Beginning iOS 5 Games Development: Using the iOS 5 SDK for iPad, iPhone, and iPod Touch
Copyright 2011 by Lucas Jordan
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ISBN-13 (pbk): 978-1-4302-3710-5
ISBN-13 (electronic): 978-1-4302-3711-2
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President and Publisher: Paul Manning
Lead Editor: James Markham
Technical Reviewer: Tony Hillerson
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Lowman, James Markham, Matthew Moodie, Jeff Olson, Jeffrey Pepper, Douglas Pundick,
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Coordinating Editor: Corbin Collins
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To those who make great games.
Contents at a Glance
Contents
About the Author
Lucas L. Jordan is a lifelong computer enthusiast who has worked for many years as a developer focusing on user interface design. He is the author of JavaFX Special Effects: Taking Java RIA to the Extreme with Animation, Multimedia, and Game Elements and the co-author of Practical Android Projects, both by Apress. Lucas is interested in mobile application development in its many forms. When the time is right, he will commit himself fulltime to game development at ClayWare Games, LLC.
About the Technical Reviewer
Tony Hillerson is a software architect at EffectiveUI. He graduated from Ambassador University with a BA in Management Information Systems. On any given day, Tony might be working with Android, Rails, Objective-C, Java, Flex, or shell scripts. He has been interested in developing for Android since the early betas. Hillerson has created Android screencasts, has spoken about Android at conferences, and has served as technical reviewer on Android books. He also sometimes gets to write Android code.
He is interested in all levels of usability and experience design, from the database to the server to the glass.
In his free time, Hillerson enjoys playing the bass, playing World of Warcraft, and making electronic music. Tony lives outside Denver, Colorado, with his wife and two sons.
Acknowledgments
Without Corbin Collins this book would have never been completed. My wife and family deserve praise for helping me find the time to get this work done. Thank you, Tony Hillerson, for providing the technical editing. Lastly, special thanks to the rest of the Apress staff that helped get this book out the door in time for the iOS 5 release.