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Praveen Palanisamy - Hands-On Intelligent Agents with OpenAI Gym: Your Guide to Developing AI Agents Using Deep Reinforcement Learning

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Hands-On Intelligent Agents with OpenAI Gym
A step-by-step guide to develop AI agents using deep reinforcement learning
Praveen Palanisamy

BIRMINGHAM - MUMBAI Hands-On Intelligent Agents with OpenAI Gym Copyright - photo 1

BIRMINGHAM - MUMBAI
Hands-On Intelligent Agents with OpenAI Gym

Copyright 2018 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author(s), nor Packt Publishing or its dealers and distributors, will be held liable for any damages caused or alleged to have been caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

Commissioning Editor: Sunith Shetty
Acquisition Editor: Divya Poojari
Content Development Editor: Eisha Dsouza
Technical Editor: Ishita Vora
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Graphics: Jisha Chirayil
Production Coordinator: Deepika Naik

First published: July 2018

Production reference: 1300718

Published by Packt Publishing Ltd.
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B3 2PB, UK.

ISBN 978-1-78883-657-9

www.packtpub.com


To Sulo, my loving mom, for all the sacrifices she has made and for doing the best she could. To my Dad, for his support during my early growth period. To the living entity that bears the sun and the moon.
Praveen Palanisamy
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Contributors
About the author

Praveen Palanisamy works on developing autonomous intelligent systems. He is currently an AI researcher at General Motors R&D. He develops planning and decision-making algorithms and systems that use deep reinforcement learning for autonomous driving. Previously, he was at the Robotics Institute, Carnegie Mellon University, where he worked on autonomous navigation, including perception and AI for mobile robots. He has experience developing complete, autonomous, robotic systems from scratch.

I want to thank the people who contribute to the open source development of OpenAI Gym and PyTorch.
I also would like to thank the Packt team, specifically Rushi, Eisha, and Ishita, for helping me throughout the authoring process.
About the reviewer

Sudharsan Ravichandiran is a data scientist, researcher, artificial intelligence enthusiast, and YouTuber (search for Sudharsan reinforcement learning). He completed his bachelors in information technology at Anna University. His area of research focuses on practical implementations of deep learning and reinforcement learning, which includes natural language processing and computer vision. He also authored bestseller Hands-On Reinforcement Learning with Python, published by Packt Publishing.

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Table of Contents
Preface

This book will guide you through the process of implementing your own intelligent agents to solve both discrete- and continuous-valued sequential decision-making problems with all the essential building blocks to develop, debug, train, visualize, customize, and test your intelligent agent implementations in a variety of learning environments, ranging from the Mountain Car and Cart Pole problems to Atari games and CARLA an advanced simulator for autonomous driving.

Who this book is for

If you're a student, a game/machine learning developer, or an AI enthusiast looking to get started building intelligent agents and algorithms to solve a variety of problems using learning environments with the OpenAI Gym interface, this book is for you. You will also find this book useful if you want to learn how to build deep reinforcement learning-based, artificially intelligent agents to solve problems in your domain of interest. Though the book covers all the basic concepts that you need to know, some working knowledge of Python will help you get the most out of it.

What this book covers

Chapter 1, Introduction to Intelligent Agents and Learning Environments , which enables the development of several AI systems. It sheds light on the important features of the toolkit, which provides you with endless opportunities to create autonomous intelligent agents to solve several algorithmic tasks, games, and control tasks. By the end of this chapter, you will know enough to create an instance of a Gym environment using Python yourself.

Chapter 2, Reinforcement Learning and Deep Reinforcement Learning , provides a concise
explanation of the basic terminologies and concepts in reinforcement learning. The chapter
will give you a good understanding of the basic reinforcement learning framework for
developing AI agents. The chapter will also introduce deep reinforcement learning and
provide you with a flavor of the types of advanced problem the algorithms enable you to
solve.

Chapter 3, Getting Started with OpenAI Gym and Deep Reinforcement Learning , jumps right in and gets your development machine/computer ready with all the required installations and configurations needed for using the learning environments as well as PyTorch for developing deep learning algorithms.

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