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Patterson James. - JAVA: A Beginners Guide to Learning the Basics of Java Programming

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JAVA: A Beginners Guide to Learning the Basics of Java Programming: summary, description and annotation

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Amazon Digital Services LLC, 2016. 141 p. ASIN: B01BYGN93SThis book will help you learn the basics of Java programming. It offers a step-by-step approach filled with many examples and screenshots of actual programming codes. This book is written for people who dont have any background in programming. The book begins with the basic such as how to download and install the Java software development kit and NetBeans, which will help you to easily learn the program. It will then discuss the features, keywords, and formats that build the core of Java as a programming language.
After reading this book, you will have a mid-level skills and basic understanding of Java programing.
Bear in mind that reading this book is just the start of your journey towards learning Java. This widely used programming language is beyond the elements that define it. It also involves comprehensive libraries and tools that can help you in developing your own programs. Mastering these areas will help you to become an expert in Java programming. After reading this book, you will have the fundamental knowledge, skills, and interest to pursue these areas

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JAVA
A Beginners Guide to Learning the Basics of Java Programming
By James Patrick

Copyright 2015 by James Patterson All rights reserved.

In no way is it legal to reproduce, duplicate, or transmit any part of this document in either electronic means or in printed format. Recording of this publication is strictly prohibited and any storage of this document is not allowed unless with written permission from the publisher. All rights reserved.

The information provided herein is stated to be truthful and consistent, in that any liability, in terms of inattention or otherwise, by any usage or abuse of any policies, processes, or directions contained within is the solitary and utter responsibility of the recipient reader. Under no circumstances will any legal responsibility or blame be held against the publisher for any reparation, damages, or monetary loss due to the information herein, either directly or indirectly.

Respective author own all copyrights not held by the publisher.

Legal Notice:

This book is copyright protected. This is only for personal use. You cannot amend, distribute, sell, use, quote or paraphrase any part of the content within this book without the consent of the author or copyright owner. Legal action will be pursued if this is breached.

Disclaimer Notice:

Please note the information contained within this document is for educational and entertainment purposes only. Every attempt has been made to provide accurate, up to date and reliable complete information. No warranties of any kind are expressed or implied. Readers acknowledge that the author is not engaging in the rendering of legal, financial, medical or professional advice.

By reading this document, the reader agrees that under no circumstances are we responsible for any losses, direct or indirect, which are incurred as a result of the use of information contained within this document, including, but not limited to, - errors, omissions, or inaccuracies.

TABLE OF CONTENTS

Chapter 1 Introduction to Java Programming

Chapter 2 Getting Started

Chapter 3 Java Variables

Chapter 4 Control Flow

Chapter 5 Java Arrays

Chapter 6 Java String Methods

Conclusion


Chapter 1 Introduction to Java Programming

With Object Oriented Programming such as Java, it is possible today to organize complex and large programs through encapsulation, polymorphism, inheritance, objects, and classes.

For many years, C++ used OOP language. With the rise of the World Wide Web, Java programming became more popular, especially in the development of consumer electronics such as television, microwaves, and more.

Computer experts devoted a lot of their time in trying to find software that is safe, reliable, compact, and processor independent. Java programming gradually progressed to become a full-pledged programming language, changing its focus from consumer electronics to a wide range of platforms to develop more powerful applications.

JAVA PROGRAMMING A BRIEF HISTORY

The Java Programming Language was developed in 1991 by five computer experts Ed Frank, Mike Sheridan, Chris Warth, Patrick Naughton, and James Gosling who all worked for Sun Microsystems Inc. It took 18 months for them to develop the program, which was initially named Oak. It was renamed Java in 1995 because of copyright concerns.

The concept was to create a programming language that can be used across platforms and that could build embedded software for consumer electronics. The popular programming languages at the time, C and C++ were not efficient for this purpose, because they are dependent on platform as the programs written on them should be compiled first for specific hardware before launching. In addition, the compiled code was not efficient for other processors and it should be re-compiled.

Hence, the team of five, also known as the Green Team, started to work on building an easier programming language. They tinkered for a year and a half in creating a compact, platform-independent programming language, which can allow a programmer to build a code that could run on different processors under various environments.

This led to the development of Java. Simultaneously, the World Wide Web and the Internet were becoming popular. The web programs were still dependent on platforms, and required the programs that could operate on any OS regardless of the software and hardware configuration.

It required for compact and small programs, which could be easily carried over the network. Java was the language that complied with such requirements. Web developers soon realized that a language that is architectural neutral such as Java can be ideal for writing programs for the web.

Hence, Java became more popular as a programming language for the World Wide Web, from its humble beginnings as a language for consumer electronics. Today, Java is far from a basic programming language. This is a well-developed technology that is simple, secure, portable, platform independent, multi-threaded, object oriented, distributed, and robust.

PRIMARY FEATURES OF JAVA
Simple

Java is regarded as a simple language, because it doesnt have complicated features such as Explicit memory allocation, pointers, Multiple inheritance, and Operator overloading.

Secure

Java comes with a virtual firewall between the computer and the application. Java codes are restricted inside the Java Runtime Environment (JRE), which doesnt approve unauthorized access for the system resources.

Portable

A code written in Java on one platform could run on another platform on a different machine. The Java byte code could be transported to any platform for operation, which makes java code very portable.

Platform Independent

A platform refers to a pre-established set-up to run a program, conform to its restrictions, and use its features. During the compilation phase, the java program is converted into a byte code, which could be used to any platform such as Mac/OS, Linux, or Windows. Therefore, a program that has been compiled on Linux can still be used on Windows and vice versa. That is why Java is a platform independent programming language.

Multi-threading

Java supports multi-threading because it allows a program to perform several tasks all at the same time.

Object Oriented

Java is an object oriented programming language, because it can organize programs as a group of objects that each represent an instance of a class. The four primary concepts of OOP are: polymorphism, inheritance, encapsulation, and abstraction. You will understand each concept as you learn java programming.

Distributed

Through java programming, you can develop distributed applications. Enterprise Java Beans (EJB) and Remote Method Invocation (RMI) are employed for developing distributed apps using Java. To put this simply, you can distribute java programs on several systems that are linked to one another through the Internet. Objects within a Java Virtual Machine (JVM) could run protocols using a remote JVM.

Robust

Mishandled runtime errors and memory management mistakes are the two main problems which cause program failures. Java can handle these issues with high efficiency. Mishandled runtime errors could be resolved through Exception Handling protocol, while memory management mistakes could be resolved by garbage collection, which is an automatic de-allocation of objects that are already unnecessary.

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