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Emily Rodda - Deltora Quest #6: The Maze of the Beast

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    Deltora Quest #6: The Maze of the Beast
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Contents Title Page 1 Rescue 2 Fate Takes a Hand 3 A Hard Journey 4 The - photo 1

Contents Title Page 1 Rescue 2 Fate Takes a Hand 3 A Hard Journey 4 The - photo 2

Contents

Title Page

1 Rescue

2 Fate Takes a Hand

3 A Hard Journey

4 The Stronghold

5 Friend or Foe?

6 A Change of Plans

7 Where Waters Meet

8 Steven

9 Onward

10 The River Queen

11 In the Night

12 Shadows

13 Disaster

14 Meetings

15 The Glus

16 Discoveries

17 Fight for Freedom

The Deltora Book of Monsters

Preview: The Golden Door

About the Author

Venture into Deltora

Copyright

The story so far

Sixteen-year-old Lief, fulfilling a pledge made by his father before he was born, is on a great quest to find the seven gems of the magic Belt of Deltora. The gems were stolen from the Belt to open the way for the evil Shadow Lord to invade Deltora. Hidden in fearsome places throughout the land, they must be restored to the Belt before the heir to the throne can be found and the Shadow Lords tyranny ended.

Liefs companions are the man Barda, who was once a Palace guard, and Jasmine, a girl of Liefs own age who they met in the fearful Forests of Silence. On their travels the three have discovered a secret resistance movement led by Doom, a mysterious scar-faced man who rescued them when they were captured by the brutal Grey Guards.

Five gems have been found. The topaz, symbol of faith, has the power to contact the spirit world, and to clear the mind. The ruby, symbol of happiness, pales when danger threatens, repels evil spirits, and is an antidote to venom. The opal, gem of hope, gives glimpses of the future. The lapis lazuli, the heavenly stone, is a powerful talisman. The powers of the emerald, for honor, are still to be discovered.

Following the map Liefs father drew for him, the companions are now on their way to the coast and their next goal The Maze of the Beast. Haste and secrecy are all-important, for the Shadow Lord has become aware of them, and Lief has learned that his parents have been imprisoned.

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Deltora Quest 6 The Maze of the Beast - image 3

Lief, Barda, and Jasmine moved from Dread Mountain to the River Tor in silence and in haste, glad of the trees sheltering them from the open sky. For many days they had been travelling like this, all too aware that at any moment an enemy might strike. For many nights they had slept in turns, fully dressed, with their weapons in their hands.

Soon they would reach the river. They knew they had only to follow it to reach Deltoras west coast. There, somewhere, was the next goal marked on their map the horribly named Maze of the Beast. There, if Liefs father was right, lay the sixth stone of the Belt of Deltora.

But the Shadow Lords servants were watching for them waiting for them to show themselves. The Shadow Lord knew that the topaz had been taken from the Forests of Silence, that the ruby was gone from the Lake of Tears, and the opal from the City of the Rats. Perhaps by now he even suspected that the lapis lazuli had in its turn been wrested from its terrible guardian in the Shifting Sands.

If the Dread Gnomes were successful in deceiving him, it would be some time before he realized that the emerald had already gone the way of the other four gems. But his servants would be in this area by now, lurking in the mountains foothills or searching from its skies. And the Maze of the Beast, and every road to it, would be guarded well by enemies searching for the group that fitted the description they had been given: a man, a boy, and a wild girl with a black bird.

Lief looked ahead at Kree, hunched gloomily on Jasmines shoulder beside Filli. Poor Kree wanted to stretch his wings. But it was too dangerous for him to be seen too much in the air, in case his presence marked their position for an enemy. So he was forced to stay close to the ground, and he did not like it.

None of us like it, thought Lief. It is unpleasant to scurry like hunted creatures through this rustling forest. Unpleasant to fear the coming of night. But there is no help for it.

He jumped as Jasmine abruptly swung to one side, snatching her dagger from her belt. Kree fluttered into the air, squawking. Lief caught a glimpse of bright, dark eyes and a pointed snout in the bushes. Then there was the scuffle of tiny, escaping paws and the next moment Jasmine was sheathing her weapon once more, snorting in disgust.

I am jumping at shadows and fighting wood mice, now, she muttered, as she held out her arm to Kree and strode on down the rough pathway. I cannot rid myself of the feeling that we are being watched.

I have felt it for days, Barda answered, glancing back at her. The forest seems full of eyes.

Lief said nothing. He was very conscious of the Belt clasped around his waist. He felt that the hidden watchers must be aware of it, though it was concealed under his shirt, with his jacket buttoned closely over the top. It was far heavier than it had been when first he put it on, empty, in Del. The power and magic of the gems that now studded five of its medallions seemed to weigh it down.

Suddenly there was a faint, shrill cry and a splash from somewhere ahead. The companions stopped dead. The splashing grew louder and more desperate. At a word from Jasmine, Kree took wing and flew towards the sound.

Marie! Marie! screamed a high-pitched voice. Oh, Marie

What is it? Lief breathed. Barda, quickly! It sounds as if

We must take care, Barda warned. It could be a trick. Wait

But already Kree was flying back towards them, screeching urgently.

Someone is in the water! exclaimed Jasmine. Someone is drowning!

They began to run, their feet pounding on the narrow path, the sound of the despairing voice growing louder and more shrill by the moment, the sound of splashing growing less and less.

They burst through the last of the trees onto a broad bank of fine white sand. The river stretched, glittering, before them, deep and swiftly running. A young girl, no more than five or six years old, was drifting in the shallows, clinging to the floating branch of a tree. It was she who was screaming, vainly holding out her hand to another child who was struggling in deeper water, beside an overturned raft.

In moments, Lief and Barda had cast aside their boots and swords and were wading into the water. You get the one nearest the shore, Barda shouted over his shoulder to Lief as he struck out for the raft. Make haste, Lief, or we will lose her. The river is running fast.

Lief waded to the child holding the branch and managed to catch her before she was swept out of reach. She clutched at him frantically as he lifted her up and into his arms. She was deathly cold. The water lapped around his chest as he struggled back towards the shore.

Marie! the girl sobbed, shuddering and straining to look back at the overturned raft. I fell in and she tried to help me and then she fell in, too! I caught hold of the branch, but she Oh, where is she? Where is she?

Lief looked around and his heart sank. Barda had almost reached the raft, but where Marie had been there was only swirling water.

Barda took a deep breath and dived. In moments he had appeared again, dragging a limp, white bundle. He began swimming back to shore, paddling with one arm, dragging the bundle after him with the other.

She is drowned! screamed the child.

No. She was not under for long. She will be all right, Lief said, more confidently than he felt. He waded on, feeling with relief the water growing shallower as he climbed up to the bank where Jasmine was waiting with a blanket.

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