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Eric Bidelman - Using the HTML5 Filesystem API

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Several client-side storage options are available to web applications, but one area thats been lacking until now is file I/Othe ability to organize binary data into a true hierarchy of folders. That has changed with the advent of HTML5. With this book, youll learn how to provide your applications with a file system that enables them to create, read, and write files and folders in a sandboxed section of the users local filesystem. Author Eric Bidelman, a Senior Developer Programs Engineer on the Google Chrome team, provides several techniques and complete code examples for working with the HTML5 Filesystem API.Learn common operations for working with files and directories Become familiar with HTML5s storage use cases and security considerations Understand the storage options available, including temporary, persistent, and unlimited Write text or append data to an existing user file Import files into your application by accessing a users hard drive Get techniques for using a file with filesystem, blob, or data URLs Use the synchronous version of the HTML5 Filesystem API within a Web Worker context

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Using the HTML5 Filesystem API
Eric Bidelman
Editor
Meghan Blanchette
Editor
Mike Loukides

Copyright 2011 Eric Bidelman

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Nutshell Handbook, the Nutshell Handbook logo, and the OReilly logo are registered trademarks of OReilly Media, Inc. Using the HTML5 Filesystem API , the image of a Russian greyhound, and related trade dress are trademarks of OReilly Media, Inc.

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While every precaution has been taken in the preparation of this book, the publisher and author assume no responsibility for errors or omissions, or for damages resulting from the use of the information contained herein.

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Using Code Examples

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Chapter 1. Introduction

As we move from an offline world to a completely online world, were demanding more from the Web, and more from web applications. Browser implementers are adding richer APIs by the day to support complex use cases. APIs for things like real-time communication, graphics, and client-side (offline) storage.

One area where the Web has lacked for some time is file I/O. Interacting with binary data and organizing that data into a meaningful hierarchy of folders is something desktop software has been capable of for decades. How amazing would it be if web apps could do the same? The lack of true filesystem access has hindered web applications from moving forward. For example, how can a photo gallery work offline without being able to save images locally? The answer is it cant! We need something more powerful.

The HTML5 File API: Directories and System aims to fill this void. The specification defines a means for web applications to read, create, navigate, and write to a sandboxed section of the users local filesystem. The entirety of the Filesystem API can be broken down into a number of different related specifications:

  • Reading and manipulating files: File/Blob, FileList, FileReader

  • Creating and writing: BlobBuilder, FileWriter

  • Directories and filesystem access: DirectoryReader, FileEntry/DirectoryEntry, LocalFileSystem

The specification defines two versions (asynchronous and synchronous) of the same API. The asynchronous API is useful for normal applications and prevents blocking UI actions. The synchronous API is reserved for use in Web Workers.

Use Cases

HTML5 has several storage options available. The Filesystem API is different in that it aims to satisfy client-side storage use cases not well served by databases such as IndexedDB or WebSQL DB. Generally, these are applications that deal with large binary blobs and share data with applications outside of the context of the browser. The specification lists several use cases worth highlighting:

  • Persistent uploader

    • When a file or directory is selected for upload, it copies the files into a local sandbox and uploads a chunk at a time.

    • Uploads can be restarted after browser crashes, network interruptions, etc.

  • Video game, music, or other apps with lots of media assets

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