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Mark Lassoff [Mark Lassoff] - Java Programming for Beginners

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Mark Lassoff [Mark Lassoff] Java Programming for Beginners

Java Programming for Beginners: summary, description and annotation

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Java Programming for Beginners is an introduction to Java programming, taking you through the Java syntax and the fundamentals of object-oriented programming.

About This Book

  • Learn the basics of Java programming in a step-by-step manner
  • Simple, yet thorough steps that beginners can follow
  • Teaches you transferable skills, such as flow control and object-oriented programming

Who This Book Is For

This book is for anyone wanting to start learning the Java language, whether youre a student, casual learner, or existing programmer looking to add a new language to your skillset. No previous experience of Java or programming in general is required.

What You Will Learn

  • Learn the core Java language for both Java 8 and Java 9
  • Set up your Java programming environment in the most efficient way
  • Get to know the basic syntax of Java
  • Understand object-oriented programming and the benefits that it can bring
  • Familiarize yourself with the workings of some of Javas core classes
  • Design and develop a basic GUI
  • Use industry-standard XML for passing data between applications

In Detail

Java is an object-oriented programming language, and is one of the most widely accepted languages because of its design and programming features, particularly in its promise that you can write a program once and run it anywhere.

Java Programming for Beginners is an excellent introduction to the world of Java programming, taking you through the basics of Java syntax and the complexities of object-oriented programming. Youll gain a full understanding of Java SE programming and will be able to write Java programs with graphical user interfaces that run on PC, Mac, or Linux machines. This book is full of informative and entertaining content, challenging exercises, and dozens of code examples you can run and learn from.

By reading this book, youll move from understanding the data types in Java, through loops and conditionals, and on to functions, classes, and file handling. The book finishes with a look at GUI development and training on how to work with XML. The book takes an efficient route through the Java landscape, covering all of the core topics that a Java developer needs. Whether youre an absolute beginner to programming, or a seasoned programmer approaching an object-oriented language for the first time, Java Programming for Beginners delivers the focused training you need to become a Java developer.

Style and approach

This book takes a very hands-on approach, carefully building on lessons learned with snippets and tutorials to build real projects.

Downloading the example code for this book. You can download the example code files for all Packt books you have purchased from your account at http://www.PacktPub.com. If you purchased this book elsewhere, you can visit http://www.PacktPub.com/support and register to have the code file.

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Using else statements

It turns out that there's a slightly easier way to write the preceding program. When we write a conditional statement or rather a pair of conditional statements in which we're always going to execute one of the two code blocks, it's probably a good time to make use of the else keyword. The else keyword must follow a bracketed if block, then it's followed by brackets of its own. The else statement will evaluate to true and execute the code between its brackets only if the code between the previous if brackets was not executed:

import java.util.*; public class ConditionalStatements { public static void main(String[] args) { Scanner reader = new Scanner(System.in); System.out.println("Input now: "); int input = reader.nextInt(); if(input > 10) { System.out.println("MORE!"); } else { System.out.println("LESS"); } } }

If we run this program, we will get the same results as we did before with one less bit of logic code to write:

Lets end this topic with a brief run-through of what other operators we can - photo 1

Let's end this topic with a brief run-through of what other operators we can use in our if statements, then we'll take a look at what to do if we need to compare items that are not primitives. In addition to the greater than and less than operators, we can also make use of the equality operator (==), which is true if the items on both the sides have the same value. Make sure when you use the equality operator, do not accidently use the assignment operator (=) instead:

if(input == 10)

In some instances, your program won't compile, but at other times it will compile and you'll get very weird results. If you'd like to use the opposite of the equality operator, you can use not equals (!=), which returns true if the two items do not have the same value:

if(input != 10)
It's important that we do not attempt to use these equality operators when comparing instances of a class. We should only use them when we're working with primitives.

To show this, let's modify our program so that we could take String as user input. We'll see whether String is equivalent to the secret password code:

If it is it will print out YES if not it will print out NO Now NetBeans - photo 2

If it is, it will print out YES; if not, it will print out NO. Now, NetBeans gives us a warning (as shown in the preceding screenshot); in fact, if we attempt to compare strings with some different operators, NetBeans would let us know that our program is probably not even going to compile. That's because Java does not expect us to compare instances of a class with these operators. Instead, classes should expose functions that allow us to compare them logically. Almost every object in Java has a few functions for this purpose. One of the most common ones is the equals() function that takes an object of the same type and lets us know whether they're equivalent. This function returns what's called a Boolean type, which is a primitive type of its own that can have a value of either true or false. Our if statement understands how to evaluate this Boolean type:

import java.util.*; public class ConditionalStatements { public static void main(String[] args) { Scanner reader = new Scanner(System.in); System.out.println("Input now: "); String input = reader.next(); if(input.equals("password")) { System.out.println("YES"); } else { System.out.println("NO"); } } }

Let's run our program quickly and start by inputting a bad string, then let's input password to see our program work:

Thats the basics of if-else statements I would encourage you now to play with - photo 3

That's the basics of if-else statements. I would encourage you now to play with some of the comparison operators that we looked at and try nesting if...else statements within each other.

As a very last note, you may sometimes see if statements without their following brackets. This is a valid syntax and is basically the equivalent of putting the entire statement on one line.
Questions

You can contact us at questions@packtpub.com if you are having a problem with any aspect of the book, and we will do our best to address it.

An ArrayList example in NetBeans

To see this in action, let's write a program that would actually be a little more difficult to write if we just used a standard array instead of an ArrayList. I'd like to write a program that will take an input string from the user. It will store this input string with every other input string the user has ever given it, and then print them all out each time the user inputs a new string.

This would be really difficult to do with an array because if the user ever inputs one more string than the array was designed to hold, our array would, in the best-case scenario, not accept the string; in the worst-case scenario, our program might crash. But, our ArrayList object will simply resize to fit the number of strings that it's currently holding.

Understanding Typed Variables

To create even modest Java programs, we're going to need a way to store and manipulate information. Our chief resource, when doing this, is the variable, and that's what we're going to take a look at in this chapter. We'll look at the different data types in Java and how to use them in our programs. We'll also see the Math class library and one of its functions.

Specifically, we'll walk through the following topics:

  • Introduction to variables and why they're needed
  • Integer variables
  • Floating-point variables
  • The Math class library and its pow() function
  • Character variables
  • The String class and its methods
Floating point variables

When we're simply counting and manipulating whole objects, integers are fantastic. However, sometimes we need to deal with numbers in a more mathematical sense, and we need a data type that will allow us to express ideas that are not entirely whole numbers. Floating-point numbers, or floats, are a Java primitive type that allow us to express numbers that have decimal points and fractions. In this section, we'll modify some float and integer variables side by side to see how they are similar and different.

Let's create a new Java project (you know the drill by now) and call it FloatingPointNumbers. Let's start by declaring two variables: one integer (iNumber) and one float (fNumber). As we know, once we've declared these variables, we're free to modify and assign values to them in our Java program later. This time, let me show you that we can also modify and assign to these variables in the same line that they're declared. So where I have declared my iNumber integer variable, I'm free to immediately give it the value of 5:

package floatingpointnumbers; public class FloatingPointNumbers { public static void main(String[] args) { int iNumber = 5; float fNumber; } }

Notice that if we try and do something very similar with our float variable, NetBeans will yell at us, by displaying a light bulb and red dot on the left-hand side:

In fact if we attempt to compile our program well get a legitimate compiler - photo 4

In fact, if we attempt to compile our program, we'll get a legitimate compiler error message:

Lets analyze why this happens When we use an explicit number in Java that - photo 5
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