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Jack Creasey - Raspberry Pi Essentials

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Jack Creasey Raspberry Pi Essentials
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Get up and running with the Raspberry Pi to develop captivating projects

About This Book
  • Utilize the exciting capabilities of the Raspberry Pi to build unique audio, video, and robotic designs
  • Get familiar with the bare essentials of basic programming and hardware tasks on the Raspberry Pi
  • Learn the Raspbian OS and its standard applications with the help of this easy-to-follow, quick-reference guide
Who This Book Is For

Programmers new to the Raspberry Pi and novice programmers with little to no experience with micro board computing will find the book useful. A basic knowledge of programming languages in general will prove useful for a better understanding of the topics.

What You Will Learn
  • Build your own full-fledged Raspberry Pi hardware and install the Raspbian OS
  • Configure the Raspberry Pi development environment and get acquainted with OS configuration and tools
  • Build a camera-based project using PiCam and USB cameras
  • Build and configure a stereo audio system using VLC
  • Explore the Raspberry Pi GPIO to connect to the outside world
  • Utilize and explore extensive I2C interface support built into the Raspberry Pi to enhance your system
  • Configure remote access and battery power for a mobile Raspberry Pi
  • Build a fully functional Raspberry Pi line-following robot using PiCam
In Detail

The Raspberry Pi is an inexpensive, single-board computer system about the size of a deck of cards. This computer can be configured to use a standard-size keyboard, monitor, and mouse.

The book begins by teaching you how to build and configure a Raspberry Pi development environment.

Next, you will get acquainted with concepts such as connecting USB peripherals for video and image capture, and high-quality audio. Using GPIO peripherals, you will drive LEDs and sense switches and connect SMBUS-controlled peripherals. Over the course of eight chapters, you will gain experience with desktop tools, the shell command line, and Python scripts.

This book includes hands-on projects that involve building a talking clock, creating a camera-based movement detection system, developing an Internet radio, building an RC-servo control program, configuring remote access to a Raspberry Pi, and building a line-following robot.

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Raspberry Pi Essentials

Raspberry Pi Essentials

Copyright 2015 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: April 2015

Production reference: 1230415

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham B3 2PB, UK.

ISBN 978-1-78439-639-8

www.packtpub.com

Credits

Author

Jack Creasey

Reviewers

P Ashwin

Scott Gibson

Yegor Yefremov

Werner Ziegelwanger

Commissioning Editor

Julian Ursell

Acquisition Editor

Sonali Vernekar

Content Development Editor

Siddhesh Salvi

Technical Editor

Rohith Rajan

Copy Editor

Sarang Chari

Project Coordinator

Nidhi Joshi

Proofreaders

Safis Editing

Paul Hindle

Kevin McGowan

Dan McMahon

Indexer

Tejal Soni

Graphics

Sheetal Aute

Production Coordinator

Aparna Bhagat

Cover Work

Aparna Bhagat

About the Author

Jack Creasey has been in the technology industry for more than 30 years, the last 15 years as a Senior Program Manager in hardware and software design. His expertise includes designing, developing, and teaching IT courseware. He is an avid inventor and holds 13 patents in hardware and software design.

After retiring early from the computing industry, Jack avidly participates in social network groups that share his passion for next generation technology solutions.

About the Reviewers

P Ashwin is a Bangalore-based engineer who wears many different hats depending on the occasion. He graduated from IIIT Hyderabad in 2012 as a Master of Technology in Computer Science and Engineering. He has a total of 5 years of experience in the software industry where he worked in different domains, such as testing, data warehousing, replication, and automation. He is very well versed in DB concepts, SQL, and scripting with Bash and Python. He has earned professional certifications in products from Oracle, IBM, Informatica, and Teradata. He's also an ISTQB certified Tester.

In his free time, he volunteers for different technical hackathons and social service activities. He was introduced to Raspberry Pi in one of the hackathons and he's been hooked on it ever since. He writes a lot of code in Python, C, C++, and Shell on his Raspberry Pi B+ cluster. He's currently working on creating his own Beowulf cluster of 64 Raspberry Pi 2s.

Scott Gibson is an Electrical Engineer from Ottawa, Ontario Canada. He works as a software developer in the wireless telecommunications industry as well as a consultant specializing in embedded hardware and software development.

Scott has a passion for all things technical with particular interest in projects that cross between software, hardware, and mechanical engineering. Scott runs the website www.thegreatgeekery.com documenting some of his personal projects as well as contributions to the open source community.

Werner Ziegelwanger (MSc) has studied game engineering and simulation and got his master's degree in 2011. His master's thesis was published with the title Terrain Rendering with Geometry Clipmaps for Games by Diplomica Verlag . His hobbies are programming, games, and all kinds of technical gadgets.

Werner worked as a self-employed programmer for many years and mainly did web projects. At that time, he started his own blog (http://developer-blog.net), which is about the Raspberry Pi, Linux, and open source technologies.

Since 2013, Werner has been working as a Magento developer and head of programming at mStage GmbH, an e-commerce company focused on Magento.

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This book is dedicated to my wife, April. Without her dedication and support this book would not exist.

April provided encouragement to start the project, and acted as the Instructional designer and editor once underway.

Her patience and input as we built the learning objectives helped us meet most of the deadlines, and significantly enhanced the materials.

I can only hope she will perform this function again for the next book.

Preface

The Raspberry Pi is a low-cost, highly capable computer system about the size of a deck of cards that can use a standard-sized keyboard, monitor, and mouse. This book will show you how to use this amazing little machine to design and configure your own development environment, build really cool hobby projects, and gain expertise in project design and development. You will also learn how to take advantage of existing open source tools, applications, and scripts.

It doesn't matter whether you are new to the hobby project world or you are an experienced DIY maker; from the very first chapter, we guide you through complex software and hardware concepts. This book uses a project-based learning design, from setting up a graphical desktop interface to driving a line-following robot; you learn what you need to know when you need it.

As you complete the projects, you will build on what you learn in the chapters and continue to expand your expertise, using complex computing solutions for your Raspberry Pi.

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