• Complain

Brian Aldiss - Non-Stop

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Brian Aldiss Non-Stop
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    Non-Stop
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    Millennium Paperbacks
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  • Year:
    2000
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    London
  • ISBN:
    978-1857989984
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Curiosity was discouraged in the Greene tribe. Its members lived out their lives in cramped Quarters, hacking away at the encroaching ponics. As to where they werethat was forgotten. Roy Complain decides to find out. With the renegade priest Marapper, he moves into unmapped territory, where they make a series of discoveries which turn their universe upside-down Non-Stop is the classic SF novel of discovery and exploration; a brilliant evocation of a familiar setting seen through the eyes of a primitive. Our ablest SF writer. Guardian A brilliant treatment of the generation starship and also the theme of conceptual breakthrough; it has become accepted as a classic of the field. The Enclyclopedia of Science Fiction Non-Stop offers a number of conventional sf pleasures, but it does more it refuses to resolve itself into a happy, wish-fulfilling ending. The characters discover that they are the victims of a cosmic joke: ironies abound, the struggle goes on. DAVID PRINGLE,

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Brian Aldiss

NON-STOP

Science Fiction Masterworks Volume 33 To travel hopefully is a better thing - photo 1

Science Fiction Masterworks Volume 33

To travel hopefully is a better thing than to arrive

R. L. Stephenson

Enter the SF Gateway

In the last years of the twentieth century (as Wells might have put it), Gollancz, Britains oldest and most distinguished science fiction imprint, created the SF and Fantasy Masterworks series. Dedicated to re-publishing the English languages finest works of SF and Fantasy, most of which were languishing out of print at the time, they were and remain landmark lists, consummately fulfilling the original mission statement:

SF MASTERWORKS is a library of the greatest SF ever written, chosen with the help of todays leading SF writers and editors. These books show that genuinely innovative SF is as exciting today as when it was first written.

Now, as we move inexorably into the twenty-first century, we are delighted to be widening our remit even more. The realities of commercial publishing are such that vast troves of classic SF & Fantasy are almost certainly destined never again to see print. Until very recently, this meant that anyone interested in reading any of these books would have been confined to scouring second-hand bookshops. The advent of digital publishing has changed that paradigm for ever.

The technology now exists to enable us to make available, for the first time, the entire backlists of an incredibly wide range of classic and modern SF and fantasy authors. Our plan is, at its simplest, to use this technology to build on the success of the SF and Fantasy Masterworks series and to go even further.

Welcome to the new home of Science Fiction & Fantasy. Welcome to the most comprehensive electronic library of classic SFF titles ever assembled.

Welcome to the SF Gateway.

In affectionate memory of

TED CARNELL

Editor of New Worlds and Science Fantasy and starter of Non-Stop

It is safer for a novelist to choose as his subject something he feels about than something he knows about.

L. P. HARTLEY

Authors Note

For this new edition of an old favourite, I have made some alterations here and there. These occur on forty-eight pages. The adventure remains the same; the characters remain the same; the theme of an idea gobbling up real life remains the same. Only a few words have been changed.

But of course words make all the difference.

B.W.A.

A community which cannot or will not realise how insignificant a part of the universe it occupies is not truly civilised. That is to say, it contains a fatal ingredient which renders it, to whatever extent, unbalanced. This is the story of one such community.

An idea, which is man-conceived, unlike most of the myriad effects which comprise our universe, is seldom perfectly balanced. Inevitably, it bears the imprint of mans own frailty; it may fluctuate from the meagre to the grandiose. This is the story of a grandiose idea.

To the community it was more than an idea: it became existence itself. For the idea, as ideas will, had gone wrong and gobbled up their real lives.

PART I

QUARTERS

I

Like a radar echo bounding from a distant object and returning to its source, the sound of Roy Complains beating heart seemed to him to fill the clearing. He stood with one hand on the threshold of his compartment, listening to the rage hammering through his arteries.

Well, go on out then if youre going! You said you were going!

The shrill sarcasm of the voice behind him, Gwennys voice, propelled him into the clearing. He slammed the door without looking back, a low growl rasping the back of his throat, and then rubbed his hands together painfully in an attempt to regain control of himself. This was what living with Gwenny meant, the quarrels arising out of nothing and these insane bursts of anger tearing like illness through his being. Nor could it ever be clean anger; it was muddy stuff, and even at its full flood the knowledge was not hidden from him that he would soon be back again, apologizing to her, humiliating himself. Complain needed his woman.

This early in the waking period, several men were about; later, they would be dispersed about their business. A group of them sat on the deck, playing Travel-Up. Complain walked over to them, hands in pockets, and stared moodily down between their ragged heads. The board, painted on the deck, stretched twice as far as the span of a mans outstretched arms. It was scattered with counters and symbols. One of the players leant forward and moved a pair of his blocks.

An outflank on Five, he said, with grim triumph, looking up and winking at Complain conspiratorially.

Complain turned away indifferently. For long periods of his life, this game had exerted an almost uncanny attraction on him. He had played it till his adolescent limbs cracked from squatting and his eyes could hardly focus on the silver tokens. On others too, on nearly all the Greene tribe, Travel-Up cast its spell; it gave them a sense of spaciousness and power lacking in their lives. Now Complain was free of the spell, and missed its touch. To be absorbed in anything again would be good.

He ambled moodily down the clearing, hardly noticing the doors on either hand. Instead, he darted his eyes about among the passers-by, as if seeking a signal. He saw Wantage hurrying along to the barricades, instinctively keeping the deformed left side of his face away from others eyes. Wantage never played at the long board: he could not tolerate people on both sides of him. Why had the council spared him as a child? Many deformities were born in the Greene tribe, and only the knife awaited them. As boys, they had called Wantage Slotface, and tormented him; but he had grown up strong and ferocious, which had decided them to adopt a more tolerant attitude towards him: their jibes now were veiled.

Hardly realizing the change from aimlessness to intent, Complain also headed in the direction of the barricades, following Wantage. The best of the compartments, naturally appropriated for council use, were down here. One of the doors was flung open and Lieutenant Greene himself came out, followed by two of his officers. Although Greene was now an old man, he was still an irritable one, and his jerky gait held something yet of the impetuous stride of his youth. His officers, Patcht and Zilliac, walked haughtily beside him, dazers prominent in their belts.

To Complains great pleasure, Wantage was panicked by their sudden appearance into saluting his chief. It was a shameful gesture, almost a bringing of the head to the hand rather than the reverse, which was acknowledged by a ghastly grin from Zilliac. Subservience was the general lot, although pride did not admit the fact.

When Complains turn came to pass the trio he did it in the customary manner, turning his head away and scowling. Nobody should think he, a hunter, was not the equal of any other man. It was in the Teaching: No man is inferior until he feels the need to show respect for another.

His spirits now restored, he caught up with Wantage, clapping his hand on the latters left shoulder. Spinning in the other direction, Wantage presented a short fencing stick to Complains stomach. He had an economical way of moving, like a man closely surrounded by naked blades. His point lodged neatly against Complains navel.

Easy now, my pretty one. Is that how you always greet a friend? Complain asked, turning the point of the stick away.

I thought Expansion, hunter. Why are you not out after meat? Wantage asked, sliding his eyes away from Complain.

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