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Thomas Willeford - The Steampunk Adventurers Guide: Contraptions, Creations, and Curiosities Anyone Can Make

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Thomas Willeford The Steampunk Adventurers Guide: Contraptions, Creations, and Curiosities Anyone Can Make
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The Steampunk Adventurers Guide: Contraptions, Creations, and Curiosities Anyone Can Make: summary, description and annotation

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Fascinatingly Fun, Family-Friendly Steampunk ProjectsHeres a Steampunk tale with an invitation to build Steampunk props. An interactive notion; an imaginative adventure; and a way to further stimulate your own imagination. -- From the Foreword by David Silverman, director and producer of The Simpsons Movie and codirector of Monsters, Inc.

Steampunk stalwart Thomas Willeford cordially invitesyou on an adventure--one in which you get to build ingenious devices of your own! Lavishly illustrated by award-winning cartoonist Phil Foglio, The Steampunk Adventurers Guide: Contraptions, Creations, and Curiosities Anyone Can Make presents 10 intriguing projects ideal for makers of all ages and skill levels, woven into an epic tale of mystery and pursuit.

Follow the exploits of Isaac and Amelia, a brother and sister who must devise a series of beguiling gizmos to rescue their uncle from a skyship thats been commandeered by a nefarious villain and his rogue automatons. Each chapter contains an installment of this captivating story along with the step-by-step instructions and list of tools and materials youll need to create the featured gadgets.

Discover how to forge these imaginative contraptions:

  • Decoder armguard
  • Signaling periscope
  • Goggles
  • Grappling hook launcher
  • Airship harness
  • Glider wings
  • Rivet gun
  • Power armor
  • Magnetic amplification gauntlet
  • Rocket pack

Thomas Willeford: author's other books


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About the Author Wanted for Questioning With an education in physics - photo 1
About the Author Wanted for Questioning With an education in physics - photo 2
About the Author (Wanted for Questioning)

With an education in physics history and art it was perhaps inevitable that - photo 3

With an education in physics, history, and art, it was perhaps inevitable that Thomas Willeford (aka Lord Archibald Feathers Featherstone) would become a Steampunk enthusiast. His work blurs the precarious line between art and engineering. If, upon viewing a piece, one does not ask, Does that actually work? he considers the piece a failure.

Thomas has been creating unique and beautiful corsets and all manner of striking Steampunk gadgetry for more than 20 years. Thomas is also the author of the critically acclaimed Steampunk how-to book Steampunk Gear, Gadgets, and Gizmos (McGraw-Hill Professional)....

Copyright 2014 by McGraw-Hill Education All rights reserved Except as - photo 4

Copyright 2014 by McGraw-Hill Education. All rights reserved. Except as permitted under the United States Copyright Act of 1976, no part of this publication may be reproduced or distributed in any form or by any means, or stored in a database or retrieval system, without the prior written permission of the publisher.

ISBN: 978-0-07-182785-0MHID: 0-07-182785-4

The material in this eBook also appears in the print version of this title: ISBN: 978-0-07-182780-5, MHID: 0-07-182780-3.

E-book conversion by codeMantraVersion 1.0

All trademarks are trademarks of their respective owners. Rather than put a trademark symbol after every occurrence of a trademarked name, we use names in an editorial fashion only, and to the benefit of the trademark ...

This book is dedicated to Louise R. Howard,

for being a better friend than I deserve,

and Alexander Marty Gear,

for not letting me be just good enough at what I do.

Contents at a Glance Contents Part the First Before We Begin - photo 5

Contents at a Glance
Contents

Part the First Before We Begin Chapter 1 What Is Steampunk Chapter 2 - photo 6

Part the First
Before We Begin

Chapter 1
What Is Steampunk?

Chapter 2
Tools of the Modern Mad Scientist and Materials, Too

Chapter 3
Youll Shoot Your Eye Out!

Part the Second The Adventure Chapter 4 Decoder Armguard Wherein our - photo 7

Part the Second
The Adventure

Chapter 4
Decoder Armguard
Wherein our heroes get the message

Chapter 5
Signaling Periscope
Wherein our heroes pass the message along

Chapter 6
Goggles
Wherein our heroes prepare for a trip

Chapter 7
Grappling Hook Launcher
Wherein our heroes get a lift

Chapter 8
Airship Harness
Wherein our heroes fly by night

Chapter 9
Glider Wings
Wherein our heroes get separated

Chapter 10
Rivet Gun (Modded Nerf Blaster)
Wherein our heroes get stranded

Chapter 11
Power Armor and Magnetic Amplification Gauntlet
Wherein our heroes are reunited

Chapter 12
Rocket Pack
Wherein our heroes visit their uncle

Chapter 13
Epilogue
Wherein our heroes escape

Part the Third Hastily Scribbled Laboratory Notes Appendix A This Way Lies - photo 8

Part the Third
Hastily Scribbled Laboratory Notes

Appendix A
This Way Lies Madness

Appendix B
Dramatis Personae

Appendix C
For the Brilliant but Mathematically Challenged Mad Scientist

A Foreword of SortsAll Sorts

It wasnt always called Steampunk. It may have been referred to as Victorian Fantasies or Jules Verne Technologies or HG Wells Horsing Around (ok, I made that last one up). The point is, that at about the time the expression was coined, Thomas Willeford had already been in the Steampunk business. He had been designing and building great stuff, in the Steampunk style.

Its a style of designing a science fiction future with late 19th-century technology. Ive always been a fan of the earliest science fiction, or scientific romances as they were called back then. The works of Jules Verne and H. G. Wells, these were the great pioneers of imagination. Wells particularly fascinates mehe invented so many themes ...

Agents and Accomplices

With thanks to the lovely Sarah, for again putting up with me as I became downright demented (even worse than the first time) while writing another book.

To Phil Foglio, for taking on the illustrations when he could have been doing more important things.

To Ray Witte (writing assistance) and Brian Thomas (photographic assistance), for coming to my rescue when my hard drive got hungry and ate about 20,000 words with a side order of 50 photographs.

To Dene Woodman for his inspirational work on foam armor.

To Roger Stewart and the rest of the team at McGraw-Hill Professional, for giving me the chance to prove I had more than one book in me.

And to all of my other friends, family, and colleagues, who have been so supportive and encouraging through the process of writing this book.

Meanwhile in an Underground Lair All of the so-called conventional - photo 9

Meanwhile, in an Underground Lair

All of the so-called, conventional scientists called me mad! Mad, I tell you! But I scoff at their pedestrian ideas and boring theories! They wish to keep all the true science for themselves! Not I! I present it to you all to free you from the oppressive yoke of the technocrats!

Dr. Charles Claremont, Scientist, Quite Mad

You are cordially invited on an adventure. After all, isnt that what Steampunk is really all about? Adventure? If there were no adventure, this would just be another book you wish you did not have to pretend to like after receiving it as a gift from a kind but woefully misguided friend or relative. But you are lucky, and this is not just any old book you have here. This is The Steampunk Adventurers ...

Part the First

Before We Begin

Chapter 1What Is Steampunk People ask me all the time What is Steampunk - photo 10

Chapter 1What Is Steampunk?

People ask me all the time, What is Steampunk? Well, according the

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