Wendy Stahler [Wendy Stahler] - Beginning Math and Physics for Game Programmers
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- Book:Beginning Math and Physics for Game Programmers
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Whether youre a hobbyist or a budding game design pro, yourobjective is probably the same: To create the coolest gamespossible using todays increasingly sophisticated technology. To dothat, however, you need to understand some basic math and physicsconcepts. Not to worry: You dont need to go to night school if youget this handy guide! Through clear, step-by-step instructions,author Wendy Stahler covers the trigonometry snippets, vectoroperations, and 1D/2D/3D motion you need to improve your level ofgame development. Each chapter includes exercises to make thelearning stick, and Visualization Experience sections are sprinkledthroughout that walk you through a demo of the chapters content.By the end of the volume, youll have a thorough understanding ofall of the math and physics concepts, principles, and formulas youneed to control and enhance your users gaming experience.
Wendy Stahler [Wendy Stahler]: author's other books
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