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Ata Elahi - Computer Systems: Digital Design, Fundamentals of Computer Architecture and ARM Assembly Language

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Ata Elahi Computer Systems: Digital Design, Fundamentals of Computer Architecture and ARM Assembly Language
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This updated textbook covers digital design, fundamentals of computer architecture, and ARM assembly language. The book starts by introducing computer abstraction, basic number systems, character coding, basic knowledge in digital design, and components of a computer. The book goes on to discuss information representation in computing, Boolean algebra and logic gates, and sequential logic. The book also presents introduction to computer architecture, Cache mapping methods, and virtual memory.

The author also covers ARM architecture, ARM instructions, ARM assembly language using Keil development tools, and bitwise control structure using C and ARM assembly language. The book includes a set of laboratory experiments related to digital design using Logisim software and ARM assembly language programming using Keil development tools. In addition, each chapter features objectives, summaries, key terms, review questions, and problems.

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Book cover of Computer Systems Ata Elahi Computer Systems Digital Design - photo 1
Book cover of Computer Systems
Ata Elahi
Computer Systems
Digital Design, Fundamentals of Computer Architecture and ARM Assembly Language
2nd ed. 2022
Logo of the publisher Ata Elahi Southern Connecticut State University New - photo 2
Logo of the publisher
Ata Elahi
Southern Connecticut State University, New Haven, CT, USA
ISBN 978-3-030-93448-4 e-ISBN 978-3-030-93449-1
https://doi.org/10.1007/978-3-030-93449-1
The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2022
This work is subject to copyright. All rights are solely and exclusively licensed by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed.
The use of general descriptive names, registered names, trademarks, service marks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use.
The publisher, the authors and the editors are safe to assume that the advice and information in this book are believed to be true and accurate at the date of publication. Neither the publisher nor the authors or the editors give a warranty, expressed or implied, with respect to the material contained herein or for any errors or omissions that may have been made. The publisher remains neutral with regard to jurisdictional claims in published maps and institutional affiliations.

This Springer imprint is published by the registered company Springer Nature Switzerland AG

The registered company address is: Gewerbestrasse 11, 6330 Cham, Switzerland

This book is dedicated to Sara, Shabnam, and Aria.

Preface

This textbook is the result of my experiences teaching computer systems at the Computer Science Department at Southern Connecticut State University since 1986. The book is divided into three sections: Digital Design, Introduction to Computer Architecture and Memory, and ARM Architecture and Assembly Language. The Digital Design section includes a laboratory manual with 15 experiments using Logisim software to enforce important concepts. The ARM Architecture and Assembly Language section includes several examples of assembly language programs using Keil Vision 5 development tools.

Intended Audience

This book is written primarily for a one-semester course as an introduction to computer hardware and assembly language for students majoring in Computer Science, Information Systems, and Engineering Technology.

Changes in the Second Edition

The expansion of Chap. C Bitwise and Control Structures used for Programming with C and ARM Assembly Language.

Organization

The material of this book is presented in such a way that no special background is required to understand the topics.

ChapterSignals and Number Systems: Analog Signal, Digital Signal, Binary Numbers, Addition and Subtraction of binary numbers, IEEE 754 Floating Point representations, ASCII, Unicode, Serial Transmission, and Parallel Transmission

ChapterBoolean Logics and Logic Gates: Boolean Logics, Boolean Algebra Theorems, Logic Gates, Integrated Circuit (IC), Boolean Function, Truth Table of a function and using Boolean Theorems to simplify Boolean Functions

ChapterMinterms, Maxterms, Karnaugh Map (K-Map) and Universal Gates: Minterms, Maxterms, Karnaugh Map (K-Map) to simplify Boolean Functions, Dont Care Conditions and Universal Gates

ChapterCombinational Logic: Analysis of Combination Logic, Design of Combinational Logic, Decoder, Encoder, Multiplexer, Half Adder, Full Adder, Binary Adder, Binary Subtractor, Designing Arithmetic Logic Unit (ALU), and BCD to Seven Segment Decoder

ChapterSynchronous Sequential Logic: Sequential Logic such as S-R Latch, D-Flip Flop, J-K Flip Flop, T-Flip Flop, Register, Shift Register, Analysis of Sequential Logic, State Diagram, State Table, Flip Flop Excitation Table, and Designing Counter

ChapterIntroduction to Computer Architecture: Components of a Microcomputer, CPU Technology, CPU Architecture, Instruction Execution, Pipelining, PCI, PCI Express, USB, and HDMI

ChapterMemory: Memory including RAM, SRAM, DISK, SSD, Memory Hierarchy, Cache Memory, Cache Memory Mapping Methods, Virtual Memory, Page Table, and the memory organization of a computer

ChapterAssembly Language and ARM Instructions Part I: ARM Processor Architecture, and ARM Instruction Set such as Data Processing, Shift, Rotate, Unconditional Instructions and Conditional Instructions, Stack Operation, Branch, Multiply Instructions, and several examples of converting HLL to Assembly Language.

ChapterARM Assembly Language Programming Using Keil Development Tools: Covers how to use Keil development software for writing assembly language using ARM Instructions, Compiling Assembly Language, and Debugging

Chapter which covers Load and Store Instructions, Pseudo Instructions, ARM Addressing Mode, and Instruction formats.

ChapterC Bitwise and Control Structures Used for Programming with C and ARM Assembly Language

Instruction Resources: The instruction resources contain
  • 15 Laboratory experiments using Logisim.

  • Solutions to the problems of each chapter.

  • Power points of each chapter

Ata Elahi
New Haven, CT, USA
Acknowledgments

I would like to express my special thanks to Professor Lancor Chairman of Computer Science Department at Southern Connecticut State University for her support as well as Professor Herv Podnar for his guidance.

I wish to acknowledge and thank Ms. Mary E. James, Senior Editor in Applied Sciences and her assistant, Ms. Zoe Kennedy, for their support.

My special thanks to Eric Barbin, Alex Cushman, Marc Gajdosik, Nickolas Santini, Nicholas Bittar, Omar Abid, and Alireza Ghods for their help in developing the manuscript. Finally, I would like to thank the students of CSC 207 Computer Systems of Spring 2020.

Contents
The Author(s), under exclusive license to Springer Nature Switzerland AG 2022
A. Elahi Computer Systems https://doi.org/10.1007/978-3-030-93449-1_1
1. Signals and Number Systems
Ata Elahi
(1)
Southern Connecticut State University, New Haven, CT, USA
Keywords
Components of a computer Historical development of a computer Types of computer Analog and digital signals Number systems Binary addition and subtraction Floating point representation ASCII code and unicode
Objectives: After Completing this Chapter, you Should Be Able to
  • Explain the basic components of a computer.

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