the game of Chaturanga, and there was no Queen. In certain ways, the rules of Chaturanga vary from those of modern Chess, and while these two games have different rules, the game of Chaturanga can easily be played on the modern chessboard. In the Chaturanga game as part of his initial move, the soldier was allowed to move only one square, unlike today's pawns, who are allowed to move two squares as part of their initial move. The way the pieces were placed on the board was another crucial distinction between the two games. The kings are put facing one another in the new form of Chess. In the Chaturanga game, however, the kings were put in a diagonally opposed manner. A key difference in rules is that in Chaturanga, the player must destroy all the opponent's pieces except their King in order to win; thus it is clear that in the Chaturanga game there is no principle of checkmate. A more crucial variation is that the player who is stalemated wins the game if a player continues to stalemate the opponent. This is counter to the law of contemporary Chess. In fact, stalemates are known as a draw.
THE CHESSBOARD
It is important that you understand the board and what each piece on the board represents before you start playing chess. It is necessary to specifically assemble all the pieces and only then will the games begin. Let us look in depth at the board and pieces.
64 squares of opposing colours make up the chessboard. Eight horizontal ranks (from numbers 1-8) and eight vertical files (from letters a-h) split the chessboard so that it is possible to classify each of the 64 squares on the board. The board has diagonals as well (from h1 to a8, for example). The e4 square is a light-coloured square in the first diagram below, intersecting the 4th rank and the e-file. The a7 square is the dark-colored square in the second diagram, intersecting the 7th rank and the a-file. There's a pawn occupying this square.
Chess is an old game. People claim that in the fourth or fifth century, it arose in India, but nobody knows who invented it. Chess is a two-player strategic match which is a very rational game where chance plays a minor role. The winner is the one who, better than her rival, solves the puzzles on the chessboard.
Two equal armies of opposing colors launch each chess game. The lighter-colored army is called white," and "black." is considered the darker-colored army. Each distinct piece has a role in both armies. In the following lessons, the movements will be listed in more detail. Below is a chart that gives each piece's value.
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