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Balbaert - Rust Essentials

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Rust Essentials: summary, description and annotation

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Leverage the functional programming and concurrency features of Rust and speed up your application development About This Book Get started with Rust to build scalable and high performance applications Enhance your application development skills using the power of Rust Discover the power of Rust when developing concurrent applications for large and scalable software Who This Book Is For The book is for developers looking for a quick entry into using Rust and understanding the core features of the language. Basic programming knowledge is assumed. What You Will Learn Set up your Rust environment to achieve the highest productivity Bridge the performance gap between safe and unsafe languages Use pattern matching to create flexible code Apply generics and traits to develop widely applicable code Organize your code in modules and crates Build macros to extend Rusts capabilities and reach Apply tasks to tackle problems concurrently in a distributed environment In Detail Rust is the new, open source, fast, and safe systems programming language for the 21st century, developed at Mozilla Research, and with a steadily growing community. It was created to solve the dilemma between high-level, slow code with minimal control over the system, and low-level, fast code with maximum system control. It is no longer necessary to learn C/C++ to develop resource intensive and low-level systems applications. This book will give you a head start to solve systems programming and application tasks with Rust. We start off with an argumentation of Rusts unique place in todays landscape of programming languages. Youll install Rust and learn how to work with its package manager Cargo. The various concepts are introduced step by step: variables, types, functions, and control structures to lay the groundwork. Then we explore more structured data such as strings, arrays, and enums, and youll see how pattern matching works. Throughout all this, we stress the unique ways of reasoning that the Rust compiler uses to produce safe code. Next we look at Rusts specific way of error handling, and the overall importance of traits in Rust code. The pillar of memory safety is treated in depth as we explore the various pointer kinds. Next, youll see how macros can simplify code generation, and how to compose bigger projects with modules and crates. Finally, youll discover how we can write safe concurrent code in Rust and interface with C programs, get a view of the Rust ecosystem ...;Cover -- Title Page -- Copyright -- Credits -- About the Author -- About the Reviewer -- www.PacktPub.com -- Customer Feedback -- Table of Contents -- Preface -- Chapter 1: Starting with Rust -- The advantages of Rust -- The trifecta of Rust -- safe, fast, and concurrent -- Comparison with other languages -- The stability of Rust and its evolution -- The success of Rust -- Where to use Rust -- Servo -- Installing Rust -- rustc -- the Rust compiler -- Our first program -- Working with Cargo -- Developer tools -- Using Sublime Text

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Rust Essentials Second Edition A quick guide to writing fast safe and - photo 1
Rust Essentials
Second Edition
A quick guide to writing fast, safe, and concurrent systems and applications
Ivo Balbaert
BIRMINGHAM - MUMBAI Rust Essentials Second Edition Copyright 2017 Packt - photo 2

BIRMINGHAM - MUMBAI

Rust Essentials
Second Edition

Copyright 2017 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: May 2015

Second edition: November 2017

Production reference: 1061117

Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham
B3 2PB, UK.

ISBN 978-1-78839-001-9

www.packtpub.com

Credits

Author

Ivo Balbaert

Copy Editor

Safis Editing

Reviewer

Tom Verbesselt

Project Coordinator

Vaidehi Sawant

Commissioning Editor

Merint Mathew

Proofreader

Safis Editing

Acquisition Editor

Karan Sadawana

Indexer

Tejal Daruwale Soni

Content Development Editor

Rohit Kumar Singh

Graphics

Abhinash Sahu

Technical Editor

Ruvika Rao

Production Coordinator

Melwyn Dsa

About the Author

Ivo Balbaert is currently a lecturer in (web) programming and databases at CVO Antwerpen, a community college in Belgium. He received a PhD in applied physics from University of Antwerp in 1986. He has worked for 20 years in the software industry as a developer and consultant in several companies, and he has worked for 10 years as a project manager at the University Hospital of Antwerp. From 2000 onward, he switched to teaching, developing software, and writing technical books.

About the Reviewer

Tom Verbesselt started his career as a software engineer in the amazing early world of 3D scanning and printing. However, he couldn't ignore his passion for teaching, and so he became a lecturer at the graduate program at CVO Antwerpen (Antwerp, Belgium). He started his own IT consultancy firm in 2003 and cofounded OWIC, a non-profit organization dedicated to teaching open source software tools, in 2016. Currently, he is the head of the graduate program in IT at CVO Antwerpen, and he is passionate about mobile, web, and new technology.

I have known Ivo for more than 10 years as a colleague at CVO Antwerpen. He is a born teacher and always willing to share his knowledge and insights. He is passionate about programming, and this book will give you all that you need to get started in Rust.
This book is a well guided tour around the Rust programming language. I was amazed by the speed, elegance, and possibilities of this programming language. After reading this book, you will have a solid foundation in the language and the advantages and possibilities that it offers. I've loved every page of it, and I hope you will do too.
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Preface

Rust is a stable, open source, and compiled programming language that finally promises software developers the utmost safety--not only type safety, but also memory safety. The compiler carefully checks all uses of variables and pointers so that common problems from C/C++ and other languages, such as pointers to wrong memory locations or null references, are a thing of the past. Possible problems are detected at compilation time, and Rust programs execute at speeds comparable with their C++ counterparts.

Rust runs with a very light runtime, which does not perform garbage collection. Again, the compiler takes care of generating the code that frees all resources at the right time. This means Rust can run in very constrained environments, such as embedded or real-time systems. The built-in safety also guarantees concurrency without data-race problems.

It is clear that Rust is applicable in all use cases where until now C and C++ were the preferred languages and that it will do a better job at it, at least with regard to safety and robustness.

Rust is also a very rich language: it has concepts (such as immutability by default) and constructs (such as traits) that enable developers to write code in a high-level functional and object-oriented style.

The original goal of Rust was to serve as the language for writing a new safe browser engine, devoid of the many security flaws that plague existing browsers such as the Servo project from Mozilla Research.

The goal of this book is to give you a firm foundation for starting to develop in Rust. Throughout the book, we emphasize the three pillars of Rust: safety, performance, and sound concurrency. We will discuss where Rust differs from other programming languages and why this is the case. The code examples are not chosen ad hoc, but they are oriented as part of an ongoing project for building a game so that there is a sense of cohesion and evolution in the examples.

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