• Complain

Neuburg - Programming IOS 13 Dive Deep into Views, View Controllers, and Frameworks

Here you can read online Neuburg - Programming IOS 13 Dive Deep into Views, View Controllers, and Frameworks full text of the book (entire story) in english for free. Download pdf and epub, get meaning, cover and reviews about this ebook. City: Sebastopol, year: 2020;2019, publisher: OReilly Media, Incorporated, genre: Computer. Description of the work, (preface) as well as reviews are available. Best literature library LitArk.com created for fans of good reading and offers a wide selection of genres:

Romance novel Science fiction Adventure Detective Science History Home and family Prose Art Politics Computer Non-fiction Religion Business Children Humor

Choose a favorite category and find really read worthwhile books. Enjoy immersion in the world of imagination, feel the emotions of the characters or learn something new for yourself, make an fascinating discovery.

Neuburg Programming IOS 13 Dive Deep into Views, View Controllers, and Frameworks
  • Book:
    Programming IOS 13 Dive Deep into Views, View Controllers, and Frameworks
  • Author:
  • Publisher:
    OReilly Media, Incorporated
  • Genre:
  • Year:
    2020;2019
  • City:
    Sebastopol
  • Rating:
    4 / 5
  • Favourites:
    Add to favourites
  • Your mark:
    • 80
    • 1
    • 2
    • 3
    • 4
    • 5

Programming IOS 13 Dive Deep into Views, View Controllers, and Frameworks: summary, description and annotation

We offer to read an annotation, description, summary or preface (depends on what the author of the book "Programming IOS 13 Dive Deep into Views, View Controllers, and Frameworks" wrote himself). If you haven't found the necessary information about the book — write in the comments, we will try to find it.

Cover -- Copyright -- Table of Contents -- Preface -- The Scope of This Book -- Whats Not in This Book -- From the Programming iOS 4 Preface -- Versions -- Acknowledgments -- Conventions Used in This Book -- Using Code Examples -- OReilly Online Learning -- How to Contact Us -- Part I. Views -- Chapter 1. Views -- Window and Root View -- How an App Launches -- App Without a Storyboard -- Referring to the Window -- Experimenting with Views -- Subview and Superview -- Color -- Visibility and Opacity -- Frame -- Bounds and Center -- Transform -- Transform3D

Neuburg: author's other books


Who wrote Programming IOS 13 Dive Deep into Views, View Controllers, and Frameworks? Find out the surname, the name of the author of the book and a list of all author's works by series.

Programming IOS 13 Dive Deep into Views, View Controllers, and Frameworks — read online for free the complete book (whole text) full work

Below is the text of the book, divided by pages. System saving the place of the last page read, allows you to conveniently read the book "Programming IOS 13 Dive Deep into Views, View Controllers, and Frameworks" online for free, without having to search again every time where you left off. Put a bookmark, and you can go to the page where you finished reading at any time.

Light

Font size:

Reset

Interval:

Bookmark:

Make
Programming iOS 13, Tenth Edition

by Matt Neuburg

Copyright 2020 Matt Neuburg. All rights reserved.

Printed in Canada.

Published by OReilly Media, Inc. , 1005 Gravenstein Highway North, Sebastopol, CA 95472.

OReilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (http://oreilly.com). For more information, contact our corporate/institutional sales department: 800-998-9938 or corporate@oreilly.com .

  • Editor: Rachel Roumeliotis
  • Production Editor: Kristen Brown
  • Proofreader: OReilly Production Services
  • Indexer: Matt Neuburg
  • Cover Designer: Randy Comer
  • Interior Designer: David Futato
  • Illustrator: Matt Neuburg
  • May 2011: First Edition
  • March 2012: Second Edition
  • March 2013: Third Edition
  • December 2013: Fourth Edition
  • December 2014: Fifth Edition
  • November 2015: Sixth Edition
  • November 2016: Seventh Edition
  • December 2017: Eighth Edition
  • October 2018: Ninth Edition
  • October 2019: Tenth Edition
Revision History for the Tenth Edition:
  • 2019-12-05: First release

See http://oreilly.com/catalog/errata.csp?isbn=9781492074618 for release details.

The OReilly logo is a registered trademark of OReilly Media, Inc. Programming iOS 13, the cover image of a kingbird, and related trade dress are trademarks of OReilly Media, Inc.

Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and OReilly Media, Inc., was aware of a trademark claim, the designations have been printed in caps or initial caps.

While the publisher and the author have used good faith efforts to ensure that the information and instructions contained in this work are accurate, the publisher and the author disclaim all responsibility for errors or omissions, including without limitation responsibility for damages resulting from the use of or reliance on this work. Use of the information and instructions contained in this work is at your own risk. If any code samples or other technology this work contains or describes is subject to open source licenses or the intellectual property rights of others, it is your responsibility to ensure that your use thereof complies with such licenses and/or rights.

