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Vanessa Theme Ament - The Foley Grail: The Art of Performing Sound for Film, Games, and Animation

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Vanessa Theme Ament The Foley Grail: The Art of Performing Sound for Film, Games, and Animation

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This book teaches you how to master classic and cutting edge Foley techniques in order to create rich and convincing sound for any medium, be it film, television, radio, podcasts, animation, or games.

Award-winning Foley artist Vanessa Theme Ament demonstrates how Foley is designed, crafted, and edited for any project, down to the nuts and bolts of spotting, cueing, and performing sounds. Various renowned sound artists provide a treasure trove of indispensable shortcuts, hot tips, and other valuable tricks of the trade.

This updated third edition features the following:


  • New chapters dedicated to Foley in games, television, broadcasting, and animation, as well as what is new in sound for media education

  • A multitude of sound recipes that include proven Foley methods you can immediately use on your own projects

  • A diverse range of case studies from well-known films, shows, games, and animation

  • Interviews with current sound artists from around the world

By exploring the entire audio post-production process, this book provides you with an excellent understanding of where Foley fits in the business of filmmaking and is a perfect guide for both newcomers and experienced sound designers wanting to learn more about this art.

Accompanying the book are online resources featuring video demonstrations of Foley artists at work, video tutorials of specific Foley techniques, lectures from the author and more.

Vanessa Theme Ament: author's other books


Who wrote The Foley Grail: The Art of Performing Sound for Film, Games, and Animation? Find out the surname, the name of the author of the book and a list of all author's works by series.

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PRAISE FOR THE THIRD EDITION Ms Ament has written an engaging and useful - photo 1
PRAISE FOR THE THIRD EDITION

Ms. Ament has written an engaging and useful guide to both teaching and performing the art of Foley. The book thoroughly covers all aspects of the craft: its history and evolution, the minutiae of recording footsteps and props, prepping and mixing. It is an excellent guide for both teachers and people who want to learn this largely unknown part of the post-production process.

Harry Cheney, Professor, Lawrence and Kristina Dodge College of Film and Media Arts, Chapman University

PRAISE FOR THE SECOND EDITION

This book is entertaining, informative and an absolute must-read for everyone who wants to make a career in sound, as well as being a very handy lesson for anyone involved in production on whatever leveland a particularly valuable aid for media course tutors.

Wendy Laybourn, Network Nine News

Thanks to this publication, sound is appraised as a subjective art form. So whether youre a novice (i.e. what even is Foley?) or a whizz (pfft, why do I need to read about Jack?), there truly is much to learn from this book. Seek The Foley Grail.

Matt Howsam, Raindance.org

Comprising a virtual master class on leading-edge Foley techniques, The Foley Grail covers just about everything a practitioner or observer of the Foley process would need to create convincing sounds for a variety of film and television a must-have text for any post professionals bookshelf.

Mel Lambert, CineMontage

The Foley Grail

This book teaches you how to master classic and cutting-edge Foley techniques in order to create rich and convincing sound for any medium, be it film, television, radio, podcasts, animation, or games.

Award-winning Foley artist Vanessa Theme Ament demonstrates how Foley is designed, crafted, and edited for any project, down to the nuts and bolts of spotting, cueing, and performing sounds. Various renowned sound artists provide a treasure trove of indispensable shortcuts, hot tips, and other valuable tricks of the trade.

This updated third edition features the following:

  • New chapters dedicated to Foley in games, television, broadcasting, and animation, as well as what is new in sound for media education
  • A multitude of sound recipes that include proven Foley methods you can immediately use on your own projects
  • A diverse range of case studies from well-known films, shows, games, and animation
  • Interviews with current sound artists from around the world

By exploring the entire audio postproduction process, this book provides you with an excellent understanding of where Foley fits in the business of filmmaking and is a perfect guide for both newcomers and experienced sound designers wanting to learn more about this art.

Accompanying the book are online resources featuring video demonstrations of Foley artists at work, video tutorials of specific Foley techniques, lectures from the author, and more.

Vanessa Theme Ament is the former Edwin F. and Virginia B. Ball Endowed Chair in Telecommunications at Ball State University, Indiana. She hails from the film industry in Los Angeles, where she was a Foley artist, sound editor, and voice actor for film and television. She has worked on many notable films, including Predator, Die Hard, Noises Off, A Goofy Movie, Dolores Claiborne, Malice, RoboCop2, and Platoon, which won the Academy Award for Best Sound in 1986. She received her PhD from Georgia State University in Moving Images Studies.

