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John Lakos [John Lakos] - Large-Scale C++ Volume I: Process and Architecture

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Writing reliable and maintainable C++ software is hard. Designing such software at scale adds a new set of challenges. Creating large-scale systems requires a practical understanding of logical design beyond the theoretical concepts addressed in most popular texts. To be successful on an enterprise scale, developers must also address physical design, a dimension of software engineering that may be unfamiliar even to expert developers. Drawing on over 30 years of hands-on experience building massive, mission-critical enterprise systems, John Lakos shows how to create and grow Software Capital. This groundbreaking volume lays the foundation for projects of all sizes and demonstrates the processes, methods, techniques, and tools needed for successful real-world, large-scale development.

Up to date and with a solid engineering focus, Large-Scale C++, Volume I: Process and Architecture, demonstrates fundamental design concepts with concrete examples. Professional developers of all experience levels will gain insights that transform their approach to design and development by understanding how to

  • Raise productivity by leveraging differences between infrastructure and application development

  • Achieve exponential productivity gains through feedback and hierarchical reuse

  • Embrace the components role as the fundamental unit of both logical and physical design

  • Analyze how fundamental properties of compiling and linking affect component design

  • Discover effective partitioning of logical content in appropriately sized physical aggregates

  • Internalize the important differences among sufficient, complete, minimal, and primitive software

  • Deliver solutions that simultaneously optimize encapsulation, stability, and performance

  • Exploit the nine established levelization techniques to avoid cyclic physical dependencies

  • Use lateral designs judiciously to avoid the heaviness of conventional layered architectures

  • Employ appropriate architectural insulation techniques for eliminating compile-time coupling

  • Master the multidimensional process of designing large systems using component-based methods

This is the first of John Lakoss three authoritative volumes on developing large-scale systems using C++. This book, written for fellow software practitioners, uses familiar C++ constructs to solve real-world problems while identifying (and motivating) modern C++ alternatives. Together with the forthcoming Volume II: Design and Implementation and Volume III: Verification and Testing, Large-Scale C++ offers comprehensive guidance for all aspects of large-scale C++ software development. If you are an architect or project leader, this book will empower you to solve critically important problems right now and serve as your go-to reference for years to come.

Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

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Large-Scale C++
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Large-Scale C++

Volume I
Process and Architecture

John Lakos

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Library of Congress Control Number: 2019948467

Copyright 2020 Pearson Education, Inc.

Cover image: MBoe/Shutterstock

All rights reserved. This publication is protected by copyright, and permission must be obtained from the publisher prior to any prohibited reproduction, storage in a retrieval system, or transmission in any form or by any means, electronic, mechanical, photocopying, recording, or likewise. For information regarding permissions, request forms and the appropriate contacts within the Pearson Education Global Rights & Permissions Department, please visit www.pearson.com/permissions.

ISBN-13: 978-0-201-71706-8
ISBN-10: 0-201-71706-9

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To my wife, Elyse, with whom the universe rewarded me,
and five wonderful children:
Sarah
Michele
Gabriella

Lindsey
Andrew

Contents
Preface

When I wrote my first book, Large-Scale C++ Software Design (), my publisher wanted me to consider calling it Large-Scale C++ Software Development. I was fairly confident that I was qualified to talk about design, but the topic of development incorporated far more scope than I was prepared to address at that time.

Design, as I see it, is a static property of software, most often associated with an individual application or library, and is only one of many disciplines needed to create successful software. Development, on the other hand, is dynamic, involving people, processes, and workflows. Because development is ongoing, it typically spans the efforts attributed to many applications and projects. In its most general sense, development includes the design, implementation, testing, deployment, and maintenance of a series of products over an extended period. In short, software development is what we do.

In the more than two decades following Large-Scale C++ Software Design, I consistently applied the same fundamental design techniques introduced there (and elucidated here), both as a consultant and trainer and in my full-time work. I have learned what it means to assemble, mentor, and manage large development teams, to interact effectively with clients and peers, and to help shape corporate software engineering culture on an enterprise scale. Only in the wake of this additional experience do I feel I am able to do justice to the much more expansive (and ambitious) topic of large-scale software development.

A key principle one that helps form the foundation of this multivolume book is the profound importance of organization in software. Real-world software is intrinsically complex; however, a great deal of software is needlessly complicated, due in large part to a lack of basic organization both in the way in which it is developed and in the final form that it takes. This book is first and foremost about what constitutes well-organized software, and also about the processes, methods, techniques, and tools needed to realize and maintain it.

Secondly, I have come to appreciate that not all software is or should be created with the same degree of polish. The value of real-world application software is often measured by how fast code gets to market. The goals of the software engineers apportioned to application development projects will naturally have a different focus and time frame than those slated to the long-term task of developing reliable and reusable software infrastructure. Fortunately, all of the techniques discussed in this book pertain to both application and library software the difference being the extent to and rigor with which the various design, documentation, and testing techniques are applied.

One thing that has not changed and that has been proven repeatedly is that all real-world software benefits from physical design. That is, the way in which our logical content is factored and partitioned within files and libraries will govern our ability to identify, develop, test, maintain, and reuse the software we create. In fact, the architecture that results from thoughtful physical design at every level of aggregation continues to demonstrate its effectiveness in industry every day. Ensuring sound physical design, therefore, remains the first pillar of our methodology, and a central organizing principle that runs throughout this three-volume book a book that both captures and expands upon my original work on this subject.

The second pillar of our methodology, nascent in Large-Scale C++ Software Design, involves essential aspects of

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