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Chuck Cavaness - Special Edition Using Java 2, Standard Edition (Special Edition Using...)

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Special Edition Using Java 2 Standard Edition specifically covers only the Standard Edition of version 1.3 of the Java Software Development Kit (SDK). It begins with a series of quick refreshers for Object-oriented programming and Java fundamentals, including applet programming and threads, to ensure that readers are up to speed. The book then moves to intermediate Java features including user interface design with Java Foundation Classes (JFC) and Abstract Windows Toolkit (AWT), data structures and Java utilities, containers and layout managers, and creating images. Later chapters cover advanced topics including Internationalization & creating JAR archive files. Useful appendices offer further Java resources & SDK tool information. Throughout the book, the authors focus on Java 2 Standard Edition SDK version 1.3 changes, including the newest HotSpot compiler, which offers increased performance, faster start-up and smaller memory usage, among other improvements.

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title Special Edition Using Java 2 Standard Edition author Keeton - photo 1


title:Special Edition Using Java 2 Standard Edition
author:Keeton, Brian.; Cavaness, Chuck.; Friesen, Geoff.
publisher:Pearson Education, Inc.
isbn10 | asin:0789724685
print isbn13:9780789724687
ebook isbn13:9780768656046
language:English
subjectJava (Computer program language)
publication date:2001
lcc:QA76.73.J38K44 2001eb
ddc:005.13/3
subject:Java (Computer program language)

Page i

Special Edition Using Java 2

Standard Edition

Brian Keeton
Chuck Cavaness
Geoff Friesen

C ONTENTS AT A G LANCE Introduction I The Java Language - photo 2

C ONTENTS AT A G LANCE

Introduction

I The Java Language

Object-Oriented Programming

HelloWorld: Your First Java Program

Data Types and Other Tokens

Methods and Exceptions

Using Expressions

Control Flow

Classes

Using Strings and Text

Interfaces

Data Structures and Java Utilities

Threads

II User Interface

Introduction to Java Foundation Classes

Beginning AWT

Building a GUI: AWT Style

And Then There Was Swing

Building a GUI: Swing Style

Accessibility

Java 2D

Drag and Drop

Java Media Framework

III I/O

Streams, Files, and Serialization

Object Serialization

Communications and Networking

Using Internationalization

JAR Files

IV Databases

JDBC 2.0 Fundamentals

Advanced JDBC 2.0

V Component Development

Reflection

JavaBeans

1001

Appendixes

A Installing the SDK and Getting Started

1027

B SDK Tools

1037

C SDK 1.3 Performance Improvements

1045

D Java Resources

1055

Index

1061

Page ii

S PECIAL E DITION U SING J AVA 2, S TANDARD E DITION

Copyright 2001 by Que Corporation

All rights reserved. No part of this book shall be reproduced, stored in a retrieval system, or transmitted by any means, electronic, mechanical, photocopying, recording, or otherwise, without written permission from the publisher. No patent liability is assumed with respect to the use of the information contained herein. Although every precaution has been taken in the preparation of this book, the publisher and author assume no responsibility for errors or omissions. Nor is any liability assumed for damages resulting from the use of the information contained herein.

International Standard Book Number: 0-7897-2468-5

Library of Congress Catalog Card Number: 00-108362
Printed in the United States of America
First Printing: December 2000
02 01 00 4 3 2 1

T RADEMARKS

All terms mentioned in this book that are known to be trademarks or service marks have been appropriately capitalized. Que cannot attest to the accuracy of this information. Use of a term in this book should not be regarded as affecting the validity of any trademark or service mark.

Java and JavaBeans are registered trademarks of Sun Microsystems, Inc.

W ARNING AND D ISCLAIMER

Every effort has been made to make this book as complete and as accurate as possible, but no warranty or fitness is implied. The information provided is on an ''as is" basis. The authors and the publisher shall have neither liability nor responsibility to any person or entity with respect to any loss or damages arising from the information contained in this book.

Associate Publisher
Dean Miller

Acquisitions Editor
Todd Green

Development Editors
Victoria Elzey
Sean Dixon

Technical Editors
Mark Roth
Mike Stevenson
Alan Moffet

Managing Editor
Thomas F. Hayes

Project Editor
Linda Seifert

Copy Editor
Julie A. McNamee

Indexer
Erika Millen

Proofreader
Harvey Stanbrough

Team Coordinator
Cindy Teeters

Media Developer
Michael Hunter

Interior Designer
Ruth Lewis

Cover Designers
Dan Armstrong
Ruth Lewis

Editorial Assistant
Angela Boley

Production
Mark Walchle

Page iii

C ONTENTS

Introduction

This Book Is for You

How This Book Is Organized

Conventions Used in This Book

I The Java Language

1 Object-Oriented Programming

Object-Oriented Programming: A Different Way of Thinking

A Short History of Programming

Procedural Languages

Structured Development

Object-Oriented Programming

A Lesson in Objects

Traditional Program Design

The OOP Way

Extending Objects Through Inheritance

Objects as Multiple Entities

Modularity and Code Organization

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