• Complain

Skye Doherty - Journalism Design: Interactive Technologies and the Future of Storytelling

Here you can read online Skye Doherty - Journalism Design: Interactive Technologies and the Future of Storytelling full text of the book (entire story) in english for free. Download pdf and epub, get meaning, cover and reviews about this ebook. year: 2017, publisher: Routledge, genre: Politics. Description of the work, (preface) as well as reviews are available. Best literature library LitArk.com created for fans of good reading and offers a wide selection of genres:

Romance novel Science fiction Adventure Detective Science History Home and family Prose Art Politics Computer Non-fiction Religion Business Children Humor

Choose a favorite category and find really read worthwhile books. Enjoy immersion in the world of imagination, feel the emotions of the characters or learn something new for yourself, make an fascinating discovery.

No cover
  • Book:
    Journalism Design: Interactive Technologies and the Future of Storytelling
  • Author:
  • Publisher:
    Routledge
  • Genre:
  • Year:
    2017
  • Rating:
    4 / 5
  • Favourites:
    Add to favourites
  • Your mark:
    • 80
    • 1
    • 2
    • 3
    • 4
    • 5

Journalism Design: Interactive Technologies and the Future of Storytelling: summary, description and annotation

We offer to read an annotation, description, summary or preface (depends on what the author of the book "Journalism Design: Interactive Technologies and the Future of Storytelling" wrote himself). If you haven't found the necessary information about the book — write in the comments, we will try to find it.

Journalism Design is about the future of journalism. As technologies increasingly, and continually, reshape the way we interact with information, with each other and with our environment, journalists need new ways to tell stories.

Journalists often see technology as something that improves what they are doing or that makes it more convenient. However, the growing might of technology companies has put journalism and news organisations in a difficult position: readers and revenues have moved, and platforms exert increasing control over story design. Skye Doherty argues that, rather than adapting journalism to new technologies, journalists should be creating the technologies themselves and those technologies should be designed for core values such as the public interest. Drawing from theories and practices of interaction design, this book demonstrates how journalists can use their expertise to imagine new ways of doing journalism. The design and development of the NewsCube, a three-dimensional storytelling tool, is detailed, as well as how interaction design can be used to imagine new forms of journalism. The book concludes by calling for closer ties between researchers and working journalists and suggests that journalism has a hybrid future in newsrooms, communities, design studios and tech companies.

Skye Doherty: author's other books


Who wrote Journalism Design: Interactive Technologies and the Future of Storytelling? Find out the surname, the name of the author of the book and a list of all author's works by series.

Journalism Design: Interactive Technologies and the Future of Storytelling — read online for free the complete book (whole text) full work

Below is the text of the book, divided by pages. System saving the place of the last page read, allows you to conveniently read the book "Journalism Design: Interactive Technologies and the Future of Storytelling" online for free, without having to search again every time where you left off. Put a bookmark, and you can go to the page where you finished reading at any time.

Light

Font size:

Reset

Interval:

Bookmark:

