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Juan Calle - I Can Draw Fantasy Art: Step by step techniques, characters and effects (I Can Draw Series, 1)

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Juan Calle I Can Draw Fantasy Art: Step by step techniques, characters and effects (I Can Draw Series, 1)
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I Can Draw Fantasy Art: Step by step techniques, characters and effects (I Can Draw Series, 1): summary, description and annotation

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This stylishly packaged full-color art guide enables artists of all abilities to create their own fantasy worlds and characters. Produce the angular skeleton of a dragons wing, the ornate armor of a fearsome samurai, and the careful point of a wood elfs ear by following clear, step-by-step instructions.
By completing an array of drawing projects, you will learn:
Different materials and techniques
Drawing proportions and poses
How to create elaborate costuming
And more!
Using the handy practice grids included in the book, you can then build up your own characters and creations, bringing your personal fantasy world to life.
ABOUT THE SERIES: I Can Draw teaches a variety of specialist drawing styles, aimed at beginners or those wishing to hone their skills. With step-by-step instructions and practice grids to try out new techniques, these drawing guides help artists bring their ideas into actuality.

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EPIC ADVENTURERS

In an ancient time of warring tribes, kingdoms, wizards, and wanderers, heroes fought evil and injustice. Here are some ideas for characters to inspire your own epic fantasy tales.

TOP TIP

Give your muscular hero a weapon that looks too heavy for a regular person to lift. It will show he has great strength and makes him look more fearsome.

Warrior monk The solitary wandering warrior is a classic hero This fighter - photo 1

Warrior monk

The solitary, wandering warrior is a classic hero. This fighter was raised, then cast out by a secretive group of warrior monks and has to seek work as a mercenary. He is rough, unforgiving, brutal, but honest. His needs are simple and he is suspicious of wizards and kings.

WILD MAN OF THE NORTH The monk is heavily muscled and bears scars from several battles. On his forehead, and around his neck are the symbols of his beliefs, to protect him against evil magic.

Shield maiden Growing up in the secretive realm of the Amazons this shield - photo 2

Shield maiden

Growing up in the secretive realm of the Amazons, this shield maiden was taught to fight from childhood. Rarely seen outside her home, the Amazon has a fearful reputation. Taller than most men, she is strong and highly skilled with multiple weapons.

Swamp dwarf Include characters with questionable motives in your stories like - photo 3

Swamp dwarf

Include characters with questionable motives in your stories, like this ragged-looking dwarf. He is more of a plotter than a fighter. If you can put up with his smell, youll find he is a useful guide. Cunning and untrustworthy, he looks for ways to line his pocket, tricking others into gambling away their wealth. He lost an eye following one argument.

WHEELER DEALER Like all his fellow swamp-dwellers, the dwarf believes cleanliness is a waste of effort. He only changes his clothes when they fall apart and considers the mouse that lives in his beard as his best friend.

Sorceress What is fantasy without a whiff of magic where good or evil wizards - photo 4

Sorceress

What is fantasy without a whiff of magic, where good or evil wizards study dark arts? This sinister sorceress sold her soul to an ancient demonic force that has kept her alive for centuries. As part of her bargain, the witch demands sacrifices from the town near her tower. If the locals refuse her wishes, they fear they will be struck down by magical plagues or, worse, the sorceresss army of undead stone warriors.

A DARK BARGAIN The sorceress wears a dark gown and a horned headdress. Her eyes glow with unearthly power given to her by a demon. The orb in her hands is a conduit to a dark realm, the source of her infernal powers.

TOP TIP

Use a cold and spooky blue light to illuminate your sorceress and suggest she is controlling magical forces. Make her eyes glow with the same mystic light.

SOLO SWORDSMAN

Grab your pencils to draw a dashing hero swinging his sword across the page.

1 WIREFRAME Using light pencil marks draw a simple stick figure showing your - photo 5

1. WIREFRAME
Using light pencil marks, draw a simple stick figure showing your swordsman's pose. The shoulders are at right angles to his hips as the top half of his body turns, ready to swing his sword.

2 JOINTED FIGURE Use circles to mark the position of joints The swordsmans - photo 6

2. JOINTED FIGURE
Use circles to mark the position of joints. The swordsman's left arm seems shorter than the right as it stretches behind the body. Draw a rough sword in the right hand and a dagger in the left. Indicate the position of the eyes on the face.

3 ANATOMY Fill out your figure with a rounded torso and muscular arms and - photo 7

3. ANATOMY
Fill out your figure, with a rounded torso and muscular arms and legs. Position the facial features, giving your swordsman a determined look. Add hands gripping the hilts of the sword and dagger.

4 FINISHED PENCILS Now tighten your pencils giving your swordsman short - photo 8

4. FINISHED PENCILS
Now tighten your pencils, giving your swordsman short, ragged hair, and a beard. He wears medieval dress metal plates strapped with leather belts over layers of loose cloth and a chain-mail shirt.

5 PALETTE When you are happy with your pencils choose the range of shades you - photo 9

5. PALETTE
When you are happy with your pencils, choose the range of shades you want to use on the figure. This swordsman wears turquoise and burgundy clothing with gold edging, to match his king's banner, plus brown leather straps, and silvery metal.

TOP TIP

Take care drawing the hand holding the sword. See how the knuckles follow a curve. If you are right-handed, you may find it useful sketching your left hand holding a tube in a mirror to use as reference.

6 FINAL ART The finished painting adds a shiny polish to the metal and deep - photo 10

6 FINAL ART The finished painting adds a shiny polish to the metal and deep - photo 11

6. FINAL ART
The finished painting adds a shiny polish to the metal and deep shadows in the folds of the cloth. Sandy brown highlights bring out his hair. A transparent blue curve shows the direction of the sword swing.

TOWERING OGRE

Fantasy adventures need mighty monsters. This giant ogre fills the page with his bulk. He is raising a massive mace, ready to crush his victims.

1 WIREFRAME Using light pencil marks draw a simple stick figure for your - photo 12

1. WIREFRAME
Using light pencil marks, draw a simple stick figure for your ogre's pose. Add a large oval for the chest and circle for the pelvis. The body curves back toward the head, with one arm raised, ready to swing the mace downward.

2 JOINTED FIGURE Mark the position of the ogres joints with circles His - photo 13

2. JOINTED FIGURE
Mark the position of the ogre's joints with circles. His hands are huge, his arms are long, while his legs are short and stumpy. His neck is hidden by his wide head. Draw a rough outline for his heavy mace.

3 ANATOMY Though the ogre has a lot of flab he is massively strong Outline - photo 14

3. ANATOMY
Though the ogre has a lot of flab, he is massively strong. Outline his bulky limbs and sagging belly. He has only two fingers and a thumb on each hand. His mouth opens wide in a roar.

4 FINISHED PENCILS Give your gruesome ogre tufts of hair across the shoulders - photo 15

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