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Alvin Ashcraft - Learn WinUI 3.0: Leverage the power of WinUI, the future of native Windows application development

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Alvin Ashcraft Learn WinUI 3.0: Leverage the power of WinUI, the future of native Windows application development
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Learn WinUI 3.0: Leverage the power of WinUI, the future of native Windows application development: summary, description and annotation

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A beginners guide to building Windows applications with WinUI for UWP and desktop applications

Key Features
  • Create modern Windows 10 applications and gain access to UI controls that were previously limited to UWP applications
  • Discover how to modernize your existing Win32 apps with a modern Windows 10 UI
  • Learn to embed a single page application (SPA) in a WinUI application with a web framework like Blazor
Book Description

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications.

The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. Youll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, youll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, youll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, youll discover how to leverage the Fluent Design system to create beautiful WinUI applications. Youll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production.

By the end of this book, youll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.

What you will learn
  • Get up and running with WinUI and discover how it fits into the landscape of Project Reunion and Windows UI development
  • Build new Windows apps quickly with robust templates
  • Develop testable and maintainable apps using the MVVM pattern
  • Modernize WPF and WinForms applications with WinUI and XAML Islands
  • Discover how to build apps that can target Windows and leverage the power of the web
  • Install the XAML Controls Gallery sample app and explore available WinUI controls
Who this book is for

This book is for anyone who wants to develop Windows applications with a modern user experience (UX). If you are familiar with UWP and WPF and are looking to enhance your knowledge of Windows development and modernize existing apps, you will find this book useful. Hands-on experience with C# and .NET is expected but no prior knowledge of WinUI is required.

Table of Contents
  1. Introduction to WinUI
  2. Configuring the Development Environment and Creating the Project
  3. MVVM for Maintainability and Testability
  4. Advanced MVVM Concepts
  5. Exploring WinUI Controls
  6. Leveraging Data and Services
  7. Fluent Design System for Windows Applications
  8. Building WinUI Apps with .NET 5
  9. Enhancing Applications with the Windows Community Toolkit
  10. Modernizing Existing Win32 Applications with XAML Islands
  11. Debugging WinUI Apps with Visual Studio
  12. Hosting an ASP.NET Core Blazor App in WinUI
  13. Build, Release, and Monitor Apps with Visual Studio App Center
  14. Packaging and Deploying WinUI Applications

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Learn WinUI 3.0

Leverage the power of WinUI, the future of native Windows application development

Alvin Ashcraft

BIRMINGHAMMUMBAI

Learn WinUI 3.0

Copyright 2021 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing or its dealers and distributors, will be held liable for any damages caused or alleged to have been caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

Group Product Manager: Aaron Lazar

Publishing Product Manager: Denim Pinto

Senior Editor: Nitee Shetty

Content Development Editor: Ruvika Rao

Technical Editor: Rashmi Subhash Choudhari

Copy Editor: Safis Editing

Project Coordinator: Deeksha Thakkar

Proofreader: Safis Editing

Indexer: Priyanka Dhadke

Production Designer: Alishon Mendonca

First published: March 2021

Production reference: 1260321

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham

B3 2PB, UK.

ISBN 978-1-80020-866-7

www.packt.com

To my wife, Stelene, and to my three daughters, Anna, Luci, and Rubi, for their patience and for supporting me through the writing process. Thank you to the WinUI development team for your openness and communication with the Windows developer community as WinUI 3 evolved and matured.

Contributors
About the author

Alvin Ashcraft is a software engineer and developer community champion with over 25 years of experience in software development. Working primarily with Microsoft Windows, web, and cloud technologies, his career has focused primarily on the healthcare industry. He has been awarded as a Microsoft MVP 11 times, most recently as a Windows Dev MVP.

Alvin works in the Philadelphia area for Allscripts, a global healthcare software company, as a principal software engineer. He is also a board member of the TechBash Foundation, where he helps organize the annual TechBash developer conference. He has previously worked for companies such as Oracle, Genzeon, CSC, and ITG Pathfinders.

Originally from the Allentown, PA area, Alvin currently resides in West Grove, PA with his wife and three daughters.

I want to thank the people who have been close to me and supported me, especially my wife, Stelene, and my three daughters.

About the reviewer

Nick Randolph currently runs Built to Roam, which focuses on building rich mobile applications. Nick has been identified as a Microsoft MVP in recognition of his work with and expertise in Microsoft application platforms.

Nick has been invited to present at a variety of events, including Tech Ed and Ignite Australia & NZ, DDD, NDC, and local user groups. He has also authored multiple books on Visual Studio and Windows development and helped judge multiple world finals for the Imagine Cup. Nick has worked on numerous mobile applications and has helped hundreds of developers build their own mobile applications. Nick has been involved with applications for well-known brands such as Domain.com.au, ninemsn, AFL, NRL, Qantas, JB Hi-Fi, NAB, Stan, and Boost Juice.

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