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James Blish - Star Trek 2

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James Blish Star Trek 2
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    Star Trek 2
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Based on the Exciting NBC-TV Series Created by Gene Roddenberry

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A GALACTIC TICKET TO

INFINITE ADVENTURE!

Eight journeys into the unexpected with the crew of the starship Enterprise. Travel to the unexplored reaches of outer space, to worlds where humans are an alien race and the unusual is routine. Astonishing new worlds of strange beings, bizarre customs, and awesome excitement. * A world where war is fought by computers! * A world inhabited by great lizard-like creatures of conquest! * A world ravaged by a relentless plague of madness and death! * A world where life has developed beyond the need for physical bodies.

TRAVEL NOW TO THE BOLD NEW WORLDS OF TOMORROW.

Star Trek 2 - image 1

BASED ON THE EXCITING

NEW NBC-TV SERIES CREATED

BY GENE RODDENBERRY

Star Trek 2 - image 2

A NATIONAL GENERAL COMPANY

STAR TREK 2

A Bantam Book / published January 1968

All rights reserved.

Copyright 1968 by Bantam Books, Inc.

Copyright 1968 by Paramount Pictues Corporation.

This book may not be reproduced in whole or in part,

by mimeograph or any other means,

without permission in writing.

Published simultaneously in the United States and Canada

ISBN-13: 978-0553138771

Bantam Books are published by Bantam Books, Inc., a subsidiary of Grosset & Dunlap, Inc. Its trade-mark, consisting of the words "Bantam Books" and the portrayal of a bantam, is registered in the United States Patent Office and in other countries. Marca Registrada. Bantam Books, Inc., 271 Madison Avenue, New York, N.Y. 10016.

PRINTED IN THE UNITED STATES OF AMERICA

to my new-found relative

BARBARA BESADNY

and all the other

"Star Trek" fans

who wrote to me about the first book

CONTENTS

ARENA

(Gene L Coon)


Captain James Kirk of the USS Enterprise was the absolute master of the largest and most modern vessel in the Starfleet Service, of all the complex apparatus and weaponry aboard her, and of the manifold talents of 430 highly trained crewmen.

And at the moment, he was stranded on a nearly barren artificial asteroid, location unknown, facing a tyrannosaur-like creature whose survival depended upon its killing Kirk, and equipped with absolutely nothing except a small translator-recorder useless as a weapon.

The situation had developed with bewildering rapidity. Originally, the Enterprise had received a call from the Earth outpost on Cestus Three, part of a planetary system on the very edge of an unexplored quadrant of the galaxy. The base commandant, an old soldier named Travers, had asked Kirk to beam down with the tactical staff of the Enterprise; and since things were quiet in this sector of space and Travers was famous in the Service for setting a good table, all six men had accepted cheerfully.

But the invitation had been a trapa prerecorded trap. They had found the settlement in smoking ruins, the personnel dead. Furthermore, within minutes after its arrival the landing party was also under attackand so was the Enterprise.

Evidently, the enemy, whoever he was, did not have the transporter and had no idea of its capabilities; after five minutes' inconclusive exchange of shots, the landing party was whisked away clean. The enemy ship broke off the engagement and fled, at fantastically high acceleration.

Kirk had no intention of letting it get away, however. It seemed obvious that any attempt to ambush the Enterprise's tactical staff and captain, and then to destroy the starship itself, could only be a prelude to a full-scale invasion. Furthermore, the unknown enemy was well armedthe damage its ship had suffered thus far had been minor, despite its flightand peculiarly ruthless, as witness its having wiped out 512 helpless people at an inoffensive scientific outpost simply to bait its trap. As Science Officer Spock had pointed out, that ship could not be allowed to reach its home base; presumably, as long as that unknown world was kept in the dark about Federation strength, it would hold off its next attackthus buying precious time for a defense buildup.

The enemy seemed equally anxious to avoid leading the Enterprise to its home planet. It took complex evasive action, again at incredibly high speed; the Enterprise had difficulty in closing with her even at warp eight, two factors above maximum safe speed.

And then, suddenly, everything stopped.

It was absolutely impossible, but it happened. At one moment, both vessels were flashing through subspace at over a hundred times the speed of lightand in the next, both were, floating in normal space, motionless relative to a small, nearby solar system, engines inoperative, all weapons dead.

"Report!" Kirk snapped.

But there was no damage, nothing abnormalexcept that the Enterprise could neither move nor fight, nor, apparently, could the enemy.

"We're being scanned, sir," Communications Officer Uhura said.

"From the alien ship?"

"No, sir," she said. "From that solar system ahead. Nothing hostileno tractors or weapon sensors, just scanners."

"Stopping us like this might be considered hostile," Kirk said drily.

"Getting something else, Captaina modulation of the main frequency..."

Abruptly, the lights dimmed and there was a low hum from the main viewing screen. The starry scene from outside promptly dissolved into a twisting, confused mass of color and lines. At the same time a humanoid voice, strong and yet somehow youthful, shook the air of the bridge. The voice said:

"We are the Metrons."

Kirk and Spock exchanged speculative glances. Then the Science Officer said, quite composedly: "How do you do?"

The voice's owner paid no apparent attention. It continued:

"You are one of two craft that have come into our space on a mission of violence. This is not permissible. Our analysis further shows that your violent tendencies are inherent. Hence we will resolve your conflict in the way most suited to your natures. Captain James Kirk!"

"This is Captain Kirk," Kirk said, after a moment's hesitation.

"We have prepared a planetoid with a suitable atmosphere, temperature and gravity. You will be taken there, as will the captain of the Gorn ship that you have been pursuing. You and your opponent will be provided with a translator-recorder. You can keep a record, or communicate with each other, should you feel the need. But not with your ships. You will each be totally alone, and will settle your dispute alone."

"Just what makes you think you can interfere..." Kirk began angrily.

"It is you who are doing the interfering. We are simply putting a stop to itwithin your own violent frame of reference. The place we have prepared for you contains sufficient resources for either of you to construct weapons lethal to the other. The winner of the ordeal will be permitted to go on his way unharmed. The loser, along with his ship, will be destroyed in the interests of peace. The contest will be one of ingenuity against ingenuity, brute strength against brute strength. The outcome will be final."

With that, silently, the ship around Kirk vanished.

The first thing he saw was the Gorn. It was a biped, a reptile, a lizard that walked like a man. It stood about six feet four, with tremendous musculature, dully gleaming skin, a ridge of hard plate running down its back, and a strong, thick tail. The tail did not look prehensile; rather, it seemed to be a balancing organ, suggesting that the creature could run very fast indeed if it wished. The head was equipped with two tiny earholes and a wide mouth full of sharp teeth.

This, then, was the enemy, the raider, the destroyer of Cestus Three. It was wearing a garment like a short robe, belted; at the belt hung a small electronic device. It wore no shoes; clawed feet dug deeply into the ground, indicating considerable weight. Shooting a wary glance down at himself, Kirk discovered that his own clothing and equipment were identical.

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