Smith - Programming F# 3.0
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Why learn F#? With this guide, youll learn how this multi-paradigm language not only offers you an enormous productivity boost through functional programming, but also lets you develop applications using your existing object-oriented and imperative programming skills.
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Have you ever been in a hurry and pounded in a nail using something other than a hammer? Or perhaps settled an argument concerning distances with the length of my arm is about 20 inches, and thats about two arm lengths...? You might not be willing to fall for such obviously flawed shortcuts, but as your humble author, I will admit that I have.
There is elegance to using the right tool for the job. And, just like a hammer or a tape measure, programming languages are tools like any other. Throughout this book, you will discover that although F# isnt the best tool for every situation, it is the perfect tool for some situations.
This book is about showing you how to use the F# programming language as a general purpose tool, with an emphasis on the specific domains where it can lead to dramatic boosts in productivity.
Along the way, you will pick up a knack for functional programming, a semi-mysterious collection of concepts that can help you rethink your programs regardless of the host programming language.
So what actually is F#? In a nutshell, F# is a multiparadigm programming language built on .NET, meaning that it supports several different styles of programming natively. Ill spare you the history of the language and instead just go over the big bullets:
F# supports imperative programming. In F#, you can modify the contents of memory, read and write files, send data over the network, and so on.
F# supports object-oriented programming. In F#, you can abstract code into classes and objects, enabling you to simplify your code.
F# supports functional programming, which is a style of programming that emphasizes what a program should do, not explicitly how the program should work.
F# is statically typed. Being statically typed means that type information is known at compile time, leading to type-safe code. F# wont allow you to put a square peg into a round hole.
F# is a .NET language. It runs on the Common Language Infrastructure (CLI) and so it gets things like garbage collection (memory management) and powerful class libraries for free. F# also natively supports all .NET concepts (e.g., delegates, enumerations, structures, P/Invoke, etc.).
Even without all the jargon, it is clear that F# is a powerful language. But dont worry, well cover it all step by step.
This book isnt intended to be an introductory text on programming, and assumes familiarity with basic concepts like looping, functions, and recursion. However, no previous experience with functional programming or .NET is required.
If you come from a C# or VB.NET background, then you should feel right at home. Although F# approaches programming from a different viewpoint, you can apply all of your existing .NET know-how to programming in F#.
If you come from an OCaml or Haskell background, then the syntax of F# should look very familiar. F# has most of the features of those languages, and adds many more to integrate well with .NET.
F# is in the box of Visual Studio 11. This includes the F# compiler and project system, and contains all the features (e.g., syntax highlighting and IntelliSense) that you would expect. Outside of Visual Studio and on non-Microsoft platforms, you can still write and deploy F# applications using the open source Mono platform.
If you are running F# on Windows, then will walk you through getting F# set up on non-Microsoft platforms.
Also, it is important to note that all of the examples printed in this book (as well as many more) may be found on GitHub. The best way to learn any new skill is to just start using it, so I highly recommended that you take a moment to fork and explore the repository for this books source code.
This book is divided into three parts. you will be fluent in the F# language and its idioms.
you will know how to utilize F# as a scripting language, for parallel programming, and for creating domain specific languages.
should be considered optional for most F# developers, and focuses on advanced language features that allow you to modify and extend the F# language.
Presents the F# language and the Visual Studio 11 integrated development environment (IDE). Even if you are familiar with Visual Studio, I recommend you read this chapter, as F# has some unique characteristics when it comes to building and running projects.
Introduces the core types and concepts that will be the foundation for all other chapters.
Introduces functional programming and how to write F# code using this style.
Describes how to mutate values and change program state in an imperative manner.
Covers object-oriented programming from creating simple types to inheritance and polymorphism.
Goes over some style independent concepts exposed by the .NET Framework and CLI.
Covers more advanced topics in functional programming, such as tail recursion and functional design patterns.
Describes how to develop and take advantage of a rich type system. Special attention is paid on how to leverage the functional aspects of F# to make object-oriented code better.
Takes a look at how to use F# to take advantage of multiple cores on a processor and the facilities in the F# and .NET libraries for parallel programming.
Examines F# as a scripting language and how to make the most of F# script files.
Focuses exclusively on using F# in real-world scenarios for doing distributed computations, interacting with web services, and working in information-rich environments.
Provides a look at the .NET reflection library and how to use it to create declarative programs.
Introduces an advanced F# language feature that will enable you to eliminate redundant code and add new capabilities to the core F# language.
Introduces F# quotation expressions and explains how they can be used to do metaprogramming, as well as to execute F# code on other computational platforms.
Explains the F# compilers special machinery for integrating typed data across multiple domains. (Dont fret, that sentence will make sense when you start the chapter.)
This book also features a couple of appendixes to flesh out any extra concepts you might be interested in.
Does a quick sweep through the existing technologies available on the .NET platform and describes how to use them from F#.
Covers how to write F# to interoperate with existing libraries as well as unmanaged code using P/Invoke and COM-interop.
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