Make
Journalism Design Journalism Design wrestles with fundamental questions of - photo 1
Journalism Design
Journalism Design wrestles with fundamental questions of how journalism should respond to changing technology and human behaviour. It focuses on improving understanding of how users acquire and interact with news in the digital world and how news organisations can better design that experience. Classic journalism storytelling and presentation were dictated by the needs of the telegraph and typesetting equipment. Skye Doherty offers prototypes that reveal intriguing new approaches for improving contemporary value and fostering effective news delivery with digital technologies.
Robert G. Picard, Professor, Reuters Institute for the Study of Journalism, University of Oxford, UK
Journalism Design is about the future of journalism. As technologies increasingly, and continually, reshape the way we interact with information, with each other and with our environment, journalists need new ways to tell stories.
Journalists often see technology as something that improves what they are doing or that makes it more convenient. However, the growing might of technology companies has put journalism and news organisations in a difficult position: readers and revenues have moved, and platforms exert increasing control over story design. Skye Doherty argues that, rather than adapting journalism to new technologies, journalists should be creating the technologies themselves and those technologies should be designed for core values such as the public interest. Drawing from theories and practices of interaction design, this book demonstrates how journalists can use their expertise to imagine new ways of doing journalism. The design and development of the NewsCube, a three-dimensional storytelling tool, is detailed, as well as how interaction design can be used to imagine new forms of journalism. The book concludes by calling for closer ties between researchers and working journalists and suggests that journalism has a hybrid future in newsrooms, communities, design studios and tech companies.
Skye Doherty is a lecturer in Journalism at the University of Queenslands School of Communication and Arts. Her research and teaching straddle journalism and interaction design.
Disruptions: Studies in Digital Journalism
Series editor: Bob Franklin
For a full list of titles in this series, please visit:
www.routledge.com/Disruptions/book-series/DISRUPTDIGJOUR
Disruptions refers to the radical changes provoked by the affordances of digital technologies that occur at a pace and on a scale that disrupts settled understandings and traditional ways of creating value, interacting and communicating both socially and professionally. The consequences for digital journalism involve far-reaching changes to business models, professional practices, roles, ethics, products and even challenges to the accepted definitions and understandings of journalism. For Digital Journalism Studies, the field of academic inquiry which explores and examines digital journalism, disruption results in paradigmatic and tectonic shifts in scholarly concerns and prompts reconsideration of research methods, theoretical analyses and responses (oppositional and consensual) to such changes, which have been described as being akin to a moment of mind blowing uncertainty.
Routledges new book series, Disruptions: Studies in Digital Journalism, seeks to capture, examine and analyse these moments of exciting and explosive professional and scholarly innovation which characterise developments in the day-to-day practice of journalism in an age of digital media and which are articulated in the newly emerging academic discipline of Digital Journalism Studies.
Fake News: Falsehood, Fabrication and Fantasy in Journalism
Brian McNair
Journalism Design: Interactive Technologies and the Future of Storytelling
Skye Doherty
Journalism Design
Interactive Technologies and the Future of Storytelling
Skye Doherty
First published 2018 by Routledge 2 Park Square Milton Park Abingdon Oxon - photo 2
First published 2018
by Routledge
2 Park Square, Milton Park, Abingdon, Oxon OX14 4RN
and by Routledge
711 Third Avenue, New York, NY 10017
Routledge is an imprint of the Taylor & Francis Group, an informa business
2018 Skye Doherty
The right of Skye Doherty to be identified as author of this work has been asserted by her in accordance with sections 77 and 78 of the Copyright, Designs and Patents Act 1988.
All rights reserved. No part of this book may be reprinted or reproduced or utilised in any form or by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers.
Trademark notice: Product or corporate names may be trademarks or registered trademarks, and are used only for identification and explanation without intent to infringe.
British Library Cataloguing-in-Publication Data
A catalogue record for this book is available from the British Library
Library of Congress Cataloging-in-Publication Data
A catalog record for this book has been requested
ISBN: 978-1-138-05113-3 (hbk)
ISBN: 978-1-315-16840-1 (ebk)
Typeset in Times New Roman
by Apex CoVantage, LLC
Contents
  1. i
  2. ii
This book and the research and design artefacts underpinning it would not have been possible without the support, guidance and help of others.
First, to Stephen Viller and John Harrison, who supervised the PhD thesis that formed the basis of this book: I am grateful to you both for your sage advice and ongoing encouragement over several years. Thanks also to the thesis examiners, who provided critical and valuable feedback.
The prototypes described here were made possible thanks to the study participants and later with the creative and technical abilities of Andrea Epifani and David Lloyd, who invested many hours developing the NewsCube beta version. The creation of that tool, and subsequent release of open source code, was made possible by a Walkley Grant for Innovation in Journalism. Thanks to the team at the Walkley Foundation for their support, and to the team at iLab, who gave valuable guidance on pitching for the money. Thanks also to the Journalism Design students whose projects are discussed here.
I must thank Bob Franklin and the editorial team at Routledge for their support of the book proposal and its subsequent production. Also thanks to the anonymous reviewers for their feedback. The draft manuscript was read critically by colleagues at the University of Queensland: Jane Johnston and Tom ORegan. Thank you both for your time and insights; the book is better for your input.
I must also acknowledge the ongoing support and friendship of the members of the University of Queenslands interaction design research group.
Finally, thanks to Mark and Gabriel, who have supported my work over many years and never tired of listening to me talk about it.
Thank you everyone.
HCI
human-computer interaction
Next page
Light

Font size:

Reset

Interval:

Bookmark:

Make

Similar books «Journalism Design: Interactive Technologies and the Future of Storytelling»

Look at similar books to Journalism Design: Interactive Technologies and the Future of Storytelling. We have selected literature similar in name and meaning in the hope of providing readers with more options to find new, interesting, not yet read works.


Reviews about «Journalism Design: Interactive Technologies and the Future of Storytelling»

Discussion, reviews of the book Journalism Design: Interactive Technologies and the Future of Storytelling and just readers' own opinions. Leave your comments, write what you think about the work, its meaning or the main characters. Specify what exactly you liked and what you didn't like, and why you think so.