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James Rojas - Dream Play Build: Hands-On Community Engagement for Enduring Spaces and Places

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James Rojas Dream Play Build: Hands-On Community Engagement for Enduring Spaces and Places
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The room is dim, the chairs are in perfectly lined rows. The city planner puts up a color-coded diagram of the street improvement project, dreading the inevitable angry responses.
Jana loves her community and is glad to be able to attend the evening meeting, and she has a lot of ideas for community change. But she has a hard time hearing, and cant see the diagrams clearly. She leaves early.
Its time to imagine a different type of community engagement one that inspires connection, creativity, and fun.

People love their communities and want them to become safer, healthier, more prosperous places. But the standard approach to public meetings somehow makes everyone miserable. Conversations that should be inspiring can become shouting matches. So what would it look like to facilitate truly meaningful discussions between citizens and planners? What if they could be fun?
For twenty years, James Rojas and John Kamp have been looking to art, creative expression, and storytelling to shake up the classic community meeting. In Dream Play Build, they share their insights into building common ground and inviting active participation among diverse groups. Their approach, Place It!, draws on three methods: the interactive model-building workshop, the pop-up, and site exploration using our senses. Using our hands to build and create is central to what makes us human, helping spark ideas without relying on words to communicate. Deceptively playful, this method is remarkably effective at teasing out community dreams and desires from hands-on activities. Dream Play Build offers wisdom distilled from workshops held around the world, and a deep dive into the transformational approach and results from the South Colton community in southern California. While much of the process was developed through in-person meetings, the book also translates the experience to online engagementhow to make people remember their connections beyond the computer screen.
Inspirational and fun, Dream Play Build celebrates the value of engaging with the dreams we have for our communities. Readers will find themselves weaving these artful, playful lessons and methods into their own efforts for making change within the landscape around them.

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About Island Press Since 1984 the nonprofit organization Island Press has been - photo 1
About Island Press

Since 1984, the nonprofit organization Island Press has been stimulating, shaping, and communicating ideas that are essential for solving environmental problems worldwide. With more than 1,000 titles in print and some 30 new releases each year, we are the nations leading publisher on environmental issues. We identify innovative thinkers and emerging trends in the environmental field. We work with world-renowned experts and authors to develop cross-disciplinary solutions to environmental challenges.

Island Press designs and executes educational campaigns, in conjunction with our authors, to communicate their critical messages in print, in person, and online using the latest technologies, innovative programs, and the media. Our goal is to reach targeted audiencesscientists, policy makers, environmental advocates, urban planners, the media, and concerned citizenswith information that can be used to create the framework for long-term ecological health and human well-being.

Island Press gratefully acknowledges major support from The Bobolink Foundation, Caldera Foundation, The Curtis and Edith Munson Foundation, The Forrest C. and Frances H. Lattner Foundation, The JPB Foundation, The Kresge Foundation, The Summit Charitable Foundation, Inc., and many other generous organizations and individuals.

The opinions expressed in this book are those of the author(s) and do not necessarily reflect the views of our supporters.

2022 James Rojas and John Kamp

All rights reserved under International and Pan-American Copyright Conventions. No part of this book may be reproduced in any form or by any means without permission in writing from the publisher: Island Press, 2000 M Street, NW, Suite 480-B, Washington, DC 20036-3319.

Library of Congress Control Number: 2021945118

All Island Press books are printed on environmentally responsible materials.

Manufactured in the United States of America
10 9 8 7 6 5 4 3 2 1

Keywords: art, community engagement, creativity, experiential learning, inclusiveness, Los Angeles, outreach, play, psychology, urban planning, South Colton, values, workshop, walkability

ISBN-13: 978-1-64283-150-4 (electronic)

To our grandmothers, for encouraging us to dream, play, and build

Preface

THE ORIGINS OF THE IDEAS in this book are deeply personalwhich makes sense, because cities are deeply personal, too. Although the majority of Dream Play Build combines our perspectives as true coauthors, we wanted to take a moment in the beginning to share our individual experiences and motivations. We hope our stories inspire you to think about how your interests and experiences might inform your own endeavors to create more-effective modes of community engagement, and, by extension, better cities and places.

