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Peppers J. - Xamarin Cross-platform Application Development

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2nd Edition. Packt Publishing, 2015. 462 p. ISBN-13: 9781784397883.
. .
Developing a mobile application for just one platform is becoming a thing of the past. Companies expect their apps to be supported on both iOS and Android, while leveraging the best native features on both. Xamarins tools help ease this problem by giving developers a single toolset to target both platforms.This book is a step-by-step guide to building real-world applications for iOS and Android. The book walks you through building a chat application, complete with a backend web service and native features such as GPS location, camera, and push notifications. Additionally, youll learn how to use external libraries with Xamarin and Xamarin. Forms to create shared user interfaces and make app-store-ready applications. By the end of the book, you will have gained expertise to build on the concepts learned and effectively develop a market-ready cross-platform application.This second edition has been updated with new screenshots and detailed steps to provide you with a holistic overview of the new features incorporated in Xamarin 3What You Will Learn:
Learn Apples MVC design pattern;
Understand the Android activity lifecycle;
Share C# code across platforms and call native Objective-C or Java libraries from C#;
Get to grips with unit testing for mobile applications;
Implement a web service with Azure Mobile Services;
Deploy and debug your application on mobile devices;
Submit your app to the Apple App Store and Google Play.Who This Book Is For:
If you are a developer with experience in C# and are just getting into mobile development, this is the book for you. If you have experience with desktop applications or the Web, this book will give you a head start on cross-platform development. iPAD Amazon Kindle, PC , Cool Reader, Calibre, Adobe Digital Editions

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Xamarin Cross-platform Application Development Second Edition

Table of Contents
Xamarin Cross-platform Application Development Second Edition

Xamarin Cross-platform Application Development Second Edition

Copyright 2015 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: February 2014

Second edition: February 2015

Production reference: 1200215

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham B3 2PB, UK.

ISBN 978-1-78439-788-3

www.packtpub.com

Credits

Author

Jonathan Peppers

Reviewers

Betim S. Drenica

Ole Falkerslev Kristensen

Frdric Mauroy

Patrick D. Sullivan

Commissioning Editor

Ashwin Nair

Acquisition Editor

Vinay Argekar

Content Development Editor

Melita Lobo

Technical Editor

Ankur Ghiye

Copy Editor

Rashmi Sawant

Project Coordinator

Kinjal Bari

Proofreaders

Simran Bhogal

Maria Gould

Ameesha Green

Paul Hindle

Bernadette Watkins

Indexer

Rekha Nair

Graphics

Sheetal Aute

Abhinash Sahu

Production Coordinator

Komal Ramchandani

Cover Work

Komal Ramchandani

About the Author

Jonathan Peppers is a Xamarin MVP and the lead developer of the popular apps and games at Hitcents, such as Hanx Writer and Draw a Stickman: EPIC. He has been working with the C# programming language for over 8 years. He is also quite familiar with other technologies, such as WinForms, WPF, Unity, ASP.Net WebForms, ASP.Net MVC, and Windows Azure. In recent years, Hitcents has been heavily investing in mobile development with Xamarin and has developed over 50 mobile applications with Xamarin across multiple platforms.

About the Reviewers

Betim S. Drenica is a professional software architect with over a decade's experience and has specialized in many technologies, from database to client technologies to mobiles and cloud. He is lately oriented in Service Oriented Applications and Architectures (RESTing for a long time now,) paying more attention to mobile apps for iOS, Android, and Windows Phone natively and using Xamarin platforms too. Being a very community-driven person, he is the founder of two user groups, Albanian SQL Server UG and Albanian .Net UG, where he's actually the leader. He is a Microsoft Certified Trainer and a regular speaker in tech conferences. He's a blogger and you can find him at www.betimdrenica.com. You can find him also on Twitter at @betimdrenica and on LinkedIn at http://www.linkedin.com/in/betim.

All the praises be to Allah, the lord of the worlds!

After this, I would like to thank my parents for their dedication and the sacrifices they made for me, my brother and sister.

Ole Falkerslev Kristensen is from Denmark and has been working with software development mainly in Nokia Mobile phones in many different software environments. Over the last 2 years, he has been working in a start-up company, OndoDots Aps, developing a business app called OndoDots. Ole has his basic competences in Mono Android in Visual Studio and Xamarin Android.

Frdric Mauroy discovered computers in the mid-eighties and the joy of programming with basic. This new-found passion naturally led him to pursue his education in IT, where he learned C and C++. His first job let him hone his skills in C, and he later sled toward C# with the amazing .NET framework. Having worked mainly in ASP.NET, he also developed Windows applications and more recently, mobile applications for Android and iOS using PhoneGap and Xamarin.

Frdric has created the mobile applications of Viashopia (http://viashopia.com) and Alert112 (http://alert112.com).

http://fredericmauroy.com

Patrick D. Sullivan is a software engineer and mobile developer who lives in Birmingham, AL, working at Shipt, LLC. Patrick has built and published iOS applications using Xamarin. He also works on developing web, mobile, and desktop applications using various technologies. He has experience in some of the technologies, such as Xamarin, WPF, AngularJS, Ionic Framework, ASP.NET Web API/MVC, SQL Server, and Oracle. Patrick blogs at http://blog.pdsullivan.com.

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Preface

Xamarin has built three core products for developing iOS and Android applications in C#: Xamarin Studio, Xamarin.iOS, and Xamarin.Android. Xamarin gives you direct access to the native APIs on each platform and the flexibility to share C# code between platforms. Using Xamarin and C#, you get better productivity when compared to Java or Objective-C, and still retain great performance compared to an HTML or a JavaScript solution.

In this book, we will develop a real-world sample application to demonstrate what you can do with Xamarin technologies, and build on core platform concepts for iOS and Android. We will also cover advanced topics such as push notifications, retrieving contacts, using the camera, and GPS location. With Xamarin 3, a new framework was introduced called Xamarin.Forms. We will cover the basics of Xamarin.Forms and how you can apply it to cross-platform development. Finally, we will walk through what it takes to submit your application to the Apple App Store and Google Play.

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