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Whitechapel A. - Windows Phone 8 Development Internals

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Whitechapel A. Windows Phone 8 Development Internals

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OReilly Media, Inc., 2013. 1044 p. ISBN: 978-0735676237.
. .
Build and optimize Windows Phone 8 apps for performance and securityDrill into Windows Phone 8 design and architecture, and learn best practices for building phone apps for consumers and the enterprise.Written by two senior members of the core Windows Phone Developer Platform team, this hands-on book gets you up to speed on the Windows 8 core features and application model, and shows you how to build apps with managed code in C# and native code in C++. Youll also learn how to incorporate Windows Phone 8 features such as speech, the Wallet, and in-app purchase.Discover how to:
Create UIs with unique layouts, controls, and gesture support
Manage databinding with the Model View ViewModel pattern
Build apps that target Windows Phone 8 and Windows Phone 7
Use built-in sensors, including the accelerometer and camera
Consume web services and connect to social media apps
Share code across Windows Phone 8 and Windows 8 apps
Build and deploy company hub apps for the enterprise
Start developing games using Direct3D
Test your app and submit it to the Windows Phone StoreTable of Contents:
Part I: Core Features.
Vision and architecture.
App model and navigation.
UI visuals and touch.
Data binding and MVVM.
Phone and media services.
Sensors.
Web connectivity.
Web services and the cloud.
Background agents.
Local storage and databases.Part II: Windows Phone 7 to Windows Phone 8.
App publication.
Profiling and diagnostics.
Porting to Windows Phone 8 and multitargeting.
Tiles and notifications.
Contacts and calendar.
Camera and photos.
Networking and proximity.
Location and maps.Part III: New Windows Phone 8 Features.
Speech.
The Wallet.
Monetizing your app.
Enterprise apps.Part IV: Native Development and Windows Phone 8 convergence.
Native development.
Windows 8 convergence.
Games and Direct3D. iPAD Amazon Kindle, PC , Cool Reader, Calibre, Adobe Digital Editions

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Windows Phone 8 Development Internals
Andrew Whitechapel
Sean McKenna
Published by Microsoft Press

We would like to dedicate this book to Narins Bergstrom and Urmila Nadkarni, with thanks for their endless patience and support.

A NDREW W HITECHAPEL AND S EAN M C K ENNA

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A Note Regarding Supplemental Files

Supplemental files and examples for this book can be found at http://examples.oreilly.com/9780735676237-files/. Please use a standard desktop web browser to access these files, as they may not be accessible from all ereader devices.

All code files or examples referenced in the book will be available online. For physical books that ship with an accompanying disc, whenever possible, weve posted all CD/DVD content. Note that while we provide as much of the media content as we are able via free download, we are sometimes limited by licensing restrictions. Please direct any questions or concerns to .

Foreword

Given that youve picked up this book, its probably safe to assume youre familiar with the Windows Phone operating system. Maybe youve seen a television or magazine ad showcasing unique features such as customizable Live tiles; maybe youve watched one of the Smoked by Windows Phone videos online; or maybe youre even carrying a Windows Phone with you right now as your daily driver. And, with a title like Windows Phone 8 Development Internals , its also pretty safe to assume youre interested in developing for Windows Phone, whether for fun, education, profit, or just because your boss asked you to.

Whatever the reason for your interest in Windows Phone development, youve selected the right book to get you started (or to help take your expertise to the next level). This book is jam-packed with expert advice, best practices, design guidelines, and clear explanations of features that will teach you not just the how and what of building great Windows Phone applications, but also the why. And, as youd expect from any modern development book, theres a large set of sample code that serves both to illustrate the features and concepts covered within as well as to serve as the starter code for your own applications.

Released in late 2012, Windows Phone 8 is the next evolution of the Windows Phone operating system. It offers many new end-user features such as the more customizable Start Screen, family-friendly Kids Corner, background turn-by-turn directions, deeply integrated VoIP functionality, Enterprise application support, and so much more. But todays smartphone experience is defined as much, if not more, by the rich set of applications and games that are available to downloadand thats where you come in!

Windows Phone 8 is an even bigger release for developers than it is for users. Whereas Windows Phone 7 and 7.1 focused strictly on managed-code development with Microsoft Silverlight and XNA, Windows Phone 8 adds native-code development with C and C++ and facilitates the creation of high-performance games with Direct3D and XAudio2. Windows Phone 8 also shares a common kernel and many APIs with its big brother Windows 8 operating system, making it possible for developers to share much of their code (and their development costs) across phones, tablets, laptops, and desktops.

In addition to the incremental updates to Microsoft .NET and XAML and the large number of APIs borrowed from Windows and DirectX, Windows Phone 8 also adds APIs for more than 60 brand-new scenarios such as speech synthesis and recognition, high-performance camera access, and a world-class mapping platform. Although theres no effective way to quantify the surface area of a platform as complex as Windows Phone, it would be fair to say that this release roughly doubles the amount of functionality available to developers from the previous releasethats a lot of functionality!

Theres a saying in software development that it takes 80 percent of the time to do 80 percent of the work, and another 80 percent of the time to do the last 20 percent. Thats because theres so much more to building a great application than just knowing which APIs to call: your application needs to be easy to use, secure, reliable, and aesthetically pleasing. It must also perform well, protect the users privacy, and (in many cases) generate a profit. Andrew and Sean cover all these areas and more in this book, focusing not just on a long list of APIs but rather on the entirety of the application lifecycle, from design and coding, through analysis and monetization. Its that last 20 percent that turns a good app into a great app, and this is what will set your applications apart from the others in a crowded marketplace.

Finally, I want to thank Andrew and Sean for giving me the opportunity to review this book and do my part to help developers such as yourself participate in (and hopefully profit from) the burgeoning Windows Phone application ecosystem. Ill close with the same words I used in the foreword to Andrews previous Windows Phone development book: I also learned a lot while reviewing this book, and I know you will too.

Program Manager in the Windows Phone Application Platform team

Peter Torr
Introduction

Smartphone technology is evolving at a rapid pace. Just two short years after the release of Windows Phone 7which itself was a major departure from the previous versionMicrosoft released Windows Phone 8. This is a huge release. Almost everything in the stack, from the hardware up to the application platform layer, has changed dramatically. The operating system moves towards convergence with the Windows 8 desktop operating system via a shared core, and the app platform includes support for native development. At the same time, the app platform maintains an extremely high degree of backward compatibility, ensuring that Windows Phone 7 apps continue to work on Windows Phone 8.

The platform has been designed from the ground up to support an all-encompassing, integrated, and delightful user experience (UX). There is considerable scope for building compelling apps on top of this platform, and Windows Phone is well-positioned as an opportunity for developers to build applications that can make a real difference in peoples lives.

Windows Phone 8 Development Internals covers the breadth of application development for the Windows Phone 8 platform. You can build applications for Windows Phone 8 by using either managed code (in C# or Microsoft Visual Basic) or native code (in C++). This book covers both C# managed development and C++ native development. The primary development and design tools are Microsoft Visual Studio and Microsoft Expression Blend; this book focuses on Visual Studio.

Each chapter covers a handful of related features. For each feature, the book provides one or more sample applications and walks you through the significant code. This approach can both help you understand the techniques used and also the design and implementation choices that you must make in each case. Potential pitfalls are called out, as are scenarios in which you can typically make performance or UX improvements. An underlying theme is that apps should conform not only to the user interface design guidelines, but also to the notion of a balanced, healthy phone ecosystem.

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