Third edition published 2022

by Routledge

605 Third Avenue, New York, NY 10158

and by Routledge

2 Park Square, Milton Park, Abingdon, Oxon, OX14 4RN

Routledge is an imprint of the Taylor & Francis Group, an informa business

2022 Vanessa Theme Ament

The right of Vanessa Theme Ament to be identified as author of this work has been asserted by her in accordance with sections 77 and 78 of the Copyright, Designs and Patents Act 1988.

All rights reserved. No part of this book may be reprinted or reproduced or utilised in any form or by any electronic, mechanical, or other means, now known or herea er invented, including photocopying and recording, or in any information on storage or retrieval system, without permission in writing ng from the publishers.

Trademark notice: Product or corporate names may be trademarks or registered trademarks, and are used only for identification on and explanation on without intent to infringe.

First edition published by Routledge 2009

Second edition published by Routledge 2014

Library of Congress Cataloging-in-Publication on Data

Title: The foley grail : the art of performing sound for film, games, and animation on /

Vanessa Theme Ament.

Description: Third edition. | New York, NY : Routledge, 2022. | Includes bibliographical

references and index. | Identifiers: LCCN 2021014154 (print) | LCCN 2021014155

(ebook) | ISBN 9780367442293 (hardback) | ISBN 9780367442248 (paperback) |

ISBN 9781003008439 (ebook)

Subjects: LCSH: Motion picturesSound effects. | Animated filmsSound effects. | Video

gamesSound effects. | Animation (Cinematography) | Digital video.

Classification: LCC TK7881.4 .A48 2022 (print) | LCC TK7881.4 (ebook) | DDC 777/.7dc23

LC record available at https://lccn.loc.gov/2021014154

LC ebook record available at https://lccn.loc.gov/2021014155

ISBN: 978-0-367-44229-3 (hbk)

ISBN: 978-0-367-44224-8 (pbk)

ISBN: 978-1-003-00843-9 (ebk)

DOI: 10.4324/9781003008439

Typeset in Kuenstler480BT

by Apex CoVantage, LLC

Access the Support Materials: www.routledge.com/9780367442248

Contents
Guide

In this third edition of The Foley Grail, I am humbled by the many professionals who have contributed their insights and experiences to this endeavor. As someone who now teaches and writes about film sound, I could not be useful in the classroom, nor be able to access the wisdom of so many wonderful film industry professionals, were they not generous with their time and graciously supportive of my mission to document film sound in general and Foley more specifically. There are some common misconceptions about those who work in film: that they are pretentious, entitled, or removed from the world most others inhabit. I have not found that to be true for most of my colleagues. They are hard-working people who realize how fortunate they are to work in an industry that makes art and to be able to raise families in a privileged environment. However, they also are like so many working professionals: they get up early, drive to work, make deadlines, coordinate with others, get critiqued by their supervisors, worry about their next paycheck, help their children with their homework, and are happy to watch a ball game in the evening or on the weekend.

I wish to thank, yet again, David Stone, who teaches sound design at Savannah College of Art and Design, who for 20 years was my husband and who is a great dad to our son, Nathaniel. His illustrations for The Foley Grail have added humor and a light-hearted playfulness that I treasure. Dave began as an animator and moved into film sound, where he was a valuable addition to both television and feature films. He won the Academy Award for Best Sound Effects for his supervision of Bram Stokers Dracula (1992), along with Tom McCarthy, Jr.

I want to express my appreciation for guidance from Dr. Rick Altman, film scholar extraordinaire and a motivating force in my desire to pursue the goal of a PhD after decades in the film industry. I want to also thank Dr. Ted Friedman, who is an inspirational thinker and tremendous teacher at Georgia State University in Atlanta. So, too, must I thank Dr. Jack Boozer, who taught screenwriting at Georgia State and, along with being my dissertation advisor, introduced me to the magic of adaptation in film. Additionally, I wish to thank Dr. Alisa Perren, who opened up the world of media industries and production studies, which allowed me to better understand where I fit in the scholarly world of film studies.

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