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Richard Knaak - Land of the minotaurs

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Land of the minotaurs

Richard A Knaak

Chapter 1 A Balance to Maintain

Nethosak had obviously prospered in the past few years and yet to Hecar there was a hint of something poisonous in the air, as if the grand, imperial city of his people had somehow begun to spoil at the core.

Perhaps the stories are true, then, thought the tall minotaur. Perhaps the travelers were not exaggerating after all when they said that the empire had become corrupted, though even they had been at a loss to say exactly how.

The imperial capital of the minotaur empire had not only more than recovered in the eight years since the fall of the Dark Queen, it had swelled in both grandeur and might.

Even three years ago, when Hecar and his sister had last bid farewell to it, Nethosak had not looked so masterful.

Nethosak was a city of immense marble structures, great buildings whose entrances were flanked by columns carved in the shapes of triumphant minotaur warriors. Many of these were clan houses. The house of Orilg, to which Hecar belonged, was, fortunately for him, situated far on the other side of the city. The houses here were of lesser clans. Nearby were shops, trade buildings, and many smithies, for weaponry was in constant demand in an empire bent on expansion. All of the buildings appeared clean and new, though many were centuries old.

Minotaurs tall and short, dark and light, hurried along, ignoring the lone figure who stood to the side of the orderly, nearly unblemished street. The lane was covered in stone not unlike a pearly marble, so that it looked almost as though the structures around Hecar were melting into the path. Very little garbage littered the street and, even as he watched, a gully dwarf with a collar around his throat scurried to pick up what he could. Hecar's people had finally found a use for the dirty, childlike creatures.

The watcher's mouth curled into a sour smile. Such a wonderful folk his kind were. Three years away from them had made Hecar see the minotaurs as others did, and he was not pleased by this insight.

In the distance, other, taller buildings jutted toward the sky. The tall, wide edifice with the arched roof was the palace of the emperor. Up close, it very much resembled the clan houses, save for the great roof. Marble columns, a long series of wide steps, a few windows on the upper levels and the same blank, colorless walls that marked nearly every building in Mithas and Kothas. Having lived in the woodlands, Hecar found his old home drab and emotionless in ways that had annoyed him only vaguely when he had resided in Nethosak.

Flanking the palace-but from a supposedly respectful distance-were two other large, even more utilitarian edifices. The rounded building was the central temple of the Holy Orders of the Stars, where the high priest of the state religion resided. Here acolytes were trained and clerics were given the word of Sargas, the Great Horned One. Humans continued to insist that the god was Sargonnas, the Dark Queen's consort, but even Hecar could not accept that. Whether true or false, he really did not care, for he was more inclined toward the smaller, less organized belief in Kiri-Jolith, the bison-headed god of just cause. The house of Orilg was that god's bastion, which oftimes meant trouble with the state priests.

On the other side was the plain, boxlike building that served as the central quarters of the Supreme Circle, the eight minotaurs who oversaw the administration of the empire. Each member of the circle claimed a great number of followers, subordinates, and personal guards. There were clans smaller than the numbers who obeyed the dictates of any one circle member. Even more important, all government workers, including the strong and ever-present State Guard, which policed not only Nethosak but the entire realm, acknowledged the superiority of the Supreme Circle. Of course, the circle and the priesthood were supposed to bow to the commands of the emperor, yet there were circumstances when both could not only bypass his authority, but dictate to him.

Overall, the system had always seemed a proper, efficient one to Hecar, until now. After hearing about the doubts and uncertainties of those who had departed the empire, he had to wonder.

A distant roar made him turn his gaze to the only structure in the distance that dwarfed even the palace.

The Great Circus.

It was as massive a colosseum as any built on the face of Ansalon, perhaps all of Krynn. Its architects had designed it with the thought that the entire minotaur race could be seated within, there to watch matters of justice and honor settled in hand-to-hand combat, as was the way of Hecar's kind. While the population had long ago outgrown the Great Circus, it still allowed a good portion of the imperial city's citizenry to enjoy the spectacles. There was no other building as important to minotaurs as the Great Circus, not even the palace, the central temple, or the headquarters of the Supreme Circle. The Great Circus was where the mightiest champions fought one another to prove their supremacy. It was where entire clans could be displaced from power.

It was where any minotaur who had proven himself worthy enough, who had risen in rank beyond all other champions, could challenge the present emperor and, if successful, succeed him as ruler. The imperial palace and everything within it would then belong to the victor. He or she would be the hand of the empire, guiding the race ever closer to its destiny. One day soon, so the priesthood kept proclaiming, a minotaur who would lead his people to dominate Krynn would sit upon the throne.

Hecar snorted. Of course, a challenger was just as likely to end up dead in the circus, killed by the emperor. Even when an emperor was replaced, which seemed to happen not very often these days, nothing much changed. The past few emperors, including the ones Hecar's father could recall, seemed interchangeably alike.

By the time we're finally ready to conquer the other races, he thought in some bitterness, the Last Day will have come and gone. We'll be masters of nothing.

From the distant, circular edifice came another roar of approval. There was a good match going on today, for which Hecar was grateful. That meant that a great many minotaurs he had no desire to see just yet would be at the circus, cheering and betting on the possible demise of their fellows. The traveler could go about his business and, with any luck, be gone from Nethosak before nightfall. Hecar did not want to stay even one night in the imperial capital. Simply setting foot in the city after three years of self-imposed exile was enough to make him realize how little he missed the politics and folly, both often intertwined in Nethosak, and how true had been the words of his sister Helati's mate, who had spoken to him just before his departure two weeks earlier. He had been warned that, having tasted freedom, neither he nor the other minotaurs living in the small settlement to the south would ever feel comfortable visiting the great city again. Hecar had laughed, recalling good memories, but those had paled even before the Minotaur had reached the city gates.

What is it, though? Why do I feel so ill at ease?

The gully dwarf suddenly hustled to a spot just in front of him, the creature's gaze riveted by a small piece of refuse. The squat, ugly little figure, a male, snatched it up as if it were gold, then glanced up at the looming minotaur. "Galump make clean, Master! Galump make clean!" There was such fear in the gully dwarf's face that Hecar, taken aback, could think of nothing to say. Galump took the silence for approval and rushed off to snare another bit of garbage. Rather than laugh at the dwarf's desperation, something he might well have done long ago, Hecar felt disgusted. There was something dishonorable, he believed, about mistreating such a weak and helpless race. The gully dwarves were pathetic, but did that make the minotaurs admirable simply because they could dominate the simple creatures and force them to do such menial tasks?

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