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Simon Monk - Programming Arduino Next Steps: Going Further with Sketches, 2nd Edition

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Take your Arduino skills to the next level! In this practical guide, electronics guru Simon Monk takes you under the hood of Arduino and reveals professional programming secrets. Featuring coverage of the Arduino Uno, Leonardo, and Due boards, Programming Arduino Next Steps: Going Further with Sketches shows you how to use interrupts, manage memory, program for the Internet, maximize serial communications, perform digital signal processing, and much more. All of the 75+ example sketches featured in the book are available for download. Learn advanced Arduino programming techniques, including how to: Use hardware and timer interrupts Boost performance and speed by writing time-efficient sketches Minimize power consumption and memory usage Interface with different types of serial busses, including I2C, 1-Wire, SPI, and TTL Serial Use Arduino with USB, including the keyboard and mouse emulation features of the Leonardo and Due boards Program Arduino for the Internet Perform digital signal processing Accomplish more than one task at a timewithout multi-threading Create and release your own code library

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About the Author Simon Monk has a bachelors degree in cybernetics and - photo 1

About the Author

Simon Monk has a bachelors degree in cybernetics and computer science and a Ph.D. in software engineering. He has authored more than 20 books, including Programming Arduino: Getting Started with Sketches, Programming the Raspberry Pi, Programming the BBC micro:bit, and Practical Electronics for Inventors. Dr. Monk also runs the website monkmakes.com, which features his own products.

Copyright 2019 by McGraw-Hill Education All rights reserved Except as - photo 2

Copyright 2019 by McGraw-Hill Education. All rights reserved. Except as permitted under the United States Copyright Act of 1976, no part of this publication may be reproduced or distributed in any form or by any means, or stored in a database or retrieval system, without the prior written permission of the publisher, with the exception that the program listings may be entered, stored, and executed in a computer system, but they may not be reproduced for publication.

ISBN: 978-1-25-958860-0
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The material in this eBook also appears in the print version of this title: ISBN: 978-1-25-958859-4, MHID: 1-25-958859-9.

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CONTENTS AT A GLANCE
CONTENTS
PREFACE

Since the first edition of this book was released in 2013, some things in the world of Arduino have stayed surprisingly constant and others have changed. The Arduino Uno is still most peoples idea of what an Arduino should be and the Arduino IDE has kept its simple interface, while adding some great new features such as the Library and Board Managers.

However, what has changed is that the word Arduino has come to denote a way of programming boards as much as the boards themselves. New Arduino-compatible boards provide a vast variety of hardware to choose from, all of which can be programmed using the Arduino IDE.

The main changes to this edition include the addition of two new chapters:

, When Is an Arduino Not an Arduino? This chapter shows you how to use the Arduino IDE with Arduino-compatible boards such as the ESP8266 and ESP32 boards as well as ARM m0 boards such as the Adafruit Circuit Playground Express and Trinket m0 boards.

, Interfacing with Arduino This chapter explains the theory behind interfacing with microcontrollers that you will need to understand when working with I2C, SPI, and UART serial.

The Network Programming chapter from the first edition (now , Network and Internet of Things Programming) has been extensively revised to include both official Arduino network programming and the more widely used ESP8266 and ESP32 WiFi programming. The chapter has also been extended to look at parsing JSON web services and use of the dweet.io IoT service.

, Managing with One Process, has gained a new section on designing programs using finite state machine diagrams.

The other chapters of the book have also been given a general update.

Simon Monk

ACKNOWLEDGMENTS

Many thanks to all those at McGraw-Hill Education who have done such a great job in producing this book. In particular, thanks to my editor Lara Zoble and to Patricia Wallenburg, Elizabeth Houde, Lynn Messina, Stephen Smith, and Claire Splan.

Thanks to Duncan Amos for his diligent technical review. This book is greatly improved by his keen eye for detail and unerring ability to sniff out waffle and vagueness.

I would also like to thank Adafruit, SparkFun, and CPC for supplying many of the modules and components used in the preparation of this book.

And last but not least, thanks once again to Linda, for her patience and generosity in giving me space to do this.

INTRODUCTION

Arduino has become the standard microcontroller used by makers, artists, and educators due to its ease of use, low cost, and plethora of interface boards (shields). Plug-in shields can be attached to the basic board, extending the Arduino into the Internet, robotic, and home automation realms. As well as official Arduino hardware, the many types of Arduino-compatible boards that can be programmed from the Arduino IDE mean that you can find a board that suits your projects requirements and cost constraints.

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