Jamess Story: The Personal Roots of Place It!

Growing up, I wanted a dollhouse, but in those days boys didnt play with dolls. The second-best option, blocks, my family couldnt afford. So instead, my grandmother gave me a shoebox full of recycled objects. Out of the box I created two rooms, and with the objects I created a sofaout of scraps of aluminumand a carpet of clear plastic, which I placed the sofa on (see remember not just the finished product but also the process of creation itself: I was able to think about space and shape it, which felt empowering and inspired me to make more.

P-1 An imagined version of Jamess first model-building endeavors which he - photo 2

P-1. An imagined version of Jamess first model-building endeavors, which he explored with a shoebox and simple found objects. (Illustration by John Kamp.)

Around that time, I had become fascinated with looking at Los Angeles through the rear window of my parents car. I saw hills, mountains, old windmills, cows, and the patterns created by the rows of orange groves. Yet I also started to see change. I saw hilltops disappear, new skyscrapers overtake City Hall, and freeways rip through my neighborhood. Modernism was removing my favorite landmarks. While I felt a sense of real loss, LAs rapid urban transformation became my next muse.

Moving from the confines of the shoebox, I expanded my endeavors out to the bedroom itself and the yard just beyond. For hoursI would lay out streets and buildings on the bedroom floor; out of mud in the yard, I would sculpt and mold hills and imaginary rivers, placing little homemade buildings in and around the landscape. My first attempts to build a city involved just a wash of random objects from my shoebox, all jumbled together. Then I discovered how streets help to organize objects into little neighborhoods. Through these early hands-on activities I started to learn that vacant spaces became buildings, big buildings replaced small ones, and landscapes always changed. And a satisfaction came from transforming my urban experiences and aspirations into these small dioramas.

Most children outgrow playing with toys, but I didnt. Building small cities became my hobby as I continued to find objects to express architecture and landscapes in new ways. I also started capturing the urban experiences from cities I would visit; I became fascinated with San Franciscos hills, and, after a family trip there, I spent months building cities on slopes.

After high school, I studied interior design at Woodbury University. This program helped me express my creativity with new tools, teaching me to understand peoples emotional connection to space through color, texture, and form. I was particularly fascinated by how space could be manipulated to create a certain feeling. However, after I graduated I could not find a design job. Not only was the job market weak at the time, but also Latinos were scarce within the profession. Much to everyones surprise, I decided to join the army, with the promise of being stationed in Europe. In essence, it was a poor mans European vacation.

Rather than quickly visit Europe like a tourist, I had four years to immerse myself there. I was stationed in Heidelberg, Germany, and in Vicenza, Italy. During this time I visited many other cities by train and spent hours exploring them by foot. Woodburys interior design education had actually prepared me well to examine the effects of geography and urban design on how I felt in various European cities. The natural light, weather, and landscape varied from city to city, as well as how residents used spacefromHeidelbergs pink sandstone buildings to Florences warm-colored buildings. I was also fascinated by how European streets and plazas had been laid out like outdoor rooms with focal points and other creature comforts. I felt very much at home within the Italian piazzas in particular, as they recalled the boisterous public life I had known in East Los Angeles.

The backdrop to my entire experience in Europe was the liberation of not having to drive. As such, I could feel the different public spaces through my senses. It was in this way that I realized public spaces could be experienced in intimate sensory waysmuch the same way that Americans experience the private spaces of their homes.

When I ultimately chose to come back to the United States, I knew a complete 180 awaited me: Id once again be driving everywhere. Perhaps as a coping mechanism, I told myself to embrace driving like I had done with walking in Europe. However, what sounded like a convincing idea from afar proved difficult to execute once back home. Stuck in LAs traffic, my body craved the sensory-rich experiences I had had in Europe. Never being able to recreate what I had felt and experienced there, I decided to attend the Massachusetts Institute of Technology (MIT) to study urban planning and try to understand what I was not just experiencing but also feeling.

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