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Charles Solomon - The Art of Toy Story 3

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DisneyPixars next leap forward will take viewers back to the story that started it all. This summer, Woody, Buzz, Jessie, Mr. and Mrs. Potato Head, Rex, Slinky Dog, and Hammalongside a surprising cast of new toysreturn to the big screen in Toy Story 3, a comical new adventure in Disney Digital 3D. In The Art of Toy Story 3 internationally renowned animation historian Charles Solomon takes readers through the technical challenges, triumphs, and emotional hurdles that faced the Pixar team as they developed the toys new adventure. The Art of Toy Story 3 includes an extended introduction showcasing the story and visual development behind the first two films, as well as a gallery of over 250 pieces of concept art. Featuring storyboards, character studies, color keys, reference photos, environment art, and a special gatefold of Toy Story 3 color scripts by art director Daisuke Tsutsumi, this deluxe volume provides a memorable narrative of the entire Toy Story trilogy.

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Concept sketch for teaser trailer logo Bob Pauley Pencil 2009 Sequence - photo 1

Concept sketch for teaser trailer logo, Bob Pauley , Pencil, 2009

Sequence color key Dice Tsutsumi Digital 2009 Wheezy storyboard Toy - photo 2

Sequence color key, Dice Tsutsumi , Digital, 2009

Wheezy storyboard Toy Story 2 Joe Ranft Pencil 1998 To the Memory of Joe - photo 3

Wheezy storyboard, Toy Story 2, Joe Ranft , Pencil, 1998

To the Memory of Joe Ranft

In addition to drawing many of the storyboards of Wheezy the Penguin for Toy Story 2 , Joe Ranft provided the characters melancholy, asthmatic voice.

Thank you to the following day cares and preschools that were visited during research for Toy Story 3:
Childrens Community Center, Berkeley, CA; Dandelion Cooperative Nursery School, Berkeley, CA;
Ducks Nest Preschool, Berkeley, CA; Osher Marin JCC Early Childhood Education Program, San Rafael, CA;
Step One Nursery School, Berkeley, CA; Sunshine School, Sonoma, CA.

Copyright 2010 by Disney Enterprises, Inc./Pixar.
All rights reserved. No part of this book may be reproduced
in any form without written permission from the publisher.

Library of Congress Cataloging-in-Publication Data is available

ISBN: 978-0-8118-7434-2 (hc)
ISBN: 978-1-4521-4759-8 (epub2, mobi)

Designed by Glen Nakasako, Smog Design, Inc.

Chronicle Books LLC
680 Second Street
San Francisco, California 94107
www.chroniclebooks.com

CONTENTS

Tim Evatt PencilDigital 2009 PREFACE Sequence color key Dice - photo 4

Tim Evatt , Pencil/Digital, 2009

PREFACE

Sequence color key Dice Tsutsumi Digital 2009 T oy Story 3 is a movie - photo 5

Sequence color key, Dice Tsutsumi , Digital, 2009

T oy Story 3 is a movie Pixar had been waiting to make for a long time.

I first had the idea of doing a third Toy Story film when we were in production on Toy Story 2, over twelve years ago. I wanted our team to go straight from 2 to 3, while they were still in the groove with the characters and the world, andeven thenI wanted us to make the film in 3D, a format Id always loved (my wife Nancy and I had our wedding pictures taken in 3D).

Things never turn out the way you plan, though, and many years passed before we were able to return to Woody, Buzz, and the rest of the gang. I knew when we got the green light for Toy Story 3 that I wouldnt be able to direct the film myself, but I also knew that Lee Unkrich would be the perfect person to take these characters into their third movie. Lee is an incredible filmmaker, and as the editor on the original Toy Story and the codirector of Toy Story 2, he was more familiar with these characters than almost anyone else. He literally knew every frame of their lives.

None of us were quite sure what to expect when we sat down to tackle the story for this new movie, but it wasnt long before it felt like we had never been gone. And as it turned out, that time in between had been a blessing. Ten years ago, my sons were still little boys. I could never have anticipated how emotional it would be for me to see them leave the house and go off to college. And without that experience, I could never have tapped into the powerful emotion that Woody and Buzz feel in seeing Andy grow up.

A lot has happened to all of us since we first thought of making a Toy Story 3. Weve gotten married; weve lost loved ones; weve had families and watched our children grow. And all of that has helped us tell a story that we know is the right one for these characters, in a way we could not have done ten years ago.

The art produced for our movies is crucial to the final film, but very few people outside of the studio ever get to see it. That is why our art of books are so special to meI love being able to share this wonderful work with the rest of the world. You can see the deep connection our studio has with these characters in every piece of amazing art that the Toy Story 3 team created for the film.

We love this movieand we hope you will love it too.

John Lasseter

FOREWORD

Color script Dice Tsutsumi Digital 2008 A t the beginning of 2006 as the - photo 6

Color script, Dice Tsutsumi , Digital, 2008

A t the beginning of 2006, as the ink was drying on Disneys agreement to purchase Pixar Animation Studios, John Lasseter took me aside and asked me to direct Toy Story 3. I was in turn excited, honored, thrilled, and flattered. And then I wanted to throw up. John wasnt asking me to direct just any sequelhe was asking me to direct a sequel to two of the most beloved films of all time. No pressure.

Our films are the result of the work of hundreds of people, but at the beginning, there were just a handful of us nurturing our fledgling idea. I wont say that developing Toy Story 3 was easy; it never is. But we knew we were on to something special when Woody and Buzz and the rest of the gang seemed to take off on their ownhappy to be back, they led the way, begging us to follow.

Day by day, as development progressed, I noticed something happeningsilently, without fanfare, a team was assembling behind me. Talented artists, technicians, and filmmakers were stepping up to be a part of the movie. Not because they were being assigned to it, but because they passionately wanted to be a part of it. At a studio that has prided itself on originality, there was a groundswell of support for the continuation of the Toy Story saga.

The world of Toy Story has rich meaning for all of us at Pixar. For some, it represents the beginning of their professional careers. For others, it marks the seminal moment that inspired them to become filmmakers. And, although it makes me feel old to say this, for many at the studio, Toy Story was simply their favorite childhood movie.

In the years since we made the first Toy Story, weve all gotten a little older, and hopefully a little wiser. Weve experienced many life-cycle events: graduations, weddings, births, and funerals. But one thing we have all retained is a childlike sense of wonderas well as the firm belief that when were not around our toys really do come to life.

Im profoundly honored to work with a world-class group of talented artists at Pixar, and Im proud to share with you a sampling of their work in this book. I thank producer Darla K. Anderson and everyone on my crew for making this the fantastic, rewarding experience that it has been. And a special thanks to John Lasseter, Ed Catmull, and Steve Jobs for creating the studio that has allowed all this awesomeness to happen.

Lee Unkrich, director

Toy Story Ralph Eggleston Pastel 1994 I ts been such an honor being - photo 7

Toy Story, Ralph Eggleston , Pastel, 1994

I ts been such an honor being involved in the creative process of Toy Story 3, and its always mesmerizing to witness this multidimensional process unfold. The artists on this film, both technical and traditional, were passionate about supporting Lee and his vision to make this third film in the

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