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Dimitris Tavlikos - iOS Development using MonoTouch Cookbook

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Dimitris Tavlikos iOS Development using MonoTouch Cookbook
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Over 100 recipes for developing and deploying applications for the iOS using C# and .NET Detailed examples covering every aspect of iOS development using MonoTouch and C#/.NET Create fully working MonoTouch projects using step-by-step instructions. Recipes for creating iOS applications meeting Apples guidelines. In Detail MonoTouch brings the amazing revenue opportunities of Apples billion dollar app store to C# and .NET developers. This cookbook leaves no stone unturned, providing you with practical recipes covering user interfaces, data management, multimedia , web services, and localization, right through to application deployment on the app store. Whatever the area of MonoTouch iOS development you need to know about, you will find a recipe for it in this cookbook. Minimum theory and maximum practical action defines this book. It is jam packed with recipes for interacting with the device hardware, like the GPS, compass and the accelerometer. Recipes for those all important real word issues are covered such as reading and responding to battery state. It is the essential cookbook for C# and .NET developers wanting to be part of the exciting and lucrative world of iOS development. What you will learn from this book Create applications specifically designed for the iPad. Consume .NET web services, including WCF. Capture and manage multimedia resources using the devices camera and microphone. Use the accelerometer to capture and respond to device movements. Create location-aware applications using the built-in GPS, compass and mapping features. Create graphics and animation for powerful applications. Effectively use multitasking features to provide a user-friendly experience. Target worldwide audience with localization techniques and deploy to the App Store. Approach The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge. Who this book is written for This book is essential for C# and .NET developers with no previous experience in iOS development and Objective-C developers that want to make a transition to the benefits of MonoTouch and the C# language, for creating complete, compelling iPhone, iPod and iPad applications and deploying them to the App Store.

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iOS Development Using MonoTouch Cookbook

iOS Development Using MonoTouch Cookbook

Copyright 2011 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: December 2011

Production Reference: 1071211

Published by Packt Publishing Ltd. Livery Place 35 Livery Street Birmingham B3 2PB, UK.

ISBN 978-1-84969-146-8

www.packtpub.com

Cover Image by Rakesh Shejwal (< > )

Credits

Author

Dimitris Tavlikos

Reviewers

Jayant Varma

Andreas Zimnas

Chris Flethcer

Acquisition Editor

Usha Iyer

Development Editor

Meeta Rajani

Technical Editor

Lubna Shaikh

Project Coordinator

Shubhanjan Chatterjee

Proofreader

Jonathan Todd

Indexer

Hemangini Bari

Tejal Daruwale

Graphics

Valentina D'silva

Production Coordinator

Shantanu Zagade

Cover Work

Shantanu Zagade

About the Author

Dimitris Tavlikos discovered that computer programming was a passion during his school days. He knew this was what he wanted to do ever since he participated in a course for a few hours a week and learned how to write simple console programs on monochrome monitors.

While working as a programmer for a major IT company in Greece, he stumbled upon the quite promising and new language at the time, named C#. When MonoTouch was released, providing .NET developers with the ability to create software for the iOS platform, he was overwhelmed by the potential it offered.

With almost 10 years of professional programming experience with .NET and Mono, he now works as a freelance C# and MonoTouch software developer and offers his expertise to various projects for companies around the world.

In his spare time, he enjoys blogging about his "adventures" in coding (http://software.tavlikos.com) and tries to fill his camera's memory cards.

About the Reviewers

Jayant Varma , is the founder of OZ Apps, an Australian consultancy specializing in mobile development, training, and consulting. He had been involved with mobile devices in 2000, when Microsoft first released the Compaq iPaq (PocketPC).

He started his career in IT as a developer and then managed the IT departments for the BMW and Nissan dealerships in a couple of countries. His enterprising work demonstrated the gap and the niche that existed for mobile devices.

He is working on a Lua Cookbook for CoronaSDK developers and intends to write a book for beginners on game development principals.

Andreas Zimnas , was born in Kaufbeuren, Germany in 1982. Later, he moved with his parents to Edessa, Greece where he finished high school. In 2007, he graduated from the Technological Institute of Thessaloniki, obtaining his degree in software development, after a four-year attendance. While a student, his paper Instructional Design E-Learning Systems was presented in the 3rd International Scientific Conference eRA in September 2008 and in the World Congress on Science, WCSET 2009, Dubai, United Arab Emirates, in January 2009. He is now attending the Master's program in Applied Informatics at the University of Macedonia in Thessaloniki. Mr. Zimnas is currently employed as a software developer for a private company in Thessaloniki, Greece, developing applications for the .NET platform. He is also developing applications for the iOS platform, having currently published six applications.

Chris Fletcher , as a long-time Apple fan with extensive programming experience, has developed and beta tested many applications spanning various programming languages. Recently starting his own company, Empoc, LLC, Chris now develops applications mostly for the Mac App Store and iOS devices. Chris also spends time on his blog, chris-fletcher.com, writing tutorials and reviews. Most importantly, though, Chris values his time with his family.

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Preface

Technology is advancing quite rapidly. Portable devices, such as media players, smartphones, and tablets, have brought huge advancements and changes in the way people communicate, share, and consume digital content. Developers need to be up-to-date with the available platforms these devices work on, if they want to be "part of the game".

iOS, Apples operating system for its own portable devices, is undoubtedly one of the leading portable platforms today. If it werent for MonoTouch, .NET developers would have to spend time to learn a new programming language to expand their creativity to the iOS ecosystem.

This book, through a series of multiple recipes and with an almost equal number of complete projects, will help you become part of this ecosystem, with the help of MonoTouch and C#. When you finish reading it, you will be a capable iOS developer, ready to unleash your creativity to one of the most popular portable platforms today.

What this book covers

, Development Tools , will walk you through all the available IDEs and SDKs that you will need for using MonoTouch for iOS development. You will create your first MonoTouch project and learn how to debug on the simulator.

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