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Mark J. Price - C# 6 and . NET Core 1. 0: Modern Cross-Platform Development

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Mark J. Price C# 6 and . NET Core 1. 0: Modern Cross-Platform Development
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C# 6 and . NET Core 1. 0: Modern Cross-Platform Development: summary, description and annotation

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The book has now been updatedAbout This Book- Build modern, cross-platform applications with .NET Core 1.0- Get up-to-speed with C#, and up-to-date with all the latest features of C# 6- Start creating professional web applications with ASP.NET Core 1.0Who This Book Is ForAre you struggling to get started with C#? Or maybe youre interested in the potential of the new cross-platform features that .NET Core can offer? If so, C# 6 and .NET Core 1.0 is the book for you. While you dont need to know any of the latest features of C# or .NET to get started, it would be beneficial if you have some programming experience.What You Will Learn- Build cross-platform applications using C# 6 and .NET Core 1.0- Explore ASP.NET Core 1.0 and learn how to create professional web applications- Improve your applications performance using multitasking- Use Entity Framework Core 1.0 and learn how to build Code-First databases- Master object-oriented programming with C# to increase code reuse and efficiency- Familiarize yourself with cross-device app development using the Universal Windows Platform and XAML- Query and manipulate data using LINQ- Protect your data by using encryption and hashingIn DetailWith the release of .NET Core 1.0, you can now create applications for Mac OS X and Linux, as well as Windows, using the development tools you know and love. C# 6 and .NET Core 1.0 has been divided into three high-impact sections to help start putting these new features to work.First, well run you through the basics of C#, as well as object-orient programming, before taking a quick tour through the latest features of C# 6 such as string interpolation for easier variable value output, exception filtering, and how to perform static class imports. Well also cover both the full-feature, mature .NET Framework and the new, cross-platform .NET Core.After quickly taking you through C# and how .NET works, well dive into the internals of the .NET class libraries, covering topics such as performance, monitoring, debugging, internationalization, serialization, and encryption. Well look at Entity Framework Core 1.0 and how to develop Code-First entity data models, as well as how to use LINQ to query and manipulate that data.The final section will demonstrate the major types of applications that you can build and deploy cross-device and cross-platform. In this section, well cover Universal Windows Platform (UWP) apps, web applications, and web services. Lastly, well help you build a complete application that can be hosted on all of todays most popular platforms, including Linux and Docker.By the end of the book, youll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET Core.Style and approachThis book takes a step-by-step approach and is filled with exciting projects and fascinating theory. It uses three high-impact sections to equip you with all the tools youll need to build modern, cross-platform applications using C# and .NET Core.

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C# 6 and .NET Core 1.0Modern Cross-Platform Development

C# 6 and .NET Core 1.0

Copyright 2016 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: March 2016

Production reference: 1180316

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham B3 2PB, UK.

ISBN 978-1-78528-569-1

www.packtpub.com

Credits

Author

Mark J. Price

Reviewers

Dustin Heffron

Liviu Ignat

Efraim Kyriakidis

Commissioning Editor

Edward Gordon

Acquisition Editor

Kirk D'Costa

Content Development Editor

Pooja Mhapsekar

Technical Editor

Vivek Pala

Copy Editor

Pranjali Chury

Project Coordinator

Francina Pinto

Proofreader

Safis Editing

Indexer

Tejal Soni

Production Coordinator

Aparna Bhagat

Cover Work

Aparna Bhagat

About the Author

Mark J. Price is a Microsoft Certified Trainer (MCT) and Microsoft Specialist, Programming in C# and Architecting Microsoft Azure Solutions, with more than 20 years of educational and programming experience.

Since 1993 Mark has passed more than 90 Microsoft programming exams and - photo 1

Since 1993, Mark has passed more than 90 Microsoft programming exams and specializes in preparing others to pass them too. His students range from professionals with decades of experience to 16-year-old apprentices with no experience at all. He successfully guides all of them by combining educational skills with real-world experience, consulting on and developing systems for enterprises worldwide.

Between 2001 and 2003, Mark was employed full-time to write official courseware for Microsoft in Redmond, USA. His team wrote the first training courses for C# and .NET while they were still an early alpha version. While with Microsoft, he delivered "train-the-trainer" classes to get other MCTs up to speed in C# and .NET.

In 2010, Mark took a postgraduate certificate in education (PGCE). He taught GCSE and A-level mathematics in two secondary schools in London. Mark holds a Computer Science BSc (Hons) degree from the University of Bristol, UK.

I'd like to thank my parents, Pamela and Ian, for raising me to be polite, hardworking, and curious about the world. I'm grateful to my sisters, Emily and Juliet, for loving me despite being their awkward older brother. I'd also like to express my gratitude to my friends and colleagues who inspire me technically and creatively. Lastly, thanks to all the students I have taught over the years for making me strive to be a better teacher, especially Jared.

About the Reviewers

Dustin Heffron is a software engineer by day and an independent game developer by night. He has over 10 years of experience programming in various languages and 7 years of experience working with C# and .NET.

Currently, Dustin works as a software engineer for Johnson Controls Inc. He is also the cofounder and CEO of SunFlake Studios, which was founded in late 2015. He released his first commercial game, Squash Master , in early 2016 and is planning to develop additional games in the coming months and years.

Dustin has a long history of reviewing for Packt Publishing, including the book XNA 4.0 Game Development by Example: Beginner's Guide and the video tutorial series XNA 3D Programming by Example . He also coauthored the video tutorial series XNA 3D Toolkit with Larry Louisiana.

Liviu Ignat is a full-stack developer and architect, technology geek, and entrepreneur, who has been writing commercial software since 2004. He started with VB6, soon moved to .NET Java, and then continued by moving to front-end web development. He has fun with everything that is a functional language, such as F#, Scala, Swift, JavaScript, and so on.

Currently, he is a senior software engineer at AppDirect (http://appdirect.com), Munich, and he is also the CTO of his own startup (http://giftdoodle.com). He has been involved in building distributed backend services, mostly with .NET and complex single-page web apps. He is a big fan of microservices with C#, NodeJS, Scala, and Docker, single-page apps, and native apps with Android and IOS.

When he is not coding, Liviu loves snowboarding during the winter, sailing to exotic places during the summer, or just traveling the world. You can find and contact him at http://ignat.email/.

Efraim Kyriakidis is a skilled software engineer with over 10 years of experience in developing and delivering software solutions for diverse customers and projects. He's well-versed in all stages of the software development lifecycle. His first acquaintance with computers and programming was a state of the art Commodore 64, back in the '80s as a kid. Since then, he has grown up and received his diploma as Electro technic engineer from Aristotle University Thessaloniki in Greece. Through out his career he has mainly worked with Microsoft technologies, using C# and .NET since .NET 1.0. He currently works for Siemens AG in Germany as a software developer.

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Preface

There are many C# books, some, more than a thousand pages long, that aim to be comprehensive references to the C# programming language and the .NET Framework.

This book is differentit is concise and aims to be a fast-paced read that is packed with hands-on walkthroughs. I wrote this book to be the best step-by-step guide to modern cross-platform C# and .NET proven practices.

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