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Addy Osmani [Addy Osmani] - Learning JavaScript Design Patterns

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Addy Osmani [Addy Osmani] Learning JavaScript Design Patterns
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Learning JavaScript Design Patterns: summary, description and annotation

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With Learning JavaScript Design Patterns, youll learn how to write beautiful, structured, and maintainable JavaScript by applying classical and modern design patterns to the language. If you want to keep your code efficient, more manageable, and up-to-date with the latest best practices, this book is for you.

Explore many popular design patterns, including Modules, Observers, Facades, and Mediators. Learn how modern architectural patternssuch as MVC, MVP, and MVVMare useful from the perspective of a modern web application developer. This book also walks experienced JavaScript developers through modern module formats, how to namespace code effectively, and other essential topics.

  • Learn the structure of design patterns and how they are written
  • Understand different pattern categories, including creational, structural, and behavioral
  • Walk through more than 20 classical and modern design patterns in JavaScript
  • Use several options for writing modular codeincluding the Module pattern, Asyncronous Module Definition (AMD), and CommonJS
  • Discover design patterns implemented in the jQuery library
  • Learn popular design patterns for writing maintainable jQuery plug-ins

This book should be in every JavaScript developers hands. Its the go-to book on JavaScript patterns that will be read and referenced many times in the future.Andre Hansson, Lead Front-End Developer, presis!

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Appendix A. References
  1. Robert C Martin, Design Principles and Design Patterns.

  2. Ralph Johnson, Special Issue on Patterns and Pattern Languages, ACM.

  3. Hillside Engineering Design Patterns Library.

  4. Ross Harmes and Dustin Diaz, Pro JavaScript Design Patterns.

  5. Design Pattern Definitions.

  6. Patterns and Software Terminology.

  7. Jeff Juday, Reap the benefits of Design Patterns.

  8. Subramanyan, Guhan, JavaScript Design Patterns.

  9. James Moaoriello, What Are Design Patterns and Do I Need Them?.

  10. Alex Barnett, Software Design Patterns.

  11. Gunni Rode, Evaluating Software Design Patterns.

  12. SourceMaking Design Patterns.

  13. The Singleton,Prototyp.ical.

  14. Stoyan Stevanov, JavaScript Patterns.

  15. Design Pattern Implementations in JavaScript; discussion, Stack Overflow.

  16. Jared Spool, The Elements of a Design Pattern.

  17. Examples of Practical JS Design Patterns; discussion, Stack Overflow.

  18. Nicholas Zakkas, Design Patterns in JavaScript Part 1.

  19. Design Patterns in jQuery, Stack Overflow.

  20. Elyse Neilson, Classifying Design Patterns By AntiClue.

  21. Douglas Schmidt, Design Patterns, Pattern Languages, and Frameworks.

  22. Christian Heilmann, Show Love To The Module Pattern.

  23. Mike G., JavaScript Design Patterns.

  24. Anoop Mashudanan, Software Designs Made Simple.

  25. Klaus Komenda, JavaScript Design Patterns.

  26. Introduction to the JavaScript Module Pattern.

  27. Design Patterns Explained.

  28. Mixins explained.

  29. Working with GoFs Design Patterns In JavaScript.

  30. Using Object.create.

  31. t3knomanster, JavaScript Design Patterns.

  32. Working with GoF Design Patterns In JavaScript Programming.

  33. JavaScript Advantages of Object Literal, Stack Overflow.

  34. Liam McLennan, JavaScript Class Patterns.

  35. Understanding proxies in jQuery.

  36. Observer Pattern Using JavaScript.

  37. Speaking on the Observer pattern.

  38. Singleton examples in JavaScript, Hardcode.nl.

  39. Design Patterns by Gamma, Helm supplement.

About the Author

Addy Osmani is a Developer Programs Engineer on the Chrome team at Google with a passion for JavaScript application architecture. He has created popular projects such as TodoMVC and contributed to other open-source projects such as Modernizr and jQuery. A regular blogger, his articles have been featured numerous times in JavaScript Weekly and Smashing Magazine, to name but a few. His current projects include Yeoman - an opionated workflow for modern web developers, Backbone Aura and jQuery UI Bootstrap. Addy maintains his popular blog on web development at http://addyosmani.com for those wishing to learn more about his work.

Chapter 1. Introduction

One of the most important aspects of writing maintainable code is being able to notice the recurring themes in that code and optimize them. This is an area where knowledge of design patterns can prove invaluable.

In the first part of this book, we will explore the history and importance of design patterns, which can really be applied to any programming language. If youre already sold on or are familiar with this history, feel free to skip to to continue reading.

Design patterns can be traced back to the early work of an architect named Christopher Alexander. He would often write publications about his experience in solving design issues and how they related to buildings and towns. One day, it occurred to Alexander that when used time and time again, certain design constructs lead to a desired optimal effect.

In collaboration with Sara Ishikawa and Murray Silverstein, Alexander produced a pattern language that would help empower anyone wishing to design and build at any scale. This was published back in 1977 in a paper titled A Pattern Language, which was later released as a complete hardcover book.

Some 30 years ago, software engineers began to incorporate the principles Alexander had written about into the first documentation about design patterns, which was to be a guide for novice developers looking to improve their coding skills. Its important to note that the concepts behind design patterns have actually been around in the programming industry since its inception, albeit in a less formalized form.

One of the first and arguably most iconic formal works published on design patterns in software engineering was a book in 1995 called Design Patterns: Elements of Reusable Object-Oriented Software . This was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissidesa group that became known as the Gang of Four (or GoF for short).

The GoFs publication is considered quite instrumental to pushing the concept of design patterns further in our field, as it describes a number of development techniques and pitfalls, as well as providing 23 core object-oriented design patterns frequently used around the world today. We will be covering these patterns in more detail in .

In this book, we will take a look at a number of popular JavaScript design patterns and explore why certain patterns may be more suitable for your projects than others. Remember that patterns can be applied not just to vanilla JavaScript (i.e., standard JavaScript code), but also to abstracted libraries such as jQuery and Dojo. Before we begin, lets look at the exact definition of a pattern in software design.

Chapter 2. What Is a Pattern?

A pattern is a reusable solution that can be applied to commonly occurring problems in software designin our case, in writing JavaScript web applications. Another way of looking at patterns is as templates for how we solve problemsones that can be used in quite a few different situations.

So, why is it important to understand patterns and be familiar with them? Design patterns have three main benefits:

Patterns are proven solutions.

They provide solid approaches to solving issues in software development using proven techniques that reflect the experience and insights the developers that helped define them bring to the pattern.

Patterns can be easily reused.

A pattern usually reflects an out-of-the-box solution that can be adapted to suit our own needs. This feature makes them quite robust.

Patterns can be expressive.

When we look at a pattern, theres generally a set structure and vocabulary to the solution presented that can help express rather large solutions quite elegantly.

Patterns are not exact solutions. Its important that we remember the role of a pattern is merely to provide us with a solution scheme. Patterns dont solve all design problems, nor do they replace good software designers, however, they do support them. Next, well take a look at some of the other advantages patterns have to offer.

  • Reusing patterns assists in preventing minor issues that can cause major problems in the application development process. What this means is when code is built on proven patterns, we can afford to spend less time worrying about the structure of our code and more time focusing on the quality of our overall solution. This is because patterns can encourage us to code in a more structured and organized fashion, avoiding the need to refactor it for cleanliness purposes in the future.

  • Patterns can provide generalized solutions, documented in a fashion that doesnt require them to be tied to a specific problem.

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