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Mikael Olsson - C# 7 Quick Syntax Reference: A Pocket Guide to the Language, APIs, and Library

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Mikael Olsson C# 7 Quick Syntax Reference: A Pocket Guide to the Language, APIs, and Library
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C# 7 Quick Syntax Reference: A Pocket Guide to the Language, APIs, and Library: summary, description and annotation

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This quick C# 7 guide is a condensed code and syntax reference to the C# programming language, updated with the latest features of C# 7 for .NET and Windows 10. It presents the essential C# 7 syntax in a well-organized format that can be used as a handy reference.

In the C# 7 Quick Syntax Reference, you will find a concise reference to the C# language syntax: short, simple, and focused code examples; a well laid out table of contents; and a comprehensive index allowing easy review. You wont find any technical jargon, bloated samples, drawn-out history lessons, or witty stories. What you will find is a language reference that is concise, to the point, and highly accessible. The book is packed with useful information and is a must-have for any C# programmer.

What You Will Learn

  • Discover whats new in C# 7 and .NET for Windows 10 programming, including out values, tuples, discards, ref locals and returns functions, local functions, throw exceptions, and numeric literals

  • Create lightweight, unnamed types that contain multiple public fields

  • Use Discards: temporary, write-only variables used in assignments when you dont care about the value assigned

  • Create branching logic based on arbitrary types and values of the members of those types

  • Nest functions inside other functions to limit their scope and visibility

  • Throw exceptions in code constructs that previously were not allowed

  • Declare methods with the async modifier to return other types in addition to Task

  • Use the new numeric literals found in C# 7 to improve readability for numeric constants

Who This Book Is For

Those with some experience in programming, looking for a quick, handy reference. Some C# or .NET recommended but not necessary.

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Mikael Olsson C 7 Quick Syntax Reference A Pocket Guide to the Language - photo 1
Mikael Olsson
C# 7 Quick Syntax Reference A Pocket Guide to the Language, APIs, and Library 2nd ed.
Mikael Olsson Hammarland Lnsi-Suomi Finland Any source code or other - photo 2
Mikael Olsson
Hammarland, Lnsi-Suomi, Finland

Any source code or other supplementary material referenced by the author in this book is available to readers on GitHub via the books product page, located at www.apress.com/9781484238165 . For more detailed information, please visit http://www.apress.com/source-code .

ISBN 978-1-4842-3816-5 e-ISBN 978-1-4842-3817-2
https://doi.org/10.1007/978-1-4842-3817-2
Library of Congress Control Number: 2018954673
Mikael Olsson 2018
This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed.
Trademarked names, logos, and images may appear in this book. Rather than use a trademark symbol with every occurrence of a trademarked name, logo, or image we use the names, logos, and images only in an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of the trademark. The use in this publication of trade names, trademarks, service marks, and similar terms, even if they are not identified as such, is not to be taken as an expression of opinion as to whether or not they are subject to proprietary rights.
While the advice and information in this book are believed to be true and accurate at the date of publication, neither the authors nor the editors nor the publisher can accept any legal responsibility for any errors or omissions that may be made. The publisher makes no warranty, express or implied, with respect to the material contained herein.
Distributed to the book trade worldwide by Springer Science+Business Media New York, 233 Spring Street, 6th Floor, New York, NY 10013. Phone 1-800-SPRINGER, fax (201) 348-4505, e-mail orders-ny@springer-sbm.com, or visit www.springeronline.com. Apress Media, LLC is a California LLC and the sole member (owner) is Springer Science + Business Media Finance Inc (SSBM Finance Inc). SSBM Finance Inc is a Delaware corporation.
Introduction

The C# programming language is an object-oriented language created by Microsoft for the .NET Framework. C# (pronounced see sharp) builds on some of the best features of the major programming languages. It combines the power of C++ with the simplicity of Visual Basic and also borrows much from Java. This results in a language that is easy to learn and use, robust against errors, and enables rapid application development. All this is achieved without sacrificing much of the power or speed, when compared to C++.

In the years following its release in 2002, C# has grown to become one of the most popular programming languages. It is a general-purpose programming language, so it is useful for creating a wide range of programs. Everything from small utilities to computer games, desktop applications, or even operating systems can be built in C#. The language can also be used with ASP.NET to create web-based applications.

When developing in .NET, programmers are given a wide range of choices as to which programming language to use. Some of the more popular .NET languages include VB.NET, C++/CLI, F#, and C#. Among these, C# is often the language of choice. Like the other .NET languages, C# is initially compiled to an intermediate language. This language is called the Common Intermediate Language (CIL) and is run on the .NET Framework. A .NET program will therefore be able to execute on any system that has this framework installed.

The .NET Framework is a software framework that includes a common execution engine and a rich class library. It runs on Microsoft Windows and is therefore only used for writing Windows applications. However, there are also cross-platform ports available, the two largest being Mono These are both open source projects that allow .NET applications to be run on other platforms, such as Linux, MacOS, and embedded systems.

Table of Contents
Index
About the Author and About the Technical Reviewer
About the Author
Mikael Olsson

is a professional web entrepreneur, programmer, and author. He works for an R&D company in Finland, where he specializes in software development. In his spare time he writes books and creates websites that summarize various fields of interest. The books he writes are focused on teaching their subjects in the most efficient way possible, by explaining only what is relevant and practical without any unnecessary repetition or theory. The portal to his online businesses and other websites is Siforia.com .

About the Technical Reviewer
Michael Thomas
has worked in software development for more than 20 years as an individual - photo 3

has worked in software development for more than 20 years as an individual contributor, team lead, program manager, and vice president of engineering. Michael has more than 10 years of experience working with mobile devices. His current focus is in the medical sector, using mobile devices to accelerate information transfer between patients and health care providers.

Footnotes

http://www.mono-project.com

https://docs.microsoft.com/dotnet/core

Mikael Olsson 2018
Mikael Olsson C# 7 Quick Syntax Reference https://doi.org/10.1007/978-1-4842-3817-2_1
1. Hello World
Mikael Olsson
(1)
Hammarland, Lnsi-Suomi, Finland
Choosing an IDE

To begin coding in C#, you need an Integrated Development Environment (IDE) that supports the Microsoft .NET Framework. The most popular choice is Microsofts own Visual Studio.

The C# language has undergone a number of updates since the initial release of C# 1.0 in 2002. At the time of writing, C# 7.3 is the current version and was released in 2018. Each version of the language corresponds to a version of Visual Studio, so in order to use the features of C# 7.3 you need Visual Studio 2017 (version 15.7 or higher).

Creating a Project

After installing the IDE, go ahead and launch it. You then need to create a new project, which will manage the C# source files and other resources. To display the New Project window, go to File New Project in Visual Studio. From there select the Visual C# template type in the left frame. Then select the Console App template in the right frame. At the bottom of the window you can configure the name and location of the project if you want to. When you are done, click OK and the project wizard will create your project.

You have now created a C# project. In the Solution Explorer pane (View Solution Explorer), you can see that the project consists of a single C# source file ( .cs ) that should already be opened. If not, you can double-click on the file in the Solution Explorer in order to open it. In the source file there is some basic code to help you get started. However, to keep things simple at this stage, go ahead and simplify the code into this.
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