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Perea - Arduino essentials : enter the world of Arduino and its peripherals and start creating interesting projects

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Perea Arduino essentials : enter the world of Arduino and its peripherals and start creating interesting projects
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Arduino essentials : enter the world of Arduino and its peripherals and start creating interesting projects: summary, description and annotation

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Enter the world of Arduino and its peripherals and start creating interesting projects

About This Book
  • Meet Arduino and its main components and understand how they work to use them in your real-world projects
  • Assemble circuits using the most common electronic devices such as LEDs, switches, optocouplers, motors, and photocells and connect them to Arduino
  • A Precise step-by-step guide to apply basic Arduino programming techniques in the C language
Who This Book Is For

If you are a hobbyist who wants to develop projects based on Arduino as the main microcontroller platform or an engineer interested in finding out what the Arduino platform offers, then this book is ideal for you. Some prior knowledge of the C programming language is required.

What You Will Learn
  • Select the correct Arduino board to meet the prerequisites of your project
  • Set up a working Arduino development environment and get to grips with all of its inner workings
  • Work with digital and analog outputs to act on external devices
  • Sense your environment in a digital or analog way by using different types of sensors such as potentiometers, photocells, or thermistors
  • Develop time-based projects that will manage the time in a precise manner
  • Make your project interact with other devices via serial communications
  • Use interrupts to deal with unexpected events
  • Get familiar with a complete real-world project that summarizes all the concepts learned throughout the book
In Detail

The Arduino is an open source microcontroller built on a single circuit board that is capable of receiving sensory input from its environment and controlling interactive physical objects. It is also a development environment that allows you to write software to the board, and is programmed in the Arduino programming language. The Arduino has become the most popular microcontroller platform and thus hundreds of projects are being developed using it, from basic to advanced levels.

This book will first introduce you to the most important board models of the Arduino family. You will then learn to set up the Arduino software environment. Next, you will work with digital and analog inputs and outputs, manage the time precisely, establish serial communications with other devices in your projects, and even control interrupts to make your project more responsive. Finally, you will be presented with a complete real-world example by utilizing all the concepts learned so far in the book. This will enable you to develop your own microcontroller projects.

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Arduino Essentials

Arduino Essentials

Copyright 2015 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: February 2015

Production reference: 1200215

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham B3 2PB, UK.

ISBN 978-1-78439-856-9

www.packtpub.com

Credits

Author

Francis Perea

Reviewers

Ladislas de Toldi

Ken Leung

Commissioning Editor

Sarah Crofton

Acquisition Editor

Meeta Rajani

Content Development Editor

Ajinkya Paranjpe

Technical Editor

Sebastian Rodrigues

Copy Editors

Nithya P

Stuti Srivastava

Project Coordinator

Harshal Ved

Proofreaders

Maria Gould

Jonathan Todd

Bernadette Watkins

Indexer

Monica Ajmera Mehta

Production Coordinator

Shantanu N. Zagade

Cover Work

Shantanu N. Zagade

About the Author

Francis Perea is a vocational education professor at Consejera de Educacin de la Junta de Andaluca in Spain with more than 14 years of experience.

He has specialized in system administration, web development, and content management systems. In his spare time, he works as a freelancer and collaborates, among others, with multimedia, a little design studio in Crdoba, working as a system administrator and the main web developer.

He has also collaborated as a technical reviewer on SketchUp 2014 for Architectural Visualization Second Edition , Arduino Home Automation Projects , and Internet of Things with the Arduino Yn , all by Packt Publishing.

When not sitting in front of a computer or tinkering in his workshop, he can be found mountain biking, kite surfing, or working as a beekeeper, taking care of his hives in Axarqua County, where he lives.

To Salom: I owe it all to you.

About the Reviewer

Ladislas de Toldi is a biotech engineer who has always been passionate about computers, robotics, and artificial intelligence.

Ladislas is the CEO at Leka, a young start-up whose goal is to use robotics to help exceptional children live a normal life.

He has been working on Arduino for several years and has contributed to several open source projects, such as Sudar's Arduino-Makefile (https://github.com/sudar/Arduino-Makefile).

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Preface

The Arduino platform has become a de facto standard when talking about microcontrollers. With a wide range of different board models, it can cover a wide spectrum of projects, and its ease of use has made it the preferred platform for those starting out in the microcontroller world.

If you are a hobbyist wanting to develop projects based on Arduino as its main microcontroller platform or an engineer interested in knowing what the Arduino platform offers, then this book is ideal for you.

If you have little or no previous experience in these kinds of tools, this book will help you get a complete view of the platform and the wide peripherals it has to offer by following a carefully designed set of project examples that cover the most important platform features.

Whether you have never written a line of code or you already know how to program in C, you will learn how to work with Arduino from the point of view of both hardware and software thanks to the easily understandable code that accompanies every project that has been developed exclusively with that premise in mind. This will be easy for those who don't have previous experience in programming.

This book was written with the aim to present the Arduino platform to all those wanting to work with Arduino but without any great knowledge of the microcontrollers scene. It will gradually develop a wide set of projects that have been designed to cover the most important aspects of the Arduino platform, from the use of digital and analog inputs and outputs to harnessing the power of interrupts.

What this book covers

, Meeting the Arduino Family , introduces you to the Arduino platform, and the different board models that integrate the Arduino family are presented, noting their common aspects.

, The Arduino Development Environment , shows you how to download, install, and set up a working Arduino integrated development environment and gives a complete explanation of its use and commands.

, Interacting with the Environment the Digital Way , covers the connection and use of digital outputs by dealing with simple devices that can be digitally operated, such as LEDs.

, Controlling Outputs Softly with Analog Outputs , shows you how to manage analog outputs and the use of transistor drivers to deal with high-current devices, such as motors.

, Sensing the Real World through Digital Inputs , explains the use of digital inputs by giving examples of typical applications, such as buttons and switches, and proposes an optical coin detection device that uses an optocoupler.

, Analog Inputs to Feel between All and Nothing , presents analog inputs and their use and offers two new projects: an ambient light meter with a photocell and a motor speed controller by using a potentiometer as an input device.

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