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Joshua Au-Yeung - Music for Film and Game Soundtracks with FL Studio: Learn Music Production, Compose Orchestral Music, and Launch Your Music Career

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Joshua Au-Yeung Music for Film and Game Soundtracks with FL Studio: Learn Music Production, Compose Orchestral Music, and Launch Your Music Career
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Create and compose production-quality music with the power of FL Studio 20 along with MuseScore and Wwise

Key Features
  • Develop widely applicable music composition techniques and create full orchestral scores
  • Leverage the power of FL Studio to create your own production-level soundtracks
  • Use cutting-edge tools to fuel your creative ideas and launch your composer career
Book Description

FL Studio is a cutting-edge software music production environment and a powerful and easy-to-use tool for composing music. In this comprehensive guide, youll discover how to use FL Studios tools and techniques to design exciting soundtracks for your films, TV shows, video games, and much more.

Youll start by understanding the business of composing, learning how to communicate, score, market your services, land gigs, and deliver music projects for clients like a professional. Next, youll set up your studio environment, navigate key tools, such as the channel rack, piano roll, playlist, mixer, and browser, and export songs. The book then advances to show you how to compose orchestral music using MIDI (musical instrument digital interface) programming, with a dedicated section to string instruments. Youll create sheet music using MuseScore for live musicians to play your compositions. Later, youll learn about the art of Foley for recording realistic sound effects, create adaptive music that changes throughout video games, and design music to trigger specific emotions, for example, scary music to terrify your listener. Finally, youll work on a sample project that will help you prepare for your composing career.

By the end of this book, youll be able to create professional soundtrack scores for your films and video games.

What you will learn
  • Compose production-ready music for films and video games
  • Plan and deliver a soundtrack music score for clients like a professional
  • Apply practical music theory using themes, leitmotifs, scales, and modes
  • Compose orchestral music with MIDI programming
  • Design music for specific emotions
  • Create sheet music with MuseScore, score music for films with Fruity Video Player, and make diegetic music
  • Design interactive music by leveraging horizontal resequencing and vertical remixing
Who this book is for

This book is for musicians and programmers who want to take their music composing skills to a professional level. Film directors and game designers who want to get involved in scoring music for their own productions will also find this book useful. All you need is a computer and FL Studio to get started.

Table of Contents
  1. The Business of Composing for Clients
  2. Navigating Through the Key Features of FL Studio
  3. Designing Music with Themes, Leitmotifs, and Scales
  4. Orchestral MIDI Composing
  5. Creating Sheet Music with MuseScore, Scoring with Fruity Video Player, and Diegetic Music
  6. Influencing Mood with Music and Designing Emotional Music
  7. Creating Interactive Music for Video Games with Wwise
  8. Soundtrack Composing Templates

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Music for Film and Game Soundtracks with FL Studio Learn Music Production - photo 1
Music for Film and Game Soundtracks with FL Studio

Learn Music Production, Compose Orchestral Music, and Launch Your Music Career

Joshua Au-Yeung

BIRMINGHAMMUMBAI Music for Film and Game Soundtracks with FL Studio Copyright - photo 2

BIRMINGHAMMUMBAI

Music for Film and Game Soundtracks with FL Studio

Copyright 2022 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing or its dealers and distributors, will be held liable for any damages caused or alleged to have been caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

Group Product Manager: Rohit Rajkumar

Publishing Product Manager: Kaustubh Manglurkar

Senior Editor: Hayden Edwards

Content Development Editor: Abhishek Jadhav

Technical Editor: Shubham Sharma

Copy Editor: Safis Editing

Project Coordinator: Rashika Ba

Proofreader: Safis Editing

Indexer: Manju Arasan

Production Designer: Shyam Sundar Korumilli

Marketing Coordinator: Elizabeth Varghese

First published: April 2022

Production reference: 3110722

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham

B3 2PB, UK.

ISBN 978-1-80323-329-1

www.packt.com

To my parentsmy mother, for her devotion, love, and care, and my father, for his boundless curiosity, support, and determination.

To my friendsSasha, for her encouragement, support, and always making me feel listened to and appreciated, and Jagdeep, Pavel, and Ryan, for making me laugh.

Joshua Au-Yeung

Contributors
About the author

Joshua Au-Yeung (professionally known as Chester Sky) is a music producer, composer, director, and software developer. He's published 10+ music albums, directed and composed for films, created board games and dozens of art pieces, and hosts a podcast. He's an instructor of online courses, including best-selling courses on music production and composing for films and video games. His previous book, The Music Producer's Ultimate Guide to FL Studio 20, reached #1 on Amazon in the Digital Audio Production category.

To learn more, visit https://www.chestersky.com/.

About the reviewer

Shreevathsa PK started his music journey at the age of 5. He started attending Carnatic classical music singing classes at a very young age. Shreevathsa completed juniors with 95% in the Carnatic classical music examination and started learning piano on his own at the age of 13, referring to many sources on the internet. He was fascinated by the variety of western music and how much impact it has on one's personal life.

At the age of 15, he started composing music with the help of DAWs, such as FL Studio Logic Pro. Shreevathsa composes music of various genres. In his free time, he loves to listen to a wide variety of music varying from classical music to electronic dance music to music from various countries, such as Japan, China, Korea, and the Middle East.

Shreevathsa has composed music for short films and collaborated with a few YouTubers, helping with background music for their YouTube channels. He also has his own channels where he posts compositions. Shreevathsa is also an electronics engineer working at an MNC. He dedicates a few hours to music every day, despite working in a busy industry.

Table of Contents
Preface

Think about your favorite movie or video game. Each of these had a soundtrack created for them, a score carefully designed to set the tone and emotional experience. Whenever you sense the intensity of a film or game changing, this is largely due to how the music makes you feel.

Now imagine you were the person that created that music? How exciting it must have felt when composing? The fun, adrenaline rush, and sense of achievement. Masterfully crafting music to take listeners on an adventure. Music that tugs at their heartstrings, bringing them to the edge of their seats in anticipation, filling their thoughts with joy or sorrow. You can be that musician. You can dream up music and bring it to life to entertain listeners around the world.

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