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Kamriani Felicia - App Inventor 2 Essentials

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Packt Publishing, 2016. 246 p. ISBN: 978-1-78528-110-5.
A step-by-step introductory guide to mobile app development with App Inventor 2.App Inventor 2 will take you on a journey of mobile app development. We begin by introducing you to the functionalities of App Inventor and giving you an idea about the types of apps you can develop using it. We walk you through the technical set up so you can take advantage of the interactive development environment (live testing). You will get hands-on, practical experience building three different apps using tutorials. Along the way, you will learn computer science principles as well as tips to help you prepare for the creative process of building an app from scratch. By the end of the journey, you will learn how to package an app and deploy it to app markets. App Inventor 2 Essentials prepares you to amass a resource of skills, knowledge and experience to become a mobile app developer.What You Will Learn:
Perform technical setup and navigate the App Inventor platform;
Utilize the interactive development environment by pairing a mobile device with a computer using Wi-Fi or USB;
Build three apps: a game, an event app and a raffle app;
Create the user interface of the app in the Designer and program the code in the Blocks Editor;
Integrate basic computer science principles along with more complex elements such fusion tables and lists;
Test and troubleshoot your applications;
Publish your apps on Google Play Store to reach a wide audience;
Unleash your creativity for further app development.Get an introduction to the functionalities of App Inventor 2 and use it to unleash your creativity.
Learn to navigate the App Inventor platform, develop basic coding skills and become familiar with a blocks based programming language.
Build your very first mobile app and feel proud of your accomplishment.
Follow tutorials to expand your app development skills.Who This Book Is For:
App Inventor 2 Essentials is for anyone who wants to learn to make mobile apps for Android devices no prior coding experience is necessary.

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App Inventor 2 Essentials

Table of Contents
App Inventor 2 Essentials

App Inventor 2 Essentials

Copyright 2016 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the authors, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: April 2016

Production reference: 1050416

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham B3 2PB, UK.

ISBN 978-1-78528-110-5

www.packtpub.com

Credits

Authors

Felicia Kamriani

Krishnendu Roy

Reviewer

Sergio Martnez-Losa del Rincn

Commissioning Editor

Veena Pagare

Acquisition Editor

Reshma Raman

Content Development Editor

Anish Dhurat

Technical Editors

Chinmay Puranik

Parag Topre

Copy Editor

Akshata Lobo

Project Coordinator

Bijal Patel

Proofreader

Safis Editing

Indexer

Monica Ajmera Mehta

Graphics

Disha Haria

Production Coordinator

Conidon Miranda

Cover Work

Conidon Miranda

About the Authors

Felicia Kamriani is passionate about global education, empowering people with technology and closing the gender gap in STEM education. As Education and Business Development Manager, she evangelized the MIT App Inventor Project in the U.S. and abroad at the Google Rise Summit, the UNESCO YouthMobile conference, Guangzhou Educational Information Center, Hong Kong Polytech University, Guilin University, Samsung App Academy, MERLOT and MOSTEC. She also lead a team of Master Trainers for the Verizon Innovative App Challenge and spearheaded the inaugural MIT App Inventor Master Trainers Program for Mobile Computing Education. Other global endeavors include MOOC research and course development at HarvardX and with The Felittle Group, LLC, as Creative Director (www.felittlepeople.com). She is an avid TEDx organizer and proud alum of Harvard University, Stanford University and the University of California, Berkeley.

Krishnendu Roy is an associate professor of computer science at Valdosta State University. Prior to joining VSU, Krishnendu completed his PhD. and M.S. in computer engineering at Louisiana State University, Baton Rouge, LA in 2009 and 2005, respectively. As an MIT App Inventor Master Trainer, Krishnendu taught computing using App Inventor in summer camps for middle and high school students and in CS0 courses at his university. He has conducted in-person App Inventor workshops for teachers, including Google CS4HS and the University of Massachusetts at Boston's BATEC Summer Institute. He has also organized online App Inventor workshops for teachers who were involved in AAUW's Tech Trek camps and mentored national winning teams of Verizon's Innovative App Challenge.

About the Reviewer

Sergio Martnez-Losa del Rincn lives in Spain. He is a software engineer and an entrepreneur.

He always likes to write technical documents as well as programming in several languages. He is always learning new programming languages and facing new challenges. Currently, he is creating applications and games for iPhone, Macintosh, Android, GoogleGlass, Unity3D, and Cocos2D-X. He likes VR technologies and all kinds of challenges. He also likes web programming and designing good APIs for mobile applications.

So far, he has developed all kinds of applications in Java, C++, Objective-C, PHP, and other languages. He is now developing products inside the IoT field using SaaS technologies. He likes to explore cloud services to expand application possibilities. He also likes machine learning technologies and natural language processing to study new ways to use big data.

You can see part of his work here: http://goo.gl/k5tOSX.

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Preface

Almost everyone has had an idea for an app or perhaps declared, "I wish there were an app for that!" But until recently, taking an idea and building it into a fully functional app would have required hiring an expert software programmer and paying thousands and thousands of dollars. The world of mobile app development had been the domain of an elite group of people with highly specialized skillsproficient coders. The App Inventor project sought to change this reality by democratizing software development. App Inventor 2 is a free, blocks-based, drag-and-drop visual programming language that makes it possible for anyone, even people with no prior coding experience, to turn an idea into a fully functional Android app.

As educators, our passion for promoting global education and empowering people to move from being users of technology to becoming creators of technology were the inspirations for writing this book. With App Inventor, a 12-year-old, a speech therapist, a baseball coach, or anyone else for that matter, can develop an app that is personal, meaningful, and useful to them. People from all backgrounds and levels of education can develop a digital solution to a problem they see in their community. Any App Inventor app, such as an educational game, a music tutorial, or a garbage recycling program can be published or sold in app markets, and thus, have a global impact or spurn opportunities for entrepreneurship, collaboration, and community building.

App Inventor offers an alternative entry point to Computer Science that is more user-friendly and less intimidating than traditional cryptic white-text-on-a-black-screen programming. The colorful blocks that snap together like puzzle pieces along with a design tools enable users to learn both coding and user experience design skills. Furthermore, with a wide gender gap in computer sciencemales dominating both classes and jobswe are also passionate about using App Inventor to introduce more girls and women to mobile computing opportunities, such as app contests with Technovation (www.technovationchallenge.org) and coding clubs with Girls Who Code (www.girlswhocode.com).

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