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Richard A. Knaak - The Well of Eternity (WarCraft: War of the Ancients, #1)

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Richard A. Knaak The Well of Eternity (WarCraft: War of the Ancients, #1)

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Many months have passed since the cataclysmic Battle of Mount Hyjal, where the demonic Burning Legion was banished from Azeroth forever. But now, a mysterious energy rift within the mountains of Kalimdor propels three former warriors into the distant past -- a time long before orcs, humans or even high elves roamed the land. A time when the Dark Titan Sargeras, and his demon pawns persuaded Queen Azshara and her Highborne to cleanse Azeroth of its lesser races. A time when the Dragon Aspects were at the height of their power -- unaware that one of their own would soon usher in an age of darkness that would engulf the world of...War Craft.
In the first chapter of this epic trilogy, the outcome of the historic War of the Ancients is forever altered by the arrival of three time-lost heroes: Krasus, the dragon mage whose great power and memories of the ancient conflict have inexplicably diminished; the human wizard Rhonin, whose thoughts are divided between his family and the seductive source of his now-growing power; and Broxigar, a weathered orc veteran who seeks a glorious death in combat. But unless these unlikely allies can convince the demigod, Cenarius, and the untrusting night elves of their queens treachery, the burning Legions gateway into Azeroth will open anew. And this time -- the struggles of the past may well spill over into the future...

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A TERRIBLE HOWL ECHOED THROUGH THE PASS.

A massive, eight-legged lupine form dropped down on Rhonin. Had he been other than what he was, the wizard would have perished there, the meal of a savage, saber-toothed creature with four gleaming green eyes to go with its eight, clawed limbs. The monstrous wolf-creature brought him down, but Rhonin, having magicked his garments to better protect him from the elements, proved a hard nut to crack. The claws scraped at a cloak they should have readily tattered, only to have instead one nail snap off.

Gray fur standing on end, the beast howled its frustration. Rhonin took the opening, casting a simple but effective spell that had saved him in the past.

A cacophony of light burst before the creatures emerald orbs, both blinding and startling it. It ducked back, swatting uselessly at flashing patterns.

Dragging himself out of reach, Rhonin rose. There was no chance of flight; that would only serve to turn his back on the beast and his protective spell was already weakening. A few more slashes and the claws would be ripping the wizard to the bone.

Fire had worked against the ghoul on the island and Rhonin saw no reason why such a tried and true spell would not benefit him again. He muttered the words

And suddenly they came out in reverse. Worse, Rhonin found himself moving backward, returning to the wild claws of the blinded beast.

Time had turned in on itselfbut how?

This book is a work of fiction. Names, characters, places and incidents are products of the authors imagination or are used fictitiously. Any resemblance to actual events or locales or persons living or dead is entirely coincidental.

An Original Publication of POCKET BOOKS

Picture 1

POCKET BOOKS, a division of Simon & Schuster, Inc.
1230 Avenue of the Americas, New York, NY 10020

Copyright 2004 by Blizzard Entertainment. All rights reserved. Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment in the U.S. and/or other countries. All other trademarks are the property of their respective owners.

All rights reserved, including the right to reproduce this book or portions thereof in any form whatsoever. For information address Pocket Books, 1230 Avenue of the Americas, New York, NY 10020

ISBN-10: 0-7434-8902-0
ISBN-13: 978-0-7434-8902-7

POCKET and colophon are registered trademarks of Simon & Schuster, Inc.

Visit us on the World Wide Web:
http://www.SimonSays.com

For Martin Fajkus and my readers

throughout the world.

ONE

T he tall, forbidding palace perched atop the very edge of the mountainous cliff, overlooking so precariously the vast, black body of water below that it appeared almost ready to plummet into the latters dark depths. When first the vast, walled edifice had been constructed, using magic that melded both stone and forest into a single, cohesive form, it had been a wonder to touch the heart of any who saw it. Its towers were trees strengthened by rock, with jutting spires and high, open windows. The walls were volcanic stone raised up, then bound tightly by draping vines and giant roots. The main palace at the center had originally been created by the mystical binding of more than a hundred giant, ancient trees. Bent in together, they had formed the skeleton of the rounded center, over which the stone and vines had been set.

A wonder to touch the hearts of all when first it had been built, now it touched the fears of some. An unsettling aura enshrouded it, one heightened this stormy night. The few who peered at the ancient edifice now quickly averted their gaze.

Those who looked instead to the waters below it found no peace, either. The ebony lake was now in violent, unnatural turmoil. Churning waves as high as the palace rose and fell in the distance, crashing with a roar. Lightning played over its vast body, lightning gold, crimson, or the green of decay. Thunder rumbled like a thousand dragons and those who lived around its shores huddled close, uncertain as to what sort of storm might be unleashed.

On the walls surrounding the palace, ominous guards in forest-green armor and wielding lances and swords glared warily about. They watched not only beyond the walls for foolish trespassers, but on occasion surreptitiously glanced withinparticularly at the main tower, where they sensed unpredictable energies at play.

And in that high tower, in a stone chamber sealed from the sight of those outside, tall, narrow figures in iridescent robes of turquoise, embroidered with stylized, silver images of nature, bent over a six-sided pattern written into the floor. At the center of the pattern, symbols in a language archaic even to the wielders flared with lives of their own.

Glittering, silver eyes with no pupils stared out from under the hoods as the night elves muttered the spell. Their dark, violet skin grew covered in sweat as the magic within the pattern amplified. All but one looked weary, ready to succumb to exhaustion. That one, overseeing the casting, watched the process not with silver orbs like the rest, but rather false black ones with streaks of ruby running horizontal along the centers. But despite the false eyes, he noted every detail, every inflection by the others. His long, narrow face, narrow even for an elf, wore an expression of hunger and anticipation as he silently drove them on.

One other watched all of this, drinking in every word and gesture. Seated on a luxurious chair of ivory and leather, her rich, silver hair framing her perfect features and the silken gownas golden as her eyesdoing the same for her exquisite form, she was every inch the vision of a queen. She leaned back against the chair, sipping wine from a golden goblet. Her jeweled bracelets tinkled as her hand moved and the ruby in the tiara she wore glistened in the light of the sorcerous energies the others had summoned.

Now and then her gaze shifted ever so slightly to study the dark-eyed figure, her full lips pursing in something approaching suspicion. Yet, when once he suddenly glanced her way, as if sensing her observation, all suspicion vanished, replaced by a languid smile.

The chanting continued.

The black lake churned madly.

There had been a war and it had ended.

So, Krasus knew, history would eventually record what had happened. Almost lost in that recording would be the countless personal lives destroyed, the lands ravaged, and the near-destruction of the entire mortal world.

Even the memories of dragons are fleeting under such circumstances, the pale, gray-robed figure conceded to himself. He understood that very well, for although to most eyes he resembled a lanky, almost elven figure with hawklike features, silvering hair, and three long scars traveling down his right cheek, he was much more than that. To most, he was known as a wizard, but to a select few he was called Korialstrasz a name only a dragon would wear.

Krasus had been born a dragon, a majestic red one, the youngest of the great Alexstraszas consorts. She, the Aspect of Life, was his dearest companionyet once again he dragged himself away from her to study the plights and futures of the short-lived races.

In the hidden, rock-hewn abode he had chosen for his new sanctum, Krasus looked over the world of Azeroth. The gleaming emerald crystal enabled him to see whatever land, whatever individual, he desired.

And everywhere that the dragon mage looked, he saw devastation.

It seemed as if it had only been a few years ago when the grotesque, green-skinned behemoths called orcs, who had invaded the world from beyond, were defeated. With their remaining numbers kept in encampments, Krasus had believed the world ready for peace. Yet, that peace had been short-lived. The Alliancethe human-led coalition that had been the forefront of the resistancehad immediately begun to crumble, its members vying for power over one another. Part of that had been the fault of dragonsor the one dragon, Deathwingbut much had simply been the greed and desire of humans, dwarves, and elves.

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