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Broker Mark - ARTIFICIAL INTELLIGENCE IN FINANCE: 7 things you should to know about the future of trading with proven strategies to predict options, stock and forex using Python, applied machine learning, Keras

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artificial intelligence
in finance
4 books in 1
7 things you should to know about the future of trading with proven strategies to predict options, stock and forex using Python, applied machine learning, Keras
jason test
MARK BROKER
Copyright 2020 - All rights reserved.
The content contained within this book may not be reproduced, duplicated or transmitted without direct written permission from the author or the publisher.
Under no circumstances will any blame or legal responsibility be held against the publisher, or author, for any damages, reparation, or monetary loss due to the information contained within this book. Either directly or indirectly.
Legal Notice:
This book is copyright protected. This book is only for personal use. You cannot amend, distribute, sell, use, quote or paraphrase any part, or the content within this book, without the consent of the author or publisher.
Disclaimer Notice:
Please note the information contained within this document is for educational and entertainment purposes only. All effort has been executed to present accurate, up to date, and reliable, complete information. No warranties of any kind are declared or implied. Readers acknowledge that the author is not engaging in the rendering of legal, financial, medical or professional advice. The content within this book has been derived from various sources. Please consult a licensed professional before attempting any techniques outlined in this book.
By reading this document, the reader agrees that under no circumstances is the author responsible for any losses, direct or indirect, which are incurred as a result of the use of information contained within this document, including, but not limited to, errors, omissions, or inaccuracies.
TABLE OF CONTENTS
Introduction
Equivalent Problems
Why use design patterns?
Python Design Patterns
Generative Patterns
Structural Patterns
Behavioral patterns
Python Specific Design Patterns
Type Annotation in Python
4 programming languages to learn, even if you are a humanist
Vba
SQL
R
Python
Well, as it were, let's go
Where to get Python?
Python code optimization with ctypes
Basic optimizations
Built-in Data Structures
List expressions
ctypes
Compiling C code in Python
Structures in Python
Call your code in C
Something More: PyPy
Finding the Perfect Toolkit: Analyzing Popular Python Project Templates
Overview
De facto standards
Flake8
Pytest and coverage.py
Sphinx
Promising tools
Pyproject.toml
Poetry
Dependabot
Personal recommendations
Pre-commit
Pylint
Black
Subtotals
Bonus: Template Recommendations
Django
Data Processing and Analysis
General Purpose Templates
How are broad integer types implemented in Python?
Presentation and Definition
Decoding ob_digit
Decoding ob_size
Storage
Python path
Integer Long Operations
Addition
Subtraction
Multiplication
Division and other operations
Optimizing Frequently Used Integers
Create a bot in Python to learn English
Idea
Base structure
Decorators are our everything
Admin panel
Main functionality
We pack the bot
The thermal imager on the Raspberry PI
MLX90640. What is it?
And then what is the GY-MCU90640?
Connect to Raspberry PI
Soft
Results
Finding a Free Parking Space with Python
Decomposing the task
We recognize parking spaces
Recognize cars
We recognize empty parking spaces
Send SMS
Putting it all together
Creating games on the Pygame framework | Part 1
Event handling
Breakout class
Keystroke handling
Mouse event handling
Handling Timer Events
Game process
Moving racket
Moving ball
Setting the initial speed of the ball
Summarize
Creating games on the Pygame framework | Part 2
Collision Recognition
Collision of a ball with a racket.
Collision with the floor.
Collision with ceiling and walls
Collision with bricks
Game Menu Design Program
Button Creation
Menu Design
Show and hide GameMenu
To summarize
Creating games on the Pygame framework| Part 3
End of the game
Game over!
Game End Message Display
Saving records between games
Adding Sound Effects and Music
Sound effects
Record your sound effects and messages
Playing background music
Adding Advanced Features
Special effects system
Racket increase
Ball slowdown
More points
Extra lives
Future Features
Go to the next level
Second ball
Lasting records
Bombs and bonuses
Summarize
Object-Oriented Programming (OOP) in Python 3
Algorithms and data structures
What is object-oriented programming (OOP)?
Python classes
Python Objects (Instances)
How to define a class in Python
Instance attribute
Class attributes
Create Objects
What's the matter?
Review of exercises (# 1)
Instance Methods
Attribute Change
Python object inheritance
Dog Park Example
Extending parent class functionality
Parent and child classes
Overriding parent class functionality
Review of exercises (# 2)
Conclusion
PYTHON
crash course
JASON TEST
Day 1
What Is Python?
Who is the Right Audience?
What You Will Learn?
Why Python?
Day 2
What Is Machine Learning?
What is Deep Learning?
What are Neural Networks?
What is Supervised Learning?
What is Unsupervised Learning?
What is Reinforcement Learning?
What Is Artificial Intelligence (AI)?
What Is Data Science?
What Is Data Mining?
Benefits of Data Mining
What Are Data Analytics?
Why Data Analysis?
Data Analysis Tools
Who Is This Book For?
Day 3
Getting Started
Python 2 and Python 3
Python on Different Operating Systems
Installing a Text Editor
Configuring Sublime Text for Python 3
Running the Hello World Program
Installing Python
Variables and Simple Data Types
Naming and Using Variables
Day 4
Strings
Combining or Concatenating Strings
Stripping Whitespace
Avoiding Syntax Mistakes with Strings
Numbers
Integers
Floats
Comments
What Is a List?
Changing, Adding, and Removing Elements
Day 5
A Closer Look at Looping
Avoiding Indentation Errors
Forgetting to Indent
Forgetting to Indent Additional Lines
Indenting Unnecessarily
Indenting Unnecessarily After the Loop
Simple Statistics with a List of Numbers
Day 6
Tuples
Next page
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