978-1-492-07461-8

[MBP]

Preface

Aut lego vel scribo; doceo scrutorve sophian.

Sedulius Scottus

With the arrival of Swift 5 in early 2019, the stamp of maturity has been placed upon the Swift language. When Swift was introduced to the public in 2014, it was a sort of second-class citizen. The Cocoa frameworks that give an iOS app its functionality expect to be spoken to in Objective-C, and several megabytes of libraries had to be included in every Swift app, effectively containing the whole of the Swift language and translating everything into Objective-C. But Swift 5 introduces ABI stability, which means that, since iOS 12.2, the Swift language has become part of the system. Swift is now on a par with Objective-C, and Swift apps are smaller and faster.

Swift is the programming language used throughout this book. Still, some awareness of Objective-C (including C) can be useful. The Foundation and Cocoa APIs are still written in C and Objective-C. In order to interact with them, you might have to know what those languages would expect.

The Scope of This Book

Programming iOS 13 is the second of a pair with my other book, iOS 13 Programming Fundamentals with Swift; it picks up where the other book leaves off.If writing an iOS program is like building a house of bricks, iOS 13 Programming Fundamentals with Swift teaches you what a brick is and how to handle it, while Programming iOS 13 hands you some actual bricks and tells you how to assemble them.

So this book, like Homers Iliad, begins in the middle of the story. The reader is expected to jump with all four feet into views and view controllers.Topics such as the Swift programming language, the Xcode IDE, including the nature of nibs, outlets, and actions, and the mechanics of nib loading, and the fundamental conventions, classes, and architectures of the Cocoa Touch framework, including delegation, the responder chain, keyvalue coding, keyvalue observing, memory management, and so on,were all taught in iOS 13 Programming Fundamentals with Swift.

So if something appears to be missing from this book, thats why! If you start reading Programming iOS 13 and wonder about such unexplained matters as Swift language basics, the UIApplicationMain function, the nib-loading mechanism, Cocoa patterns of delegation and notification, and retain cycles, wonder no longer! I dont explain them here because I have already explained them in iOS 13 Programming Fundamentals with Swift. If youre not sufficiently conversant with those topics, you might want to read that book first; you will then be completely ready for this one.

Heres a summary of the major sections of Programming iOS 13:

  • describes views, the fundamental units of an iOS apps interface. Views are what the user can see and touch in an iOS app. To make something appear before the users eyes, you need a view. To let the user interact with your app, you need a view. This part of the book explains how views are created, arranged, drawn, layered, animated, and touched.

  • starts by discussing view controllers. Perhaps the most important aspect of Cocoa programming, view controllers enable views to come and go coherently within the interface, allowing a single-windowed app running on what may be a tiny screen to contain multiple screens of material. View controllers are used to manage interface and to respond to user actions; most of your apps code will be in a view controller. This part of the book talks about how view controllers work, and the major built-in types of view controller that Cocoa gives you. It also describes every kind of view provided by the UIKit framework the primary building blocks with which youll construct an apps interface.

  • surveys the most commonly used frameworks provided by iOS. These are clumps of code, sometimes with built-in interface, that are not part of your app by default, but are there for the asking if you need them, allowing you to work with such things as sound, video, user libraries, maps, and the devices sensors.

  • wraps up the book with some miscellaneous but significant topics: files, networking, threading, and how to implement undo.

  • summarizes the basic lifetime event messages sent to your app.

  • catalogs some useful utility functions that Ive written. My example code takes advantage of these functions, so you should keep an eye on this appendix, consulting it whenever a mysterious method name appears.

  • is an excursus discussing an often misunderstood aspect of iOS programming: asynchronous code.

Someone who has read this book and is conversant with the material in iOS 13 Programming Fundamentals with Swift should be capable of writing a real-life iOS app with a clear understanding of the underlying fundamentals and techniques and a good sense of where the app is going as it grows and develops. The book itself doesnt show how to write any particularly interesting iOS apps, but it is backed by dozens of example projects that you can download from my GitHub site, http://github.com/mattneub/Programming-iOS-Book-Examples, and it uses my own real apps and real programming situations to illustrate and motivate its explanations.

Next page
Light

Font size:

Reset

Interval:

Bookmark:

Make

Similar books «Programming IOS 13 Dive Deep into Views, View Controllers, and Frameworks»

Look at similar books to Programming IOS 13 Dive Deep into Views, View Controllers, and Frameworks. We have selected literature similar in name and meaning in the hope of providing readers with more options to find new, interesting, not yet read works.


Reviews about «Programming IOS 13 Dive Deep into Views, View Controllers, and Frameworks»

Discussion, reviews of the book Programming IOS 13 Dive Deep into Views, View Controllers, and Frameworks and just readers' own opinions. Leave your comments, write what you think about the work, its meaning or the main characters. Specify what exactly you liked and what you didn't like, and why you think so.