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Jan Kopia - Playing Video Games to Learn

Here you can read online Jan Kopia - Playing Video Games to Learn full text of the book (entire story) in english for free. Download pdf and epub, get meaning, cover and reviews about this ebook. year: 2019, publisher: Jan Kopia, genre: Children. Description of the work, (preface) as well as reviews are available. Best literature library LitArk.com created for fans of good reading and offers a wide selection of genres:

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Have you always been thought about the use and dosage of video games for your children? Then this book is for you!

Written specifically for parents and teachers who need help in the confusing world of games all kids have to deal with today, this book answers the following questions:

  • Should I use video games for my kids to enhance their skills?
  • What kind of devices are useful for what age?
  • What type of video games for learning for children exist?
  • Which games are useful for my children with their specific age?
  • What educational gaming content or learning games exist in the market?
  • What do I need to watch for if my children play electronic games?
  • What potential and dangers exist when playing computer games?
  • What is the status of scientific research in regards to educational gaming?
  • What is missing on the educational gaming market?
  • Which games exist, that I can use today?
  • This book is for all parents or teachers, who want to get specific suggestions for kids of every age. It gives insides into the world of educational gaming from the scientific perspective as well as from the practical side.

    Jan Kopia: author's other books


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    While every precaution has been taken in the preparation of this book the - photo 1

    While every precaution has been taken in the preparation of this book, the publisher assumes no responsibility for errors or omissions, or for damages resulting from the use of the information contained herein.

    PLAYING VIDEO GAMES TO LEARN

    First edition. March 4, 2019.

    Copyright 2019 Jan Kopia.

    ISBN: 978-3982077819

    Written by Jan Kopia.

    10 9 8 7 6 5 4 3 2 1

    Dedicated to my children Desmond, Darrion, and Fionella, who spent so much time playing all kinds of games with me. You have shown me a practical side beyond the endless hours of researching literature and interviews.

    It is wonderful to see you growing!

    Playing Video Games to Learn
    Jan Kopia
    Contents

    I.

    II.

    About the Author

    Dr. Jan Kopia has worked with kids for almost 15 years. He began his career teaching highly talented children advanced topics with a focus on science and technology.

    He is involved in research and technological development in the educational field and beyond, besides raising his children and working in the IT business.

    Part One:
    The Big Digital Picture
    Introduction

    Parenting has become one of the most neglected aspects of human life. Its a trend that became palpable at the beginning of the twenty-first century, and its subsequent effects have never been as devastating. There are many reasons why the contagious disease of bad parenting has eaten deep into the flesh of society, but one of the largest causes is unpreparedness. It cannot be denied that many parents and teachers have made no attempt to acquire the skills and knowledge necessary for parenting and teaching using the tools and method offered by modern technologies. The result is often an ill-parented child regarding the useful handling of modern gadgets of information technology.

    Parenting is the process of promoting and maintaining the overall growth of a child from infancy to adulthood. Good parenting especially regarding the use of technological tools and toys- involves employing effective measures in the upbringing of a child that result in a noticeable improvement in their physical, emotional, social and intellectual development. Bad parenting involves purposeful, or unintentional, utilization of a series of measures in a childs upbringing that can gravely harm their all-round development.

    Knowing and implementing the right measures to raise a child is no superficial task. It requires a lot of hard work, foresight, and sacrifice. Psychologists and researchers alike have observed and recorded the results: the failure to put in the much needed work in a childs upbringing can form mild psychological disorders. For example, the child may develop the inability to make or keep friends and healthy relationships, or suffer from depression and low self-esteem. The availability of new technologies enhances this effect by offering easy distractions. On the other hand, new technologies also offer opportunities to take the right measures.

    A good parent understands themselves and their children, then uses that knowledge to create an effective regimen of activities that builds their children in character, intellect, and compassion not by denying but especially by using modern technologies. But how can you acquire this knowledge? This book answers these (and many more) questions by providing education and recommendations that are handy in real life situations regarding the use of video games and gaming equipment with the focus on game-based learning


    Welcome to the 21st Century

    The 21st century is witnessing a revolutionary expansion of the technology bubble creating new technological ideas on a regular basis. Routine tasks, such as sending and receiving postal letters to keep in touch with loved ones have become incredibly easier with our use of exceedingly complex yet simply crafted gadgets including smartphones, tablets and laptop devices. However, while these technological advancements have been welcomed , they have brought with them negatives, especially in the way they have affected the attitudes of children but also of parents. Studies[1-5] have shown that a staggering number of kids possess or have access to smartphones, and most of them are perpetually connected to social media platforms. It follows logic to assume that time spent on these devices is time not spent involved in other activities, such as reading and physical exercise.

    Technology has had massive effects in the way children interact with their immediate environment and with other people around them in contrast to children of earlier generations. Although social media can be used for educational purposes, its overuse has been found to have a negative effect on childrens self-esteem and self-confidence, and their all-round personal development [6].

    In earlier days, kids were punished with house arrest. Due to their massive in-house engagements with technology, kids are now punished by asking them to go outside.

    One of the most pronounced differences in the way children live today in industrial countries, as opposed to previous generations, is that they dont get as much exercise. This is due mostly to the fact that technology (such as tablets, smartphones and gaming consoles) encourages them to be sedentary when they get home from school. And why would they when they have all the entertainment they need in the palm of their hands? As a result, fewer and fewer children go outside and play with other kids, and weve seen childhood obesity rates rise drastically over the past several decades. In 2012, the rate was 18%, which is 11% higher than it was in 1980[7]. The same study also states that more than 33% of all kids and youth were overweight or obese. While many schools and parents have put in measures to curb this trend by promoting organized exercise both during and after school, we still have a long way to go in helping children assume a more active lifestyle.

    Another effect that technology has had on children is in the way they interact with other children. Children who spend more time on their devices have minimal time left to spend with their peers, and tend to find it more difficult to pick up on social cues and develop meaningful relationships. This can develop into a serious emotional problem as they grow and develop.

    The aim of this book is not to rule out the many uses of technology altogether, but rather to serve as a guide to parents who want the best for their children by using technology the right way. Technology offers endless possibilities of positive usage in a childs learning, and can prove indispensable in their upbringing if utilized correctly.


    The 21st Century Parent

    Every parent wants whats best for their children. And to achieve this, they often implement strategies that help shape their children into successful adults while avoiding those that may result in maladaptive outcomes. As a parent in this digital age, you must understand that absolute control over your childs development cannot be achieved or pursued nor is it useful. Instead, an approach of mutual understanding, between parent and child, must be employed to tackle the many setbacks to good parenting in this modern era. A way of achieving this mutual understanding is by recognizing your childs needs at various stages of their growth and development and adjusting your attitude to suit their needs.

    Its safe to conclude that the parenting burdens on a 21st century parent supersede those that earlier generations parents bore. This conclusion is drawn from the facts and figures surrounding the behaviors and attitudes of contemporary children, due partly to the direct effects of modern society, economy, the advancements in the technology of the era and partly to the ever-increasing levels of urbanization and civilization brought about by same technological advancements. The environment is always changing, and as such, childrens attitudes are evolving; a result of which is an ever present need for parents to adjust their behavioral and parental patterns. Somewhat in the 20th century, for instance, a parent may have faced a challenge of keeping their children indoors more, to prevent them from coming to harm in the process of playing with other children. In this era, in contrast, a parent would be worried about the time their children spend indoors glued to their smartphones or televisions.

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