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Max Kanat-Alexander - Code Simplicity: The Science of Software Development

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Max Kanat-Alexander Code Simplicity: The Science of Software Development
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Code Simplicity: The Science of Software Development: summary, description and annotation

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Every complexity of software design, simplified and codified at last, for use by every programmer, from the novice to the architects of major applications. This book contains the fundamental laws of software development, the primary pieces of understanding that make the difference between a mid-level/junior programmer and the high-level senior software engineer. The book exists to help all programmers understand the process of writing software, on a very fundamental level that can be applied to any programming language or project, from here into eternity. Code Simplicity is also written in such a way that even non-technical managers of software teams can gain an understanding of what the right way and the wrong way is (and why they are right and wrong) when it comes to software design. The focus of the book is primarily on software design, the process of creating a plan for a software project and making technical decisions about the pattern and structure of a system.

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Code Simplicity
Max Kanat-Alexander
Editor
Mike Hendrickson
Editor
Andy Oram

Copyright 2012 Max Kanat-Alexander

OReilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (.

Nutshell Handbook, the Nutshell Handbook logo, and the OReilly logo are registered trademarks of OReilly Media, Inc. Code Simplicity , the cover image of a ring dove, and related trade dress are trademarks of OReilly Media, Inc.

Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and OReilly Media, Inc., was aware of a trademark claim, the designations have been printed in caps or initial caps.

While every precaution has been taken in the preparation of this book, the publisher and authors assume no responsibility for errors or omissions, or for damages resulting from the use of the information contained herein.

OReilly Media Preface The difference between a bad programmer and a good - photo 1

O'Reilly Media

Preface

The difference between a bad programmer and a good programmer is understanding . That is, bad programmers dont understand what they are doing, and good programmers do. Believe it or not, it really is that simple.

This book exists to help all programmers understand software development on a very broad level that can be applied to any programming language or project from here to eternity. It lays out scientific laws for software development, in a simple form that anybody can read.

If you are a programmer, these laws will help explain why certain software development methods work and why some dont. They will help guide you in making software development decisions on a day-to-day basis, and they will help your team have intelligent conversations that lead to sensible plans.

If you arent a programmer but you work in the software industry, you may find this book useful for several reasons:

  • It is an excellent educational tool to use in the training of junior programmers, while still containing information that is highly relevant to senior programmers.

  • It will allow you to more effectively understand why software engineers want to do certain things, or why software should be developed in a certain way.

  • It can help you communicate your ideas effectively to software engineers, by helping you understand the fundamental principles on which good software engineers base their decisions.

Ideally, everybody who works in the software industry should be able to read and understand this book, even if they dont have a lot of programming experience, or even if English is not their native language. Having more technical understanding will help in grasping some of the concepts, but most require no programming experience whatsoever to understand.

In fact, even though this book is about software development, it contains almost no program code. How can that be? Well, the idea is that these principles should apply to any software project, in any programming language. You shouldnt have to know some specific programming language just to understand things that apply to all programming, everywhere. Instead, real-world examples and analogies are used throughout the book to help you get a better understanding of each principle, as it is presented.

Most of all, this book was written to help you, and to help bring sanity, order, and simplicity into the field of software development. I hope that you enjoy reading it and that it improves your life and your software in some way.

Conventions Used in This Book

The following typographical conventions are used in this book:

Italic

Indicates new terms, URLs, email addresses, filenames, and file extensions.

Constant width

Used for program listings, as well as within paragraphs to refer to program elements such as variable or function names.

Tip

This icon signifies a tip, suggestion, or general note.

Caution

This icon indicates a warning or caution.

Attribution and Permissions

This book is here to help you get your job done. If you reference limited parts of it in your work or writings, we appreciate, but do not require, attribution. An attribution usually indicates the title, author, publisher, and ISBN. For example: Code Simplicity: The Science of Software Development by Max Kanat-Alexander (OReilly). Copyright 2012 Max Kanat-Alexander, 978-1-4493-1389-0.

If you feel your use of examples or quotations from this book falls outside fair use or the permission given above, feel free to contact us at .

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Safari Books Online offers a range of product mixes and pricing programs for organizations, government agencies, and individuals. Subscribers have access to thousands of books, training videos, and prepublication manuscripts in one fully searchable database from publishers like OReilly Media, Prentice Hall Professional, Addison-Wesley Professional, Microsoft Press, Sams, Que, Peachpit Press, Focal Press, Cisco Press, John Wiley & Sons, Syngress, Morgan Kaufmann, IBM Redbooks, Packt, Adobe Press, FT Press, Apress, Manning, New Riders, McGraw-Hill, Jones & Bartlett, Course Technology, and dozens more. For more information about Safari Books Online, please visit us online.

How to Contact Us

The author maintains a website at http://www.codesimplicity.com where you can make contributions and submit comments and corrections.

Please address comments and questions concerning this book to the publisher:

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We have a web page for this book, where we list errata, examples, and any additional information. You can access this page at:

  • http://www.oreilly.com/catalog/9781449313890

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Acknowledgments

My editors, Andy Oram and Jolie Kanat, have been an invaluable resource. Andys feedback was both insightful and brilliant. Jolies insistence and support were ultimately what got this book published, and her extensive editing work on the early drafts was highly appreciated.

My copyeditor, Rachel Head, has a remarkable talent for clarifying and improving everything.

All the programmers that Ive worked with and talked with in the open source community also deserve thanksparticularly my fellow developers on the Bugzilla Project who helped me try out all the ideas in this book on a real, live software system over the course of many years.

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