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Hearty - Advanced Mastering Learning with Python

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Hearty Advanced Mastering Learning with Python
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Solve challenging data science problems by mastering cutting-edge machine learning techniques in PythonAbout This Book Resolve complex machine learning problems and explore deep learning Learn to use Python code for implementing a range of machine learning algorithms and techniques A practical tutorial that tackles real-world computing problems through a rigorous and effective approachWho This Book Is ForThis title is for Python developers and analysts or data scientists who are looking to add to their existing skills by accessing some of the most powerful recent trends in data science. If youve ever considered building your own image or text-tagging solution, or of entering a Kaggle contest for instance, this book is for you!Prior experience of Python and grounding in some of the core concepts of machine learning would be helpful. What You Will Learn Compete with top data scientists by gaining a practical and theoretical understanding of cutting-edge deep learning algorithms Apply your new found skills to solve real problems, through clearly-explained code for every technique and test Automate large sets of complex data and overcome time-consuming practical challenges Improve the accuracy of models and your existing input data using powerful feature engineering techniques Use multiple learning techniques together to improve the consistency of results Understand the hidden structure of datasets using a range of unsupervised techniques Gain insight into how the experts solve challenging data problems with an effective, iterative, and validation-focused approach Improve the effectiveness of your deep learning models further by using powerful ensembling techniques to strap multiple models togetherIn DetailDesigned to take you on a guided tour of the most relevant and powerful machine learning techniques in use today by top data scientists, this book is just what you need to push your Python algorithms to maximum potential. Clear examples and detailed code samples demonstrate deep learning techniques, semi-supervised learning, and more - all whilst working with real-world applications that include image, music, text, and financial data. The machine learning techniques covered in this book are at the forefront of commercial practice. They are applicable now for the first time in contexts such as image recognition, NLP and web search, computational creativity, and commercial/financial data modeling. Deep Learning algorithms and ensembles of models are in use by data scientists at top tech and digital companies, but the skills needed to apply them successfully, while in high demand, are still scarce. This book is designed to take the reader on a guided tour of the most relevant and powerful machine learning techniques. Clear descriptions of how techniques work and detailed code examples demonstrate deep learning techniques, semi-supervised learning and more, in real world applications. We will also learn about NumPy and Theano. By this end of this book, you will learn a set of advanced Machine Learning techniques and acquire a broad set of powerful skills in the area of feature selection & feature engineering. Style and approachThis book focuses on clarifying the theory and code behind complex algorithms to make them practical, useable, and well-understood. Each topic is described with real-world applications, providing both broad contextual coverage and detailed guidance.

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Advanced Machine Learning with Python

Advanced Machine Learning with Python

Copyright 2016 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: July 2016

Production reference: 1220716

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham B3 2PB, UK.

ISBN 978-1-78439-863-7

www.packtpub.com

Credits

Author

John Hearty

Reviewers

Jared Huffman

Ashwin Pajankar

Commissioning Editor

Akram Hussain

Acquisition Editor

Sonali Vernekar

Content Development Editor

Mayur Pawanikar

Technical Editor

Suwarna Patil

Copy Editor

Tasneem Fatehi

Project Coordinator

Nidhi Joshi

Proofreader

Safis Editing

Indexer

Mariammal Chettiyar

Graphics

Disha Haria

Production Coordinator

Arvindkumar Gupta

Cover Work

Arvindkumar Gupta

About the Author

John Hearty is a consultant in digital industries with substantial expertise in data science and infrastructure engineering. Having started out in mobile gaming, he was drawn to the challenge of AAA console analytics.

Keen to start putting advanced machine learning techniques into practice, he signed on with Microsoft to develop player modelling capabilities and big data infrastructure at an Xbox studio. His team made significant strides in engineering and data science that were replicated across Microsoft Studios. Some of the more rewarding initiatives he led included player skill modelling in asymmetrical games, and the creation of player segmentation models for individualized game experiences.

Eventually John struck out on his own as a consultant offering comprehensive infrastructure and analytics solutions for international client teams seeking new insights or data-driven capabilities. His favourite current engagement involves creating predictive models and quantifying the importance of user connections for a popular social network.

After years spent working with data, John is largely unable to stop asking questions. In his own time, he routinely builds ML solutions in Python to fulfil a broad set of personal interests. These include a novel variant on the StyleNet computational creativity algorithm and solutions for algo-trading and geolocation-based recommendation. He currently lives in the UK.

About the Reviewers

Jared Huffman is a lifelong gamer and extreme data geek. After completing his bachelor's degree in computer science, he started his career in his hometown of Melbourne, Florida. While there, he honed his software development skills, including work on a credit card-processing system and a variety of web tools. He finished it off with a fun contract working at NASA's Kennedy Space Center before migrating to his current home in the Seattle area.

Diving head first into the world of data, he took up a role working on Microsoft's internal finance tools and reporting systems. Feeling that he could no longer resist his love for video games, he joined the Xbox division to build their Business. To date, Jared has helped ship and support 12 games and presented at several events on various machine learning and other data topics. His latest endeavor has him applying both his software skills and analytics expertise in leading the data science efforts for Minecraft. There he gets to apply machine learning techniques, trying out fun and impactful projects, such as customer segmentation models, churn prediction, and recommendation systems.

Outside of work, Jared spends much of his free time playing board games and video games with his family and friends, as well as dabbling in occasional game development.

First I'd like to give a big thanks to John for giving me the honor of reviewing this book; it's been a great learning experience. Second, thanks to my amazing wife, Kalen, for allowing me to repeatedly skip chores to work on it. Last, and certainly not least, I'd like to thank God for providing me the opportunities to work on things I love and still make a living doing it. Being able to wake up every day and create games that bring joy to millions of players is truly a pleasure.

Ashwin Pajankar is a software professional and IoT enthusiast with more than 8 years of experience in software design, development, testing, and automation.

He graduated from IIIT Hyderabad, earning an M. Tech in computer science and engineering. He holds multiple professional certifications from Oracle, IBM, Teradata, and ISTQB in development, databases, and testing. He has won several awards in college through outreach initiatives, at work for technical achievements, and community service through corporate social responsibility programs.

He was introduced to Raspberry Pi while organizing a hackathon at his workplace, and has been hooked on Pi ever since. He writes plenty of code in C, Bash, Python, and Java on his cluster of Pis. He's already authored two books on Raspberry Pi and reviewed three other titles related to Python for Packt Publishing.

His LinkedIn Profile is https://in.linkedin.com/in/ashwinpajankar.

I would like to thank my wife, Kavitha, for the motivation.

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Of the many people I feel gratitude towards, I particularly want to thank my parents mostly for their patience. I'd like to extend thanks to Tyler Lowe for his invaluable friendship, to Mark Huntley for his bothersome emphasis on accuracy, and to the former team at Lionhead Studios. I also greatly value the excellent work done by Jared Huffman and the industrious editorial team at Packt Publishing, who were hugely positive and supportive throughout the creation of this book.

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