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Grimmett Richard. - Getting Started with Raspberry Pi Zero

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Packt Publishing - ebooks Account, 2016. 280 p. ISBN-10: 1786469464. ISBN-13: 978-978-1786469465Get started with Raspberry Pi Zero and put all of its exciting features to use
Create fun games and programs with little or no programming experience
Learn to use this super-tiny PC to control hardware and software for work, play, and everything else
Raspberry Pi Zero is half the size of Raspberry Pi A, only with twice the utility. At just three centimeters wide, it packs in every utility required for full-fledged computing tasks. This practical tutorial will help you quickly get up and running with Raspberry Pi Zero to control hardware and software and write simple programs and games. You will learn to build creative programs and exciting games with little or no programming experience. We cover all the features of Raspberry Pi Zero as you discover how to configure software and hardware, and control external devices. You will find out how to navigate your way in Raspbian, write simple Python scripts, and create simple DIY programs.
What you will learn
Understand how to initially download the operating system and set up Raspberry Pi Zero
Find out how to control the GPIO pins of Raspberry Pi Zero to control LED circuits
Get to grips with adding hardware to the GPIO to control more complex hardware such as motors
Add USB control hardware to control a complex robot with 12 servos
Include speech recognition so that projects can receive commands
Enable the robot to communicate with the world around it by adding speech output
Control the robot from a distance and see what the robot is seeing by adding wireless communication
Discover how to build a Robotic hand and a Quadcopter
Table of Contents
Getting Started with Raspberry Pi Zero
Programming Raspberry Pi Zero
Accessing the GPIO Pins on Raspberry Pi Zero
Building and Controlling a Simple Wheeled Robot
Building a Robot That Can Walk
Adding Voice Recognition and Speech - A Voice Activated Robot
Adding Raspberry Pi Zero to an RC Vehicle
Playing Rock, Paper, or Scissors with Raspberry Pi Zero
Adding Raspberry Pi Zero to a Quadcopter
About the Author
Richard Grimmett has always been fascinated by computers and electronics since his very first programming project that used Fortran on punch cards. He has a bachelors and masters degree in electrical engineering and a PhD in leadership studies. He also has 26 years of experience in the radar and telecommunications industries, and even has one of the original brick phones. He now teaches computer science and electrical engineering at the Brigham Young University, Idaho, where his office is filled with his numerous robotics projects.

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Getting Started with Raspberry Pi Zero

Table of Contents
Getting Started with Raspberry Pi Zero

Getting Started with Raspberry Pi Zero

Copyright 2016 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: March 2016

Production reference: 1210316

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham B3 2PB, UK.

ISBN 978-1-78646-946-5

www.packtpub.com

Credits

Author

Richard Grimmett

Reviewer

David Whale

Commissioning Editor

Kartikey Pandey

Acquisition Editor

Tushar Gupta

Content Development Editor

Merint Thomas Mathew

Technical Editor

Saurabh Malhotra

Copy Editors

Kevin McGowan

Sneha Singh

Project Coordinator

Francina Pinto

Proofreader

Safis Editing

Indexer

Priya Sane

Graphics

Disha Haria

Production Coordinator

Shantanu N. Zagade

Cover Work

Shantanu N. Zagade

About the Author

Richard Grimmett has always been fascinated by computers and electronics since his very first programming project that used Fortran on punch cards. He has a bachelor's and master's degree in electrical engineering and a PhD in leadership studies. He also has 26 years of experience in the radar and telecommunications industries, and even has one of the original brick phones. He now teaches computer science and electrical engineering at the Brigham Young University, Idaho, where his office is filled with his numerous robotics projects.

This book is the result of working with the wonderful students at BYU-Idaho. It also wouldn't be possible without the help of my wonderful wife, Jeanne.

About the Reviewer

David Whale is a software developer living in Essex, UK. He started coding as a schoolboy aged 11, inspired by the school science technician to build his own computer from a kit and quickly progressed to writing machine code programs because they were "small and fast". These early experiments led to some of his code being used inside a saleable educational word game when he was only 13.

He has been developing software professionally ever since, mainly writing small and fast code that goes into electronic products, including automated machinery, electric cars, mobile phones, energy meters, and wireless doorbells.

These days, he runs his own software consultancy called Thinking Binaries and spends nearly half of his time helping to design the next wave of the Internet called The Internet of Things, by connecting electronic devices to it. The rest of the time he volunteers for The Institution of Engineering and Technology, running training courses for teachers, designing and running workshops and clubs for school children, and being busy with his Raspberry Pi, BBC micro:bit and Arduino.

He was the technical editor for the book Adventures in Raspberry Pi and the co-author of the book Adventures in Minecraft , and is a regular reviewer and editor of technical books from a number of book publishers.

I was really pleased to be asked to review this great new book of projects using the Raspberry Pi Zero. The size of the Pi Zero makes it ideal for building into other products. In this book, Richard Grimmett takes us on an amazing journey of circuit bending, coding, and innovating using this tiny computer! But don't stop here; the projects in this book will give you the skills you need and inspire you to come up with many new ideas yourself!

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Preface

For many years, robots and other advanced electronic wonders could only be seen on the television, movies, or in university or military labs. In recent years, however, the availability of new and inexpensive hardware and also free and open source software, has provided the opportunity for almost anyone with a little technical knowledge and imagination to build these technical wonders. The first wave of projects were fueled by Arduino, an inexpensive and simple-to-program microcontroller. The next wave was carried further by the introduction of the Raspberry Pi, an even more capable processor powered by the Linux operating system.

Now there is an even less expensive, powerful microprocessor: the Raspberry Pi Zero. This little processor packs a processor powerful enough to run Linux into a small and even less expensive package. This capability, coupled with some additional power, inexpensive hardware, and free open source software provides a platform for projects that range from simple wheeled robots to advanced flying machines.

What this book covers

, Setting Started with Raspberry Pi Zero , is designed to go through the details of setting up a useful development environment on Raspberry Pi Zero. The chapter begins with a discussion of how to connect power and continues through setting up a full system, configured and ready to be connected to any of the amazing devices and SW capabilities to develop advanced robotics applications.

, Programming Raspberry Pi Zero , reviews, for those who are already familiar, basic Linux, editing, and programming techniques that will be useful through the rest of the book. You'll learn how to interact from the command line, how to create and edit a file using an editor, and basic Python programming.

, Accessing the GPIO Pins on Raspberry Pi Zero , discusses the GPIO capabilities of Raspberry Pi Zero by building and controlling some simple LED circuits.

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