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Vaish - High performance iOS apps: optimize your code for better apps

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Vaish High performance iOS apps: optimize your code for better apps
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Part 1. Getting started. Performance in mobile apps -- Part 2. Core optimizations. Memory management -- Energy -- Concurrent programming -- Part 3. iOS performance. Application lifecycle -- User interface -- Network -- Data sharing -- Security -- Part 4. Beyond code. Testing and release -- Tools -- Instrumentation and analytics -- Part 5. iOS9.

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High Performance iOS Apps

by Gaurav Vaish

Copyright 2016 Gaurav Vaish. All rights reserved.

Printed in the United States of America.

Published by OReilly Media, Inc. , 1005 Gravenstein Highway North, Sebastopol, CA 95472.

OReilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (http://safaribooksonline.com). For more information, contact our corporate/institutional sales department: 800-998-9938 or corporate@oreilly.com .

  • Editor: Courtney Allen
  • Acquisitions Editor: Brian Anderson
  • Production Editor: Nicole Shelby
  • Copyeditor: Jasmine Kwityn
  • Proofreader: Rachel Head
  • Indexer: Judy McConville
  • Interior Designer: David Futato
  • Cover Designer: Karen Montgomery
  • Illustrator: Rebecca Demarest
  • June 2016: First Edition
Revision History for the First Edition
  • 2016-06-10: First Release

See http://oreilly.com/catalog/errata.csp?isbn=9781491911006 for release details.

The OReilly logo is a registered trademark of OReilly Media, Inc. High Performance iOS Apps, the cover image, and related trade dress are trademarks of OReilly Media, Inc.

While the publisher and the author have used good faith efforts to ensure that the information and instructions contained in this work are accurate, the publisher and the author disclaim all responsibility for errors or omissions, including without limitation responsibility for damages resulting from the use of or reliance on this work. Use of the information and instructions contained in this work is at your own risk. If any code samples or other technology this work contains or describes is subject to open source licenses or the intellectual property rights of others, it is your responsibility to ensure that your use thereof complies with such licenses and/or rights.

978-1-491-91100-6

[LSI]

Dedication

This book is dedicated to Agryav Vaish, my son.

Preface

You may already have an amazing iOS app, or be developing one. Everything looks great except for some kinks that prohibit users from giving the app that final fifth star or prevent you from releasing it.

Issues like a jitter when the user goes to the nth item in table view or the app hogging the network or consuming a lot battery are some of the visible symptoms that the user will be aware of. However, the problems lie somewhere deeper.

Tuning an app for performance is a never-ending task, especially with new app features, OS versions, third-party libraries, and device configurations. These are only some of the things that keep developers on their toes about app performance.

According to a study, about a quarter of users abandon an app if it does not load within 3 seconds, and about a third of users will tell others about their poor experience.

Users want apps that are fast, responsive, and do not hog resources. This book takes a look at various aspects that negatively impact use and outlines how you can tune your app for performance.

Who Should Read This Book

If you have been writing iOS apps and publishing them to the App Store, you have an implicit goal to make them better, faster, and more fluidnot to mention loved by your users. And if you are continuously looking for ways to achieve that goal, then this book is just for you.

You should already have working knowledge of Objective-C and iOS. This book is not about jump-starting with Objective-C or iOS, though the fundamentals will be revisited for completeness when necessary.

Why I Wrote This Book

iPhone OS 1 and iPhone 1 were launched in June 2007. During their early releases, developers were busy flushing out code and releasing apps for a wider audience. As the hardware, OS, networks, and overall ecosystem advanced over timeand as new user interface (UI) and engineering design patterns emergedapps matured in functionality, stability, and performance.

More often than not, performance is an afterthought. And I can, to some degree, agree with that approach. After all, it is important to first get the functionality right, rather than worrying about performance. Thinking about optimizing early in the development lifecycle is more commonly referred to as premature optimization. But when poor performance hits, it hits hard.

The primary goal of this book is to show you how to write optimal code from an engineering perspective.

This book is not about theoretical computer science, data structures, and algorithms for faster execution of a task. You can find tons of literature on those topics. It covers best practices for implementing an app in such a manner that even in non-ideal conditions (low storage space, poor network, low battery, etc.), users still can use your app effectively and love using it. Generally, it will not be possible to optimize across all the parameters, but youll be able to achieve the best trade-off considering the available options.

Navigating This Book

This book is organized in five parts. Each part is comprised of one or more chapters that detail the theme of the particular part. Each chapter begins with a brief abstract outlining the topics that will be covered.

discusses the aspects that we want to optimize and outlines the parameters we want to measure as part of tracking app performance.

addresses memory management. It describes the memory management model and object reference types. It also discusses best practices for design patterns that impact memory consumption, namely singleton and dependency injection.

provides an overview of concurrent programming. It describes the various options available and gives a comparative analysis.

provides in-depth coverage of the application lifecycle. It details how lifecycle events can be utilized to ensure resources are used effectively.

provides an in-depth review of security. It describes how enhanced security can slow down an app and discusses what can be done for an effective trade-off.

covers testing, and performance testing in particular. It also discusses continuous integration and automation.

discusses instrumentation and analytics, and how it can be used to collect performance-related data from apps in production.

provides an outline of the changes in this release and how they impact the code you write from the perspective of performance.

Code snippets are provided throughout the book where applicable. Several of these snippets can be used either as is or with minimal modifications in your app. Other snippets may need to be further adapted to suit your app.

Each chapter also provides a set of best practices associated with the topic. It may not always be possible to follow all of the best practices in a single app. The decisions of which ones you want to trade off against others will be based on your apps requirements.

Online Resources

This book refers to several online blogs, articles, tutorials, and other references. The links to those references are provided where applicable. Should you feel any reference has been missed out accidentally, feel free to contact the publisher or the author.

This book also references screenshots from several apps. The apps are copyright of their respective owners. The screenshots have been added for educational and illustrative purposes only.

Conventions Used in This Book

The following typographical conventions are used in this book:

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