Mark J. Price
About the Author
Mark J. Price is a Microsoft Certified Trainer (MCT) and Microsoft Specialist, Programming in C# and Architecting Microsoft Azure Solutions, with more than 20 years of educational and programming experience.
Since 1993, Mark has passed more than 90 Microsoft programming exams and specializes in preparing others to pass them too. His students range from professionals with decades of experience to 16-year-old apprentices with no experience at all. He successfully guides all of them by combining educational skills with real-world experience, consulting on and developing systems for enterprises worldwide.
Between 2001 and 2003, Mark was employed full-time to write official courseware for Microsoft in Redmond, USA. His team wrote the first training courses for C# and .NET while they were still an early alpha version. While with Microsoft, he delivered "train-the-trainer" classes to get other MCTs up to speed in C# and .NET.
In 2010, Mark took a postgraduate certificate in education (PGCE). He taught GCSE and A-level mathematics in two secondary schools in London. Mark holds a Computer Science BSc (Hons) degree from the University of Bristol, UK.
I'd like to thank my parents, Pamela and Ian, for raising me to be polite, hardworking, and curious about the world. I'm grateful to my sisters, Emily and Juliet, for loving me despite being their awkward older brother. I'd also like to express my gratitude to my friends and colleagues who inspire me technically and creatively. Lastly, thanks to all the students I have taught over the years for making me strive to be a better teacher, especially Jared.
About the Reviewers
Dustin Heffron is a software engineer by day and an independent game developer by night. He has over 10 years of experience programming in various languages and 7 years of experience working with C# and .NET.
Currently, Dustin works as a software engineer for Johnson Controls Inc. He is also the cofounder and CEO of SunFlake Studios, which was founded in late 2015. He released his first commercial game, Squash Master , in early 2016 and is planning to develop additional games in the coming months and years.
Dustin has a long history of reviewing for Packt Publishing, including the book XNA 4.0 Game Development by Example: Beginner's Guide and the video tutorial series XNA 3D Programming by Example . He also coauthored the video tutorial series XNA 3D Toolkit with Larry Louisiana.
Liviu Ignat is a full-stack developer and architect, technology geek, and entrepreneur, who has been writing commercial software since 2004. He started with VB6, soon moved to .NET Java, and then continued by moving to front-end web development. He has fun with everything that is a functional language, such as F#, Scala, Swift, JavaScript, and so on.
Currently, he is a senior software engineer at AppDirect (http://appdirect.com), Munich, and he is also the CTO of his own startup (http://giftdoodle.com). He has been involved in building distributed backend services, mostly with .NET and complex single-page web apps. He is a big fan of microservices with C#, NodeJS, Scala, and Docker, single-page apps, and native apps with Android and IOS.
When he is not coding, Liviu loves snowboarding during the winter, sailing to exotic places during the summer, or just traveling the world. You can find and contact him at http://ignat.email/.
Efraim Kyriakidis is a skilled software engineer with over 10 years of experience in developing and delivering software solutions for diverse customers and projects. He's well-versed in all stages of the software development lifecycle. His first acquaintance with computers and programming was a state of the art Commodore 64, back in the '80s as a kid. Since then, he has grown up and received his diploma as Electro technic engineer from Aristotle University Thessaloniki in Greece. Through out his career he has mainly worked with Microsoft technologies, using C# and .NET since .NET 1.0. He currently works for Siemens AG in Germany as a software developer.
www.PacktPub.com
eBooks, discount offers, and more
Did you know that Packt offers eBook versions of every book published, with PDF and ePub files available? You can upgrade to the eBook version at > for more details.
At www.PacktPub.com, you can also read a collection of free technical articles, sign up for a range of free newsletters and receive exclusive discounts and offers on Packt books and eBooks.
https://www2.packtpub.com/books/subscription/packtlib
Do you need instant solutions to your IT questions? PacktLib is Packt's online digital book library. Here, you can search, access, and read Packt's entire library of books.
Why subscribe?
- Fully searchable across every book published by Packt
- Copy and paste, print, and bookmark content
- On demand and accessible via a web browser
Preface
There are many C# books, some, more than a thousand pages long, that aim to be comprehensive references to the C# programming language and the .NET Framework.
This book is differentit is concise and aims to be a fast-paced read that is packed with hands-on walkthroughs. I wrote this book to be the best step-by-step guide to modern cross-platform C# and .NET proven practices.