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Simon Monk - Programming the BeagleBone Black: Getting Started with JavaScript and BoneScript

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Simon Monk Programming the BeagleBone Black: Getting Started with JavaScript and BoneScript
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Program your own BeagleBone Black projects!

Build creative BeagleBone Black devices--no prior programming or electronics experience required. In Programming the BeagleBone Black, electronics guru Simon Monk explains essential application development methods through straightforward directions and cool downloadable examples. Discover how to navigate the board, write and debug code, use expansion capes, and control external hardware. Easy-to-follow plans show you how to wire up and program a Web-controlled roving robot and an e-mail notifier that lights an incandescent lamp.

  • Set up the BeagleBone Black and explore its features
  • Connect to your computer via USB or Ethernet
  • Use the BeagleBone Black as a stand-alone PC
  • Write and execute BoneScript code
  • Use JavaScript functions and timers
  • Perform analog and digital I/O
  • Work with expansion capes and modules
  • Design Web interfaces that control electronics
  • Assemble and program a robot and an e-mail notifier

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Programming the BeagleBone Black
About the Author
Dr. Simon Monk (Preston, UK) has a degree in Cybernetics and Computer Science and a PhD in Software Engineering. He spent several years as an academic before returning to the industry, co-founding the mobile software company Momote Ltd. He has been an active electronics hobbyist since his early teens and is a full-time writer on hobby electronics and open source hardware. Dr. Monk is the author of numerous electronics books, specializing in open source hardware platforms, especially Arduino and Raspberry Pi. He is also co-author with Paul Scherz of Practical Electronics for Inventors, Third Edition .
You can follow Dr. Monk on Twitter, where he is @simonmonk2.
Programming the BeagleBone Black
Getting Started with JavaScript and BoneScript
Simon Monk
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Copyright 2014 by McGraw-Hill Education (Publisher). All rights reserved. Printed in the United States of America. Except as permitted under the Copyright Act of 1976, no part of this publication may be reproduced or distributed in any form or by any means, or stored in a database or retrieval system, without the prior written permission of publisher, with the exception that the program listings may be entered, stored, and executed in a computer system, but they may not be reproduced for publication.
ISBN: 978-0-07-183213-7
MHID: 0-07-183213-0
e-book conversion by Cenveo Publisher Services
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The material in this e-book also appears in the print version of this title: ISBN: 978-0-07-183212-0, MHID: 0-07-183212-2
McGraw-Hill Education e-books are available at special quantity discounts to use as premiums and sales promotions, or for use in corporate training programs. To contact a representative, please visit the Contact Us pages at www.mhprofessional.com.
Information has been obtained by McGraw-Hill Education from sources believed to be reliable. However, because of the possibility of human or mechanical error by our sources, McGraw-Hill Education, or others, McGraw-Hill Education does not guarantee the accuracy, adequacy, or completeness of any information and is not responsible for any errors or omissions or the results obtained from the use of such information.
TERMS OF USE
This is a copyrighted work and McGraw-Hill Education (McGraw-Hill) and its licensors reserve all rights in and to the work. Use of this work is subject to these terms. Except as permitted under the Copyright Act of 1976 and the right to store and retrieve one copy of the work, you may not decompile, disassemble, reverse engineer, reproduce, modify, create derivative works based upon, transmit, distribute, disseminate, sell, publish or sublicense the work or any part of it without McGraw-Hills prior consent. You may use the work for your own noncommercial and personal use; any other use of the work is strictly prohibited. Your right to use the work may be terminated if you fail to comply with these terms.
THE WORK IS PROVIDED AS IS. McGRAW-HILL EDUCATION AND ITS LICENSORS MAKE NO GUARANTEES OR WARRANTIES AS TO THE ACCURACY, ADEQUACY OR COMPLETENESS OF OR RESULTS TO BE OBTAINED FROM USING THE WORK, INCLUDING ANY INFORMATION THAT CAN BE ACCESSED THROUGH THE WORK VIA HYPERLINK OR OTHERWISE, AND EXPRESSLY DISCLAIM ANY WARRANTY, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. McGraw-Hill Education and its licensors do not warrant or guarantee that the functions contained in the work will meet your requirements or that its operation will be uninterrupted or error free. Neither McGraw-Hill Education nor its licensors shall be liable to you or anyone else for any inaccuracy, error or omission, regardless of cause, in the work or for any damages resulting therefrom. McGraw-Hill Education has no responsibility for the content of any information accessed through the work. Under no circumstances shall McGraw-Hill Education and/or its licensors be liable for any indirect, incidental, special, punitive, consequential or similar damages that result from the use of or inability to use the work, even if any of them has been advised of the possibility of such damages. This limitation of liability shall apply to any claim or cause whatsoever whether such claim or cause arises in contract, tort or otherwise.
CONTENTS AT A GLANCE
CONTENTS
ACKNOWLEDGMENTS
Many thanks to all those at McGraw-Hill Education who have done such a great job in producing this book. In particular, thanks to my editor Roger Stewart, Sandhya Goya, and to Bart Reed.
I am most grateful to Stephen Hall and Cefn Hoile for their valuable help with reviewing my efforts at JavaScript and to Robert (BobKat) Logan for his invaluable technical review.
I would also like to thank Adafruit, SparkFun, and CPC for supplying many of the modules and components used in the preparation for this book.
And last but not least, thanks once again to Linda, for her patience and generosity in giving me space to do this.
INTRODUCTION
The BeagleBone Black combines the power of a Linux-based single-board computer with the GPIO (General Purpose Input/Output) capabilities of an Arduino.
This book shows you how to program a BeagleBone Black using its hardware library (BoneScript) and JavaScript. The book is suitable for beginner programmers and does not assume any prior programming experience.
Downloads The book includes many example programs which are all open source - photo 2
Downloads
The book includes many example programs, which are all open source and available from the books website at http://beaglebonebook.com. You will need to follow the link to the code. You will also find an up-to-date list of errata for the book here.
What Will I Need This is a book primarily about software So for most of - photo 3
What Will I Need?
This is a book primarily about software. So, for most of the examples, all you really need is BeagleBone Black. However, when you are using GPIO pins, a low-cost multimeter is helpful. Male-to-male jumper leads, or even just a short length of solid core wire that can be poked into the sockets of the GPIO connector, will be needed.
The two hardware project chapters require specific parts, which are listed in those chapters.
Other parts that are recommended when learning to use the GPIO pins are a solderless breadboard and/or a BeagleBone Breadboard cape and a selection of basic components such as LEDs and switches.
at the end of this book indicates possible suppliers for these parts.
Using This Book This books main focus is on learning to program the - photo 4
Using This Book
This books main focus is on learning to program the BeagleBone Black from the viewpoint of someone who is new to programming. It therefore starts with basic concepts, gradually building on the earlier material while heading toward more advanced topics. It therefore needs to be read more or less in order.
This book is organized into the following chapters:
: Introduction and Setup This chapter introduces the BeagleBone Black. We look at what you can do with it as well as setting it up so that you can connect to it from your main computer over a USB or network connection.
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