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Padraic Colum - The King of Irelands Son, Illustrated Edition

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Padraic Colum The King of Irelands Son, Illustrated Edition
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The King of Irelands Son, Illustrated Edition: summary, description and annotation

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A romance of unusual beauty and simplicity, having all the traditional elements of the folk tale and all its magic and wonder. In vigorous and rhythmic prose, the author recounts the adventurous wooing of Fedelma, the enchanters daughter, by the King of Irelands son, and relates the many strange adventures they had on their journey home, weaving many short tales from the Gaelic tradition into the fabric of the narrative. A book of uncommon beauty in form and content, with illustrations and decorations in black and white by Willy Pogany. Suitable for ages 8 and up.

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The King of Ireland's Son
by
Padraic Colum

Yesterday's Classics
Chapel Hill, North Carolina
Cover and Arrangement 2010 Yesterday's Classics, LLC

All rights reserved. No part of this book may be reproduced or retransmitted in any form or by any means without the written permission of the publisher.

This edition, first published in 2010 by Yesterday's Classics, an imprint of Yesterday's Classics, LLC, is an unabridged republication of the work originally published by Henry Holt & Company in 1916. This title is available in a print edition (ISBN 978-1-59915-083-3).

Yesterday's Classics, LLC
PO Box 3418
Chapel Hill, NC 27515
Yesterday's Classics

Yesterday's Classics republishes classic books for children from the golden age of children's literature, the era from 1880 to 1920. Many of our titles are offered in high-quality paperback editions, with text cast in modern easy-to-read type for today's readers. The illustrations from the original volumes are included except in those few cases where the quality of the original images is too low to make their reproduction feasible. Unless specified otherwise, color illustrations in the original volumes are rendered in black and white in our print editions.

Contents
Fedelma the Enchanters Daughter I C ONNAL was the name of the King who ruled - photo 1

Fedelma, the Enchanter's Daughter
I

C ONNAL was the name of the King who ruled over Ireland at that time. He had three sons, and, as the fir-trees grow, some crooked and some straight, one of them grew up so wild that in the end the King and the King's Councillor had to let him have his own way in everything. This youth was the King's eldest son and his mother had died before she could be a guide to him.

Now after the King and the King's Councillor left him to his own way the youth I'm telling you about did nothing but ride and hunt all day. Well, one morning he rode abroad


His hound at his heel,

His hawk on his wrist;

A brave steed to carry him whither he list,

And the blue sky over him,


and he rode on until he came to a turn in the road. There he saw a gray old man seated on a heap of stones playing a game of cards with himself. First he had one hand winning and then he had the other. Now he would say "That's my good right," and then he would say "Play and beat that, my gallant left." The King of Ireland's Son sat on his horse to watch the strange old man, and as he watched him he sang a song to himself


I put the fastenings on my boat

For a year and for a day,

And I went where the rowans grow,

And where the moorhens lay;


And I went over the stepping-stones

And dipped my feet in the ford,

And came at last to the Swineherd's house,

The Youth without a Sword.


A swallow sang upon his porch

"Glu-ee, glu-ee, glu-ee,"

"The wonder of all wandering,

The wonder of the sea;"

A swallow soon to leave ground sang

"Glu-ee, glu-ee, glu-ee."


"Prince," said the old fellow looking up at him, "if you can play a game as well as you can sing a song, I'd like if you would sit down beside me."

"I can play any game," said the King of Ireland's Son. He fastened his horse to the branch of a tree and sat down on the heap of stones beside the old man.

"What shall we play for?" said the gray old fellow.

"Whatever you like," said the King of Ireland's Son.

"If I win you must give me anything I ask, and if you win I shall give you anything you ask. Will you agree to that?"

"If it is agreeable to you it is agreeable to me," said the King of Ireland's Son.

They played, and the King of Ireland's Son won the game. "Now what do you desire me to give, King's Son?" said the gray old fellow.

"I shan't ask you for anything," said the King of Ireland's Son, "for I think you haven't much to give."

"Never mind that," said the gray old fellow. "I mustn't break my promise, and so you must ask me for something."

"Very well," said the King's Son. "Then there's a field at the back of my father's Castle and I want to see it filled with cattle to-morrow morning. Can you do that for me?"

"I can," said the gray old fellow.

"Then I want fifty cows, each one white with a red ear, and a white calf going beside each cow."

"The cattle shall be as you wish."

"Well, when that's done I shall think the wager has been paid," said the King of Ireland's son. He mounted his horse, smiling at the foolish old man who played cards with himself and who thought he could bring together fifty white kine, each with a red ear, and a white calf by the side of each cow. He rode away


His hound at his heel,

His hawk on his wrist;

A brave steed to carry him whither he list,

And the green ground under him,


and he thought no more of the gray old fellow.


B UT in the morning, when he was taking his horse out of the stable, he heard the grooms talking about a strange happening. Art, the King's Steward, had gone out and had found the field at the back of the Castle filled with cattle. There were fifty white red-eared kine there and each cow had a white calf at her side. The King had ordered Art, his Steward, to drive them away. The King of Ireland's Son watched Art and his men trying to do it. But no sooner were the strange cattle put out at one side of the field than they came back on the other. Then down came Maravaun, the King's Councillor. He declared they were enchanted cattle, and that no one on Ireland's ground could put them away. So in the seven-acre field the cattle stayed.

When the King of Ireland's Son saw what his companion of yesterday could do he rode straight to the glen to try if he could have another game with him. There at the turn of the road, on a heap of stones, the gray old fellow was sitting playing a game of cards, the right hand against the left. The King of Ireland's Son fastened his horse to the branch of a tree and dismounted.

"Did you find yesterday's wager settled?" said the gray old fellow.

"I did," said the King of Ireland's Son.

"Then shall we have another game of cards on the same understanding?" said the gray old fellow.

"I agree, if you agree," said the King of Ireland's son. He sat under the bush beside him and they played again. The King of Ireland's Son won.

"What would you like me to do for you this time?" said the gray old fellow.

Now the King's Son had a step-mother, and she was often cross-tempered, and that very morning he and she had vexed each other. So he said, "Let a brown bear, holding a burning coal in his mouth, put Caintigern the Queen from her chair in the supper-room to-night."

"It shall be done," said the gray old fellow.

Then the King of Ireland's Son mounted his horse and rode away


His hound at his heel,

His hawk on his wrist;

A brave steed to carry him whither he list

And the green ground under him,


and he went back to the Castle. That night a brown bear, holding a burning coal in his mouth, came into the supper-room and stood between Caintigern the Queen and the chair that belonged to her. None of the servants could drive it away, and when Maravaun, the King's Councillor, came he said, "This is an enchanted creature also, and it is best for us to leave it alone." So the whole company went and left the brown bear in the supper-room seated in the Queen's chair.


II

T HE next morning when he wakened the King's Son said, "That was a wonderful thing that happened last night in the supper-room. I must go off and play a third game with the gray old fellow who sits on a heap of stones at the turn of the road." So, in the morning early he mounted and rode away

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