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Fan - Real-Time Embedded Systems

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This book integrates new ideas and topics from real time systems, embedded systems, and software engineering to give a complete picture of the whole process of developing software for real-time embedded applications. You will not only gain a thorough understanding of concepts related to microprocessors, interrupts, and system boot process, appreciating the importance of real-time modeling and scheduling, but you will also learn software engineering practices such as model documentation, model analysis, design patterns, and standard conformance. This book is split into four parts to help you learn the key concept of embedded systems; Part one introduces the development process, and includes two chapters on microprocessors and interrupts--fundamental topics for software engineers; Part two is dedicated to modeling techniques for real-time systems; Part three looks at the design of software architectures and Part four covers software implementations, with a focus on POSIX-compliant operating systems. With this book you will learn: The pros and cons of different architectures for embedded systems POSIX real-time extensions, and how to develop POSIX-compliant real time applications How to use real-time UML to document system designs with timing constraints The challenges and concepts related to cross-development Multitasking design and inter-task communication techniques (shared memory objects, message queues, pipes, signals) How to use kernel objects (e.g. Semaphores, Mutex, Condition variables) to address resource sharing issues in RTOS applications The philosophy underpinning the notion of resource manager and how to implement a virtual file system using a resource manager The key principles of real-time scheduling and several key algorithms Coverage of the latest UML standard (UML 2.4) Over 20 design patterns which represent the best practices for reuse in a wide range of real-time embedded systems Example codes which have been tested in QNX--a real-time operating system widely adopted in industry.

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Real-Time Embedded Systems Design Principles and Engineering Practices First - photo 1
Real-Time Embedded Systems
Design Principles and Engineering Practices

First Edition

Xiaocong Fan

Copyright Newnes is an imprint of Elsevier The Boulevard Langford Lane - photo 2

Copyright

Newnes is an imprint of Elsevier

The Boulevard, Langford Lane, Kidlington, Oxford OX5 1GB, UK

225 Wyman Street, Waltham, MA 02451, USA

Copyright 2015 Elsevier Inc. All rights reserved.

No part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or any information storage and retrieval system, without permission in writing from the publisher. Details on how to seek permission, further information about the Publishers permissions policies and our arrangements with organizations such as the Copyright Clearance Center and the Copyright Licensing Agency, can be found at our website: www.elsevier.com/permissions.

This book and the individual contributions contained in it are protected under copyright by the Publisher (other than as may be noted herein).

Notices

Knowledge and best practice in this field are constantly changing. As new research and experience broaden our understanding, changes in research methods, professional practices, or medical treatment may become necessary.

Practitioners and researchers must always rely on their own experience and knowledge in evaluating and using any information, methods, compounds, or experiments described herein. In using such information or methods they should be mindful of their own safety and the safety of others, including parties for whom they have a professional responsibility.

To the fullest extent of the law, neither the Publisher nor the authors, contributors, or editors, assume any liability for any injury and/or damage to persons or property as a matter of products liability, negligence or otherwise, or from any use or operation of any methods, products, instructions, or ideas contained in the material herein.

British Library Cataloguing in Publication Data

A catalogue record for this book is available from the British Library

Library of Congress Cataloging-in-Publication Data

A catalog record for this book is available from the Library of Congress

ISBN: 978-0-12-801507-0

For information on all Newnes publications visit our website at http://store.elsevier.com/

Typeset by SPi Global, India

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Preface Xiaocong Fan Erie PA An embedded system is an electronic system that - photo 3

Preface

Xiaocong Fan, Erie, PA

An embedded system is an electronic system that is designed to perform a dedicated function within a larger system. Real-time systems are those that can provide guaranteed worst-case response times to critical events, as well as acceptable average-case response times to noncritical events. When a real-time system is designed as an embedded component, it is called a real-time embedded system. Real-time embedded systems are widespread in consumer, industrial, medical, and military applications.

As more and more of our daily life depends on embedded technologies, the demand for engineers with the skill set for the development of real-time embedded software has soared in recent years. As a consequence, preparing students for the design and implementation of embedded software is becoming increasingly important. This textbook is written especially for advanced undergraduates or master-level students who are pursuing a major in software engineering, computer engineering, or a related discipline. The textbook may also benefit practicing engineers with a concentration in embedded software development.

This book takes a synergetic approach to introducing ideas and topics from real-time systems, embedded systems, and software development principles. Readers will not only gain a thorough understanding of concepts related to microprocessors, interrupts, and the cross-platform development process, and appreciate the importance of real-time modeling and scheduling, they will also be trained in good software engineering practices such as model documentation, model analysis, design patterns, and system standard conformance.

This textbook features three aspects that are essential for the development of real-time embedded software.

First, developing software for real-time embedded systems involves many activities, including specification of requirements, timing analysis, architecture design, multitasking design, and cross-platform testing and debugging. This book covers the whole process of embedded software development, with some topics fully explained and others only briefly mentioned (e.g., debugging and testing). In particular, this book presents various embedded software architectures in a systematic way, with a focus on a real-time operating system, which is the most advanced architecture adopted in large real-time embedded systems. Moreover, we have chosen to place significant emphasis on reusable design solutions. As shown in , this book introduces many design patterns, which represent the best practices that can be reused in a wide range of real-time embedded systems.

Table 0.1

Summary of design patterns

CategoryPattern NameWhere in the Book
ISRISR-Pattern-min
ISR-Pattern-server
Interrupt chaining
Interrupt cascading
Interrupt disabling
Double buffering
Honor first request
SubclassingAbstraction-occurrence
General hierarchy
Software architectureRound-robin DAS
Round robin with interrupts
FIFO queuing
Priority queuing
Serial port design pattern
Static task schedulerClock based
Frame based
Timing wheel
Semaphore/mutexRendezvous synchronization pattern
Multi-instance resource protection
Condition variableBarrier synchronization pattern
Producer-consumer pattern
Read-write lock pattern
Message queueUnidirectional queuing pattern
Acked-unidirectional queuing pattern
Bidirectional queuing pattern
Client-server queuing pattern
PipeUnidirectional piping pattern
Bidirectional piping pattern
Deadlock avoidanceHierarchical messaging pattern

DAS, detect-acknowledge-service; FIFO, first in first out; ISR, interrupt service routine.

Second, Unified Modeling Language (UML) is a graphical language for specifying, visualizing, constructing, and documenting software systems. UML is useful in a variety of engineering problems, from single-process, embedded systems and stand-alone user applications to concurrent, distributed systems. This text features UML 2.4, the latest UML standard as of this writing. Throughout the book, UML diagrams are used for both system designs and concept illustrations. In particular, the UML real-time profile is carefully presented so that students can learn how to document their designs of real-time systems in a professional way.

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