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Dan Gookin - Tiny C Projects

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Dan Gookin Tiny C Projects
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Tiny C Projects: summary, description and annotation

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Learn the big skills of C programming by creating bite-size projects! Work your way through these 15 fun and interesting tiny challenges to master essential C techniques youll use in full-size applications.
In Tiny C Projects you will learn how to:
Create libraries of functions for handy use and re-use
Process input through an I/O filter to generate customized output
Use recursion to explore a directory tree and find duplicate files
Develop AI for playing simple games
Explore programming capabilities beyond the standard C library functions
Evaluate and grow the potential of your programs
Improve code to better serve users
Tiny C Projects is an engaging collection of 15 small programming challenges! This fun read develops your C abilities with lighthearted games like tic-tac-toe, utilities like a useful calendar, and thought-provoking exercises like encoding and cyphers. Jokes and lighthearted humor make even complex ideas fun to learn. Each project is small enough to complete in a weekend, and encourages you to evolve your code, add new functions, and explore the full capabilities of C.
Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
About the technology
The best way to gain programming skills is through hands-on projectsthis book offers 15 of them. C is required knowledge for systems engineers, game developers, and roboticists, and you can start writing your own C programs today. Carefully selected projects cover all the core coding skills, including storing and modifying text, reading and writing files, searching your computers directory system, and much more.
About the book
Tiny C Projects teaches C gradually, from project to project. Covering a variety of interesting cases, from timesaving tools, simple games, directory utilities, and more, each program you write starts out simple and gets more interesting as you add features. Watch your tiny projects grow into real applications and improve your C skills, step by step.
Whats inside
Caesar cipher solver: Use an I/O filter to generate customized output
Duplicate file finder: Use recursion to explore a directory tree
Daily greetings: Writing the moon phase algorithm
Lotto pics: Working with random numbers
And 11 more fun projects!
About the reader
For C programmers of all skill levels.
About the author
Dan Gookin has over 30 years of experience writing about complex topics. His most famous work is DOS For Dummies, which established the entire For Dummies brand.
Table of Contents
1 Configuration and setup
2 Daily greetings
3 NATO output
4 Caesarean cipher
5 Encoding and decoding
6 Password generators
7 String utilities
8 Unicode and wide characters
9 Hex dumper
10 Directory tree
11 File finder
12 Holiday detector
13 Calendar
14 Lotto picks
15 Tic-tac-toe

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Tiny C Projects

Dan Gookin

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Manning

Shelter Island

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Copyright

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2022 by Manning Publications Co. All rights reserved.

No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by means electronic, mechanical, photocopying, or otherwise, without prior written permission of the publisher.

Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in the book, and Manning Publications was aware of a trademark claim, the designations have been printed in initial caps or all caps.

Recognizing the importance of preserving what has been written, it is Mannings policy to have the books we publish printed on acid-free paper, and we exert our best efforts to that end. Recognizing also our responsibility to conserve the resources of our planet, Manning books are printed on paper that is at least 15 percent recycled and processed without the use of elemental chlorine.

The output reflects the time string generated and stored in the timestring - photo 14

Manning Publications Co.

20 Baldwin Road Technical

PO Box 761

Shelter Island, NY 11964

Development editor:

Becky Whitney

Technical development editor:

Christopher Haupt

Review editor:

Aleksandar Dragosavljevi

Production editor:

Andy Marinkovich

Copy editor:

Pamela Hunt

Proofreader:

Keri Hales

Technical proofreader:

Frances Buontempo

Typesetter:

Dennis Dalinnik

Cover designer:

Marija Tudor

ISBN: 9781633439825

front matter
preface
Is C programming still relevant?

Every time I read that C is becoming obsolete, another article pops up on how C continues to be one of the most popular, in-demand programming languageseven as it passes its 50th birthday. Disparagement aside, C is the primary language used for system programming, networking, gaming, and coding microcontrollers. Even those trendy languages that the cool kids boast about most likely have their core originally written in C. Its not going away any time soon.

I often refer to C as the Latin of computer programming languages. Its syntax and even a few keywords are borrowed heavily by other languages. Just as knowing Latin helps you understand and learn French, Italian, Spanish, and other languages, knowing C allows you to easily understand and learn other programming languages. But dont stop there! Honing your C skills is just as important as exercising a muscle. And what better way to work on and perfect your C programming abilities than to continually write small, useful programs?

Why did I write this book?

I feel the best way to learn programming is to use small demonstration programs. Each one focuses on a specific part of the language. The code is short and easy to type, and it drives home a point. If the little program can do something impressive, inspiring, or silly, all the better.

My approach contrasts with other programming books Ive read. These tedious tomes often list a single, huge program that drives home all the concepts. Typing 100 lines of code when you have no clue whats going on is discouraging, and it misses one of the more delightful aspects of programming: instant feedback.

Somehow, the habit of writing tiny programs sticks with me, even beyond when Im writing a C programming book or teaching an online C programming course. For years, Ive been coding tiny programs on my blog at https://c-for-dummies.com/blog . I do so to provide supplemental material for my readers and learners, but also because I enjoy coding.

Of course, to make small programs meaningful, they must dwell in the ancient command-line, text-mode environment. Graphics are limited. Animation is dull. The excitement, however, remainsespecially when something useful is presented all within only a few lines of code.

My approach echoes the way I code: start small and grow the code. So, the programs in this book may begin as only a dozen lines of code that output a simple message. From there the process expands. Eventually a useful program emerges, all while remaining tiny and tight and teaching something useful along the way.

Who knows when the mood will hit you and you decide to code a handy command-line utility to improve your workflow? With a knowledge of C programming, the desire, and a few hours of your time, you can make it happen. Its my hope that this book provides you with ample inspiration.

acknowledgments

I set out to be a fiction author. At one point, I was engaged in personal correspondence with a magazine editor who liked my stuff, but nothing was ever published. Then along came a job at a computer book publishing house, CompuSoft. There I combined my self-taught skills in programming with my love of writing to help craft a series of technical books. It was there I learned how to write for beginners and inject humor in the text.

Six years and 20 titles later, I wrote DOS For Dummies, which revolutionized the computer book publishing industry. This book showed that technological titles could successfully impart information to a beginner by using humor. The entire industry changed, and the For Dummies phenomenon continues to this day.

Computer books have diminished as an industry, thanks to the internet and humanitys disdain for reading printed material. Still, its been a great journey and I have many people to thank: Dave Waterman, for hiring me at CompuSoft and teaching me the basics of technical writing; Bill Gladstone and Matt Wagner, for being my agents; Mac McCarthy, for the insane idea of DOS For Dummies; and Becky Whitney, for being my long-time, favorite editor. She has taught me more about writing than anyoneor perhaps just taught me how to write in a way that makes her job as editor easy. I appreciate all of you.

Finally, to all the reviewers: Adam Kalisz, Adhir Ramjiawan, Aditya Sharma, Alberto Simes, Ashley Eatly, Chris Kolosiwsky, Christian Sutton, Clifford Thurber, David Sims, Glen Sirakavit, Hugo Durana, Jean-Franois Morin, Jeff Lim, Joel Silva, Joe Tingsanchali, Juan Rufes, Jura Shikin, K. S. Ooi, Lewis Van Winkle, Louis Aloia, Maciej Jurkowski, Manu Raghavan Sareena, Marco Carnini, Michael Wall, Mike Baran, Nathan McKinley-Pace, Nitin Gode, Patrick Regan, Patrick Wanjau, Paul Silisteanu, Phillip Sorensen, Roman Zhuzha, Sanchir Kartiev, Shankar Swamy, Sriram Macharla, and Vitosh Doynov, your input helped make this a better book.

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