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Best ever swimming pool games by Peter Hudson
Published by Australian eBook Publisher
Peter Hudson
The moral right of the author has been asserted. All rights reserved. Without limiting the rights under copyright restricted above, no part of this publication may be reproduced, stored in or introduced into a retrieval system, or transmitted, in any form or by any means (electronic, mechanical, photocopying, recording or otherwise), without the prior written permission of both the copyright owner and the publisher of this book.
Ebook Version
1st Edition 2015, ePub and Mobi
eISBN: 978-1-925271-66-9
Ebook creation: Converted from digital source file
Ebook files created and distributed by: Australian eBook Publisher
www.AustralianEbookPublisher.com.au
Special thanks to:
Sue Hudson and June Brown for proofreading the work.
Debbie McFarlane for her delightful illustrations.
My children, James, Jenna and Elyssa, who were inspirational.
First published in Australasia 1998 by Kangaroo Press an imprint of Simon & Schuster Australia.
Second edition published by the Australian Academy of Educational Studies.
Peter Hudson 1998, 2015
All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording or otherwise, without the prior permission of the publisher in writing.
National Library of Australia
Cataloguing-in-Publication data
Hudson, Peter. 1956
The best swimming pool games
ISBN 0 86417 983 9
1. Games. 2. Swimming pools. 3. Aquatic sports. I. Title797.25
Typeset in Times New Roman
INTRODUCTION
This book describes numerous games for swimming pools that require little or no equipment. As a teacher for over 35 years and a father of three, I know these water games will provide hours and hours of great entertainment.
Even though there are many games requiring no equipment, the total equipment necessary to play all the swimming pool games in this book are as follows:
8 coloured rubber quoits.
8 coloured watertubes (filled with water, unless otherwise stated in the game).
6 waterballs.
2 x 45 cm float rings.
Very light weight witches hats.
All these items can be found at department stores, toy shops and well-equipped pool shops.
Some considerations:
Some games need to be played where players can stand.
When a game requires corners, pools of various shapes and sizes can have designated areas by placing a quoit or witchs hat on the side of the pool.
To make a witchs hat place a watertube upright between two heavier objects.
S AFETY W ARNINGS
Emphasis should always be placed on safety in the water, that is, water depth, water play, use of equipment, and persons abilities. Games can only be fun when everyones safety has been considered.
Many water games require going underwater, so swimmers playing such games should wear goggles for eye protection and be aware of their own lung capacity.
Consider the best time of the day to play water games so as to avoid prolonged sun exposure.
Regardless of swimming ability, it is ESSENTIAL that all children are supervised by a capable adult.
Players with special conditions must follow medical directions.
All water safety measures should be followed carefully.
SAFETY IS NUMBER ONE FOR EVERYONE!
CONTENTS
GAMES WITH NO EQUIPMENT
Alligator
| Aim: To escape being caught by the Alligator. |
| Up to 12 players. |
One player is selected as the Alligator and takes up position at one end of the pool.
All other players scatter themselves around the pool.
The Alligator turns around with eyes closed, counts out aloud to 20 then calls Still Pond! At this command, everyone must keep perfectly still.
Players may go underwater but cannot leave their spot.
The Alligator moves about with eyes closed. The first player the Alligator touches becomes the new Alligator.
Crab Wrestle
| Aim: To be the last crab standing. |
| 4 players or more. |
Four players form into pairs. |
In each pair, the lighter player sits on the shoulders of the heavier partner to form one Crab. |
The heavier partner should be in waist to shoulder deep water in the middle of the pool and away from pool edges. |
Players attempt to wrestle the opponent off the shoulders. |
The players still standing as a Crab are the winners. |
Marco Polo
| Aim: To tag one player. |
| 3 players or more. |
One player is chosen as Marco Polo. |
With eyes closed, Marco Polo counts to ten while the other players spread out around the pool. |
Keeping eyes closed, Marco Polo tries to tag other players. |
A player who is tagged by Marco Polo becomes the new Marco Polo. |
Whenever Marco Polo calls out Marco players must respond with Polo. |
A player can exit the pool and enter at another part of the pool. If Marco Polo calls out Fish out of water the player who is out of the water becomes the new Marco Polo. |
Only one player can be out of the pool at any one time. |
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