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L. Camp - Conan The Freebooter

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Conan the Freebooter Weird Tales In these stories from Conans late twenties, the Cimmerian is a mercenary with the Free Company in the city-states of Shem and the lands to the north and east, a war leader of the steppe-raiding Kozaki, and finally a soldier in the service of the kingdom of Kauran. Chronologically, the five short stories collected as fall between and .

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Chronological order of the CONAN series:

CONAN

CONAN OF CIMMERIA

CONAN THE FREEBOOTER

CONAN THE WANDERER

CONAN THE ADVENTURER

CONAN THE BUCCANEER

CONAN THE WARRIOR

CONAN THE USURPER

CONAN THE CONQUEROR

CONAN THE AVENGER

CONAN OF AQUILONIA

CONAN OF THE ISLES

THE FREEBOOTER Robert E Howard and L Sprague de Camp Introduction Robert - photo 1

THE FREEBOOTER

Robert E. Howard and L. Sprague de Camp

Introduction

Robert E. Howard (1906-36), the creator of Conan, was born in Peaster, Texas, and spent most of his life in Cross Plains, in the center of Texas. During his short life (which ended in suicide at the age of thirty) Howard turned out a large volume of popular fiction: sport, detective, western, historical, adventure, science-fiction, weird, and ghost stories, besides his verse and his many fantasies. Of his several series of heroic fantasies, the most popular have been the Conan stories. Eighteen of these were published in Howard's lifetime; eight others, from mere fragments and outlines to complete manuscripts, have been found among his papers since 1950. The incomplete stories have been completed by my colleague Lin Carter and myself.

In addition, in the early 1950s, I rewrote four unpublished Howard manuscripts of oriental adventure, to convert them into Conan stories by changing names, deleting anachronisms, and introducing a supernatural element. This was not hard, since Howard's heroes were pretty much all cut from the same cloth, and the resulting posthumous collaborations are still about three-quarters or four-fifths Howard. Two of these converted stories appear in the present volume: "Hawks over Shem" (originally called "Hawks over Egypt"), a story laid in eleventh-century Egypt, in the reign of the mad Caliph Hakim; and "The Road of the Eagles," originally placed in the sixteenth-century Turkish Empire.

Moreover, my colleagues Lin Carter and Bjorn Nyberg and I have collaborated on several Conan pastiches, based upon hints in Howard's notes and letters.

The Conan stories are laid in Howard's fictional Hyborian Age, about twelve thousand years ago between the sinking of Atlantis and the beginnings of recorded history. Conan, a gigantic barbarian adventurer from the backward northern land of Cimmeria, arrived as a youth in the kingdom of Zamora (see the map) and for several years made a precarious living there and in neighboring lands as a thief. Then he served as a mercenary soldier, first in the oriental realm of Turan and then in the Hyborian kingdoms.

Forced to flee from Argos, Conan became a pirate along the coasts of Kush, in partnership with a Shemitish she-pirate, Belit, with a crew of black corsairs. After Belit's death and some hairsbreadth adventures among the black tribes, he returned to the trade of mercenary in Shem. Here the present volume begins.

Nearly twenty years ago, my old friend John D. Clark, a chemist and a Conan buff long before I was, edited the then-known Conan stories for the volumes published by Gnome Press. He wrote an eloquent introduction to the first volume of this series to be issued, Conan the Conqueror. This essay gives a free-swinging impression of Howard's fiction in general and the Conan stories in particular. Dr. Clark has allowed me to quote it here:

It was almost seventeen years ago when I collided with the Hyborian Age. It was a notable collision, occurring when I was caught by the somewhat juicy cover on the September 1933 Weird Tales, read "The Slithering Shadow," and met Conan for the first time. It was an introduction that stuck, and from then on I followed the adventures of that slightly unconventional character with more than casual interest. A little later (1935 or so) Schuyler Miller and I decided to make a try at plotting out Conan's world. It turned out to be ridiculously easy. The countries flopped out on the paper, squirmed about a bit, and clicked together into an indubitable and obviously authentic map. We wrote to Howard then and found that his own map was practically identical with ours; his biography of Conan was also identical in all important respects with the one Miller and I had concocted from the internal evidence in the stories. As I remember, the most important point ot disagreement was a two years' difference in Conan's age at one point in the stories.

We knew then that we had a story-teller on our hands who knew his business. And when we read the manuscript of "The Hyborian Age," some time before it was first published, we were sure of it.

Anyhow, in the next few years I managed to pick up the rest of Howard's fantasies, including King Kull and all the rest. It was obvious, of course, that although some of them had apparently been written before that gorgeous concept filtered into his mind, they might be fitted into the pattern with a little stretching. . . .

Among the Conan stories are fragments of the biography of that remarkable character, as deduced by Miller and myself, accounting for most of Oman's travels and adventures that are not recounted in the tales themselves. They do not, however, explain how he managed to get rid of the woman of which he was usually possessed by the end of a story in time for him to acquire another in the next. I might, by the way, recommend that question as a subject for literary research to some budding Ph.D. in English. The results of the inquiry might be at least as useful as a publication purporting finally to decide whether Francis Bacon or the Earl of Oxford really wrote the works of the alleged W. Shakespeare. . . .

I do not intend to write about Robert E. Howard himself. I never knew him personally and those who did can do a better job than I. I knew him only as the writer of some incredibly good fantasy. The parts of a writer that don't die with his body are his storiesand Howard's yarns are not going to die among those who frankly and whole-heartedly like adventure on the grand scale. You are probably one of those readers or you wouldn't have bought this book in the first place.

Howard was a first-rate teller of tales, with a remarkable technical command of his tools and with a complete lack of inhibitions. With a fine and free hand he took what he liked from the more spectacular aspects of all ages and climes: proper names of every conceivable linguistic derivation, weapons from everywhere and everywhen under the sun. customs and classes from the whole ancient and medieval world, and fitted the whole together into a coherent and self-consistent cosmos without a visible joint. Then he added a king-sized portion of the supernatural to add zest to the whole, and the result was a purple and golden and crimson universe where anything can happenexcept the tedious.

His heroes are never profoundbut they are never dull. Kull, Solomon Kane, Bran Mak Morn, Conan himself, walk and talk and are alive and of one piece. They may not be exactly the types of persons whom we would invite to a polite party, but they're not exactly the sort of persons whom we would forget if they came anyway. Conan, the hero of all Howard's heroes, is the armored swashbuckler, indestructible and irresistible, that we've all wanted to be at one time or another; the women, in appearance, manner, and costume (or lack of it) are the inmates of the sort of harem that harems ought to be but aren't (and isn't it a shame, and wouldn't it be nice, if they were commoner?); the villains are villainous as only perfect villains can be; the sorcerers are sorcerers in spades; and the apparitions they conjure up, or who appear under their own power, are (thank God!) out of this world.

And above all Howard was a story-teller. The story came first, last, and in between. Something is always happening, and the flow of action never hesitates from beginning to end, as one incident flows smoothly and inevitably into the next with never a pause for the reader to take breath. Don't look for hidden philosophical meanings or intellectual puzzles in the yarnsthey aren't